Commit Graph

62 Commits

Author SHA1 Message Date
justin f9ce58b409 Add sound on spawn, allow for filtering of to play sounds 2025-12-05 23:19:06 +00:00
justin a4f8369420 Simplify explosions 2025-12-05 12:05:30 +00:00
justin 40c1907689 Cleanup 2025-10-29 12:18:55 +00:00
justin 10503da955 Improve window drawing 2025-10-28 09:58:44 +00:00
justin d6c4d3d609 Fix shockwave damage radius for walls 2025-10-28 08:09:44 +00:00
justin 83124703c5 Tweak explosion flamelets 2025-08-05 09:38:04 +01:00
justin 22dafda9bd Add z levels to shockwaves 2025-08-05 08:30:57 +01:00
justin 09428f2707 Add z level to energy balls 2025-08-04 22:49:36 +01:00
justin bde0fa2a5c Cleanup, move towards explosions at different z positions 2025-08-04 22:13:45 +01:00
justin d7354f7bc9 Cleanup 2025-06-20 19:40:07 +01:00
justin 5b1e4fba4e Fix bug in flame wall damages, cleanup 2025-06-08 14:16:59 +01:00
justin 1507b8d3ed Tweak explosions 2024-12-27 23:44:39 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 81fd2131e0 Implement modules changing shell payloads 2024-12-24 21:13:58 +00:00
justin e82ef26b3e Tweak explosions 2024-12-24 15:25:39 +00:00
justin 957f233629 Simplify energyBalls (no z component) 2024-12-24 15:05:36 +00:00
justin c4b9142d0f Tweak explosions 2024-12-24 14:54:32 +00:00
justin 029c61efc8 Cleanup 2024-11-26 13:19:03 +00:00
justin cc302a6846 Remove temporary light sources as separate entity 2024-11-26 13:12:55 +00:00
justin 9e3d8ae6b0 Cleanup 2024-10-22 11:22:38 +01:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 0a7922ec5e Improve static bullets 2022-07-19 13:15:13 +01:00
justin 54ba0fbedc Move flame into its own datatype 2022-07-18 22:41:40 +01:00
justin cede677560 Remove ptCrIgnore 2022-07-13 11:26:13 +01:00
justin ee9523dabb Cleanup 2022-06-26 02:30:17 +01:00
justin e2d09d57e9 Zoning/streaming refactor 2022-06-26 00:26:53 +01:00
justin 3c7ea4d73b More streaming refactoring 2022-06-25 22:31:49 +01:00
justin 86b1c2581b Start using streaming as the way to consume foldable objects 2022-06-24 09:27:29 +01:00
justin 5aa55b3c86 Cleanup 2022-06-09 11:34:34 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00
justin ae7fbe29c2 Add extra flare to laser 2022-03-25 19:04:13 +00:00
justin b71579441e Improve low level flamer 2022-03-15 08:54:23 +00:00
justin 4f0f8cb4c2 Cleanup, add spark to bullet turret hit 2022-02-13 17:51:15 +00:00
justin 0a860e6f68 Fix aiming with no weapon crash 2022-02-08 12:47:58 +00:00
justin 5cbe394e08 Cleanup 2021-11-28 17:07:04 +00:00
justin 618653a86e Refactor light sources 2021-11-28 16:53:26 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 5cbfa6f1ff Stun turret turn with electrical damage 2021-11-05 01:41:57 +00:00
justin 8dd6379d8e Cleanup 2021-10-31 13:34:22 +00:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin eba8ff121c Add "cap" shadow shader 2021-08-29 18:13:55 +01:00
justin 882a8e9824 Beef up minigun 2021-08-28 12:09:39 +01:00
justin 54c912224b Rendering optimisations (mainly inlining) 2021-07-31 23:38:37 +02:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00