Commit Graph

184 Commits

Author SHA1 Message Date
justin f84ae98aa9 Cleanup creature drawing 2025-06-19 12:29:21 +01:00
justin 5a6144dbbd Simplify creature drawing positioning 2025-06-19 12:15:24 +01:00
justin 3f9b76b8d0 Draw barrels properly 2025-06-14 23:38:46 +01:00
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin 3553ee5bbf Cleanup 2025-05-31 13:34:41 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin 3efa01bf09 Cleanup 2025-05-21 22:48:18 +01:00
justin b3cf10bd26 Simplify lasers 2025-01-07 01:36:23 +00:00
justin e028c54948 Cleanup 2024-12-28 10:31:58 +00:00
justin e2e1e23881 Cleanup tesla arcs 2024-12-22 15:36:28 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 029c61efc8 Cleanup 2024-11-26 13:19:03 +00:00
justin ccc966d652 Improve terminal color possibilities 2024-11-07 18:51:18 +00:00
justin ae0f2fad0f Remove _decorations 2024-10-26 09:18:11 +01:00
justin f11dfe53db Cleanup 2024-10-26 09:15:56 +01:00
justin d256bc0443 Highlight moused-over inventory items 2024-10-16 22:14:11 +01:00
justin cf0873d73b Start adding mouse control of inventory 2024-10-15 23:26:08 +01:00
justin 7c324a03f6 Commit before using item structural function more prominently 2024-10-05 16:38:14 +01:00
justin 164beeea6d Implement zipper for attachment trees 2024-10-05 14:39:34 +01:00
justin 71d4802a4a Remove explicit muzzle flares for picture updated every frame 2024-10-04 01:31:04 +01:00
justin 87cbaf911f Cleanup combining code, flatten modules 2024-10-01 10:01:21 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin 752b568a86 Work on orienting and drawing attachments 2024-09-30 23:02:22 +01:00
justin b7d949c035 Draw cursor when targeting with HUD 2024-09-30 21:11:56 +01:00
justin d8d3a01f06 Allow for assigning attach items orientations 2024-09-30 16:09:56 +01:00
justin fd8adcea92 Cleanup, prepare ground to allow for drawing attached items 2024-09-30 15:09:21 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 265da89791 Add newtype to floor item ids 2024-09-23 22:42:09 +01:00
justin f2183e9954 Cleanup 2023-05-20 15:06:05 +01:00
justin cd42e29012 Work on cursor for lists 2023-05-10 01:44:42 +01:00
justin 93519345de Attempt to globally translate drawn lists 2023-05-09 00:58:03 +01:00
justin 865706df3b List rendering work 2023-05-05 10:22:46 +01:00
justin 08e71e5451 Add more debug info for selected creatures 2023-04-30 13:55:54 +01:00
justin 9972e0fdea Work on debugging 2023-04-27 11:35:48 +01:00
justin 5b5ed519dd Start to create debug datatypes 2023-03-29 11:35:39 +01:00
justin 2c13f52ce8 (broken) commit 2023-03-27 10:25:21 +01:00
justin 7a36b69818 Remove useless code 2023-03-26 23:09:16 +01:00
justin ee89ac9b00 Implement generalised storing of position for mouse presses 2023-03-26 23:00:07 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin 1abfaa3cd0 Work on textures and lighting 2023-03-23 21:17:24 +00:00
justin ecd7a0fae0 Cleanup 2023-03-23 14:14:54 +00:00
justin 3350a8dc30 Use texture array for character rendering, condense rendering 2023-03-23 14:08:07 +00:00
justin 9570becd1b Cleanup 2023-03-21 16:04:56 +00:00
justin c73e8af72a Commit before attempt to remove geometry shaders from shadow extrusion 2023-02-23 23:10:00 +00:00
justin 68338d223b Improve simple aiming sweep 2023-01-11 11:12:09 +00:00