Commit Graph

757 Commits

Author SHA1 Message Date
justin 1c9d58c716 Reinstate damagecode terminal commands 2025-08-18 14:39:30 +01:00
justin 24027367dc Implement "tab" button in terminal 2025-08-17 00:12:05 +01:00
justin 76b6cda19b Move towards implementing terminal autocomplete 2025-08-16 23:13:24 +01:00
justin f7759b1f31 Add external Trie library before using Tries for terminal commands 2025-08-16 01:58:21 +01:00
justin 73cdf42e4a Simplify terminals, move towards using tries for commands 2025-08-16 01:11:29 +01:00
justin e04d4fea31 Remove terminal line code 2025-08-15 12:01:17 +01:00
justin 09bd5f1029 Add file 2025-08-15 11:56:24 +01:00
justin 56f4670493 Move towards simplifying terminal lines/effects 2025-08-15 11:55:56 +01:00
justin 91d19e7c42 Partial rethink of terminal text input 2025-08-14 21:48:02 +01:00
justin 5b720cb82c Simplify terminal boot program 2025-08-14 19:46:07 +01:00
justin 198b7acc78 Start work simplifying terminals, aim towards respawn terminals 2025-08-14 19:26:52 +01:00
justin 04c60151e1 Constinue work on respawn 2025-08-14 19:22:26 +01:00
justin dd1f3b2ef5 Start to add respawn points, re-fix semi-auto triggers 2025-08-11 00:00:32 +01:00
justin aa412f1911 Allow for no-ammo muzzles 2025-08-10 08:09:03 +01:00
justin 1063a2314d Start simplifying creature body parts/attachment positioning 2025-08-09 09:47:05 +01:00
justin 9fb7440776 Tweak creature update 2025-08-06 13:10:37 +01:00
justin b433c1de43 Simplify projectile wall bounce 2025-08-05 09:15:10 +01:00
justin 298238d594 Simplify flamelet balls 2025-08-05 08:47:47 +01:00
justin 22dafda9bd Add z levels to shockwaves 2025-08-05 08:30:57 +01:00
justin 09428f2707 Add z level to energy balls 2025-08-04 22:49:36 +01:00
justin 7714e2e298 Make projectile use 3d position/velocity records 2025-08-04 12:15:42 +01:00
justin a68013b934 Partially implement grenades down chasms 2025-08-04 09:39:04 +01:00
justin 2a93b7f733 Start implementing wider grenade movement 2025-08-03 23:23:55 +01:00
justin ea2e67c9ab Remove list of projectile updates 2025-08-03 14:05:34 +01:00
justin c3b2bb30f5 Start simplifying projectile update 2025-08-03 13:46:20 +01:00
justin 5f158cc87a Cleanup 2025-08-02 22:53:39 +01:00
justin ae24720762 Allow chunk debris to fall down chasms 2025-08-02 22:49:10 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 7110ddb7a6 Add sound queue when on chasm edge 2025-07-30 14:01:56 +01:00
justin 18770480e7 Cleanup 2025-07-30 09:20:41 +01:00
justin 210171fbc9 Move toward implementing chasms 2025-07-30 00:01:07 +01:00
justin fa377171a4 Reinstate HammerTrigger (no weapons use it currently) 2025-07-29 10:47:09 +01:00
justin 15077be769 Cleanup 2025-07-29 10:10:25 +01:00
justin 81f88c32e9 Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
2025-07-28 23:16:05 +01:00
justin ea35753744 Fix various attachment issues involving pulse laser 2025-07-28 18:30:02 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin ff3699e6cb First implementation of pulse lasers 2025-07-23 23:22:26 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin d861be8acf Cleanup 2025-07-13 21:13:31 +01:00
justin a054d433b3 Cleanup 2025-07-12 21:52:12 +01:00
justin 026dbf9d15 Cleanup 2025-07-12 21:47:08 +01:00
justin 06cf55aa73 Hlint pass 2025-07-12 21:45:51 +01:00
justin cab125a1e9 Remove ItemLink 2025-07-12 21:41:49 +01:00
justin dc631263da Cleanup, hlints 2025-07-12 21:35:35 +01:00
justin 8597f2bcc0 Remove more LDTs 2025-07-11 00:02:26 +01:00
justin ba352e7191 Remove external duplicated ItemLinks 2025-07-10 23:57:27 +01:00
justin 918f970ca8 Move towards removing functionality associated with ItemLinks 2025-07-10 23:08:59 +01:00