Commit Graph

349 Commits

Author SHA1 Message Date
justin f336d7e3f6 Add airlocks 2021-05-02 21:09:25 +02:00
justin 9cdd3a9629 Fix some menu bugs 2021-05-01 19:31:10 +02:00
justin 6eb6221a84 Grayscale post processing 2021-05-01 15:48:56 +02:00
justin 30c09d3403 Tweak fullscreen texture shaders 2021-05-01 15:03:17 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 9c0e4425da Refactoring and linting 2021-04-30 17:50:28 +02:00
justin 83c2220813 Refactoring, linting 2021-04-30 15:22:24 +02:00
justin c8e84c775f Linting, refactor random angle walk for flamer 2021-04-30 13:21:37 +02:00
justin 619756dd73 Generalise weapon character modes 2021-04-29 23:13:41 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 750a67ea6e Implement different shadow resolutions 2021-04-28 23:16:42 +02:00
justin 8cb177a21c Implement low res shadows 2021-04-28 20:50:53 +02:00
justin 5a8555d5a0 Add graphics menu options 2021-04-28 14:10:47 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00
justin 2085d5a048 Commit before static wall change 2021-04-27 22:01:03 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin f8351fb150 Tweaks to make playable 2021-04-26 12:03:22 +02:00
justin 3bc57ff650 Start to implement lock and key system 2021-04-26 11:41:04 +02:00
justin 5d8575b03f Restruction room code 2021-04-25 13:21:58 +02:00
justin 17986651c5 Simplify item placement during generation 2021-04-25 13:21:24 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00
justin 94ff3d6593 Add boss room, tweak launchers 2021-04-24 22:39:45 +02:00
justin 24ea24cd6d Fix jetpack 2021-04-24 20:24:33 +02:00
justin 71795d2d9d Further tweak jetpack 2021-04-24 20:06:19 +02:00
justin e23e076184 Partial fix to jetPack 2021-04-24 19:35:49 +02:00
justin 9af7dbda56 Randomise enemies and floor items 2021-04-24 18:25:09 +02:00
justin a409ddc8a7 Add to procedural room 2021-04-24 16:31:48 +02:00
justin aa08d66026 Add procedural room made up of four corners 2021-04-24 15:40:10 +02:00
justin 108b66f3ad Tweak wall cutting, removes inverse walls 2021-04-23 21:17:37 +02:00
justin 4c611ba4aa Make more sounds positional 2021-04-23 17:27:32 +02:00
justin ffe4a8083b Linting 2021-04-23 11:10:45 +02:00
justin c740ca0844 Improve room clip testing 2021-04-22 17:31:57 +02:00
justin 4c7883697f Add untracked file 2021-04-22 17:11:35 +02:00
justin fdac382c61 Tweak switch doors 2021-04-22 17:10:53 +02:00
justin 6c65515381 Tweak airlock door to stop z fighting 2021-04-22 14:42:49 +02:00
justin 1ab793180c Add or annotations 2021-04-22 13:34:53 +02:00
justin 0e88544de2 Implement level portal 2021-04-22 13:06:39 +02:00
justin 60b2327909 Fix new game resize bug 2021-04-22 10:11:26 +02:00
justin 50e957818f Tweak starting rooms 2021-04-21 22:34:51 +02:00
justin a1c344a342 Implement first weapon into tree structure 2021-04-21 13:00:11 +02:00
justin 7c0fbe0ce2 Space zooms to position on carte 2021-04-20 20:11:15 +02:00
justin 732e5281a8 Tweak tree level generation 2021-04-20 19:45:32 +02:00
justin b911a013e0 Random tree structure generation of rooms 2021-04-20 02:01:24 +02:00
justin 38d67520cc Add tree structure generation 2021-04-15 21:35:03 +02:00
justin 6119276d45 Remove fade out, temporary fix to sound bug 2021-04-14 14:04:31 +02:00
justin 353f27c576 Merge branch 'master' of https://git.xkjq.uk/justin/loop 2021-04-14 12:00:39 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin c42c5069ea Apply all world side effects using list 2021-04-09 00:47:41 +02:00
Ross 32c5fc2e17 Merge branch 'master' of ssh://git.xkjq.uk:30001/justin/loop 2021-04-08 13:24:07 +01:00