justin
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f9ce58b409
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Add sound on spawn, allow for filtering of to play sounds
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2025-12-05 23:19:06 +00:00 |
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justin
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a4f8369420
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Simplify explosions
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2025-12-05 12:05:30 +00:00 |
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justin
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40c1907689
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Cleanup
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2025-10-29 12:18:55 +00:00 |
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justin
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10503da955
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Improve window drawing
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2025-10-28 09:58:44 +00:00 |
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justin
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d6c4d3d609
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Fix shockwave damage radius for walls
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2025-10-28 08:09:44 +00:00 |
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justin
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83124703c5
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Tweak explosion flamelets
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2025-08-05 09:38:04 +01:00 |
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justin
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22dafda9bd
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Add z levels to shockwaves
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2025-08-05 08:30:57 +01:00 |
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justin
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09428f2707
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Add z level to energy balls
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2025-08-04 22:49:36 +01:00 |
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justin
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bde0fa2a5c
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Cleanup, move towards explosions at different z positions
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2025-08-04 22:13:45 +01:00 |
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justin
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d7354f7bc9
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Cleanup
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2025-06-20 19:40:07 +01:00 |
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justin
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5b1e4fba4e
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Fix bug in flame wall damages, cleanup
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2025-06-08 14:16:59 +01:00 |
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justin
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1507b8d3ed
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Tweak explosions
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2024-12-27 23:44:39 +00:00 |
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justin
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5c749bff63
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Work on rocket/grenade launcher
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2024-12-27 21:46:46 +00:00 |
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justin
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81fd2131e0
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Implement modules changing shell payloads
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2024-12-24 21:13:58 +00:00 |
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justin
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e82ef26b3e
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Tweak explosions
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2024-12-24 15:25:39 +00:00 |
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justin
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957f233629
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Simplify energyBalls (no z component)
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2024-12-24 15:05:36 +00:00 |
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justin
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c4b9142d0f
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Tweak explosions
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2024-12-24 14:54:32 +00:00 |
|
justin
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029c61efc8
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Cleanup
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2024-11-26 13:19:03 +00:00 |
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justin
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cc302a6846
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Remove temporary light sources as separate entity
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2024-11-26 13:12:55 +00:00 |
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justin
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9e3d8ae6b0
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Cleanup
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2024-10-22 11:22:38 +01:00 |
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justin
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e2330618f2
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Update stack lts
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2024-10-22 10:07:13 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
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justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
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justin
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cede677560
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Remove ptCrIgnore
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2022-07-13 11:26:13 +01:00 |
|
justin
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ee9523dabb
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Cleanup
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2022-06-26 02:30:17 +01:00 |
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justin
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e2d09d57e9
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Zoning/streaming refactor
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2022-06-26 00:26:53 +01:00 |
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justin
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3c7ea4d73b
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More streaming refactoring
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2022-06-25 22:31:49 +01:00 |
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justin
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86b1c2581b
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Start using streaming as the way to consume foldable objects
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2022-06-24 09:27:29 +01:00 |
|
justin
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5aa55b3c86
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Cleanup
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2022-06-09 11:34:34 +01:00 |
|
justin
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e4e7122070
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Cleanup
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2022-06-09 11:29:42 +01:00 |
|
justin
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ae7fbe29c2
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Add extra flare to laser
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2022-03-25 19:04:13 +00:00 |
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justin
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b71579441e
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Improve low level flamer
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2022-03-15 08:54:23 +00:00 |
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justin
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4f0f8cb4c2
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Cleanup, add spark to bullet turret hit
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2022-02-13 17:51:15 +00:00 |
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justin
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0a860e6f68
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Fix aiming with no weapon crash
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2022-02-08 12:47:58 +00:00 |
|
justin
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5cbe394e08
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Cleanup
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2021-11-28 17:07:04 +00:00 |
|
justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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f6d5d5a201
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Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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justin
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5cbfa6f1ff
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Stun turret turn with electrical damage
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2021-11-05 01:41:57 +00:00 |
|
justin
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8dd6379d8e
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Cleanup
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2021-10-31 13:34:22 +00:00 |
|
justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
|
justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
|
justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
|
justin
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eba8ff121c
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Add "cap" shadow shader
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2021-08-29 18:13:55 +01:00 |
|
justin
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882a8e9824
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Beef up minigun
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2021-08-28 12:09:39 +01:00 |
|
justin
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54c912224b
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Rendering optimisations (mainly inlining)
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2021-07-31 23:38:37 +02:00 |
|
justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
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