Commit Graph

50 Commits

Author SHA1 Message Date
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin 8b44538048 Cleanup 2025-10-12 21:13:06 +01:00
justin 4e651fcded Cleanup 2025-10-08 09:20:19 +01:00
justin f5a3486f72 Work on placements 2025-09-25 17:32:02 +01:00
justin 23f61081cf Remove external corpses, handle them as creatures 2025-09-25 09:31:58 +01:00
justin f279494a02 Make autodoor placements use "ordinary" coordinate placements 2025-09-02 11:53:40 +01:00
justin a2c32907f0 Fix bugs in drag pickup when releasing mouse outside of inventory list 2025-08-25 12:59:12 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin c38d03165f Start refactor storing items in single intmap, done turrets
More checks required
2025-08-24 11:53:21 +01:00
justin fcccd63844 Refactor floor items, removing ids (not fully checked) 2025-08-23 22:10:33 +01:00
justin 04c60151e1 Constinue work on respawn 2025-08-14 19:22:26 +01:00
justin dd1f3b2ef5 Start to add respawn points, re-fix semi-auto triggers 2025-08-11 00:00:32 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin d4b2f23c9d Separate Clouds and Dust 2025-06-25 14:51:15 +01:00
justin 5d8b493636 Tweak energyballs 2025-06-09 08:40:47 +01:00
justin d2d4642380 Cleanup, remove records, stop unecessary Aeson compile 2025-06-06 20:43:49 +01:00
justin 467f241d7a Remove creature records 2025-06-06 14:52:52 +01:00
justin 16f5c05f19 Vleanup 2025-06-05 16:21:30 +01:00
justin 1de90a97f0 Move towards recording aim position in LWorld 2025-06-03 09:18:46 +01:00
justin 836a3d9dd3 Commit on return after gap 2025-03-27 18:22:57 +00:00
justin 5fa5bdf21e Tweak display, scrolling of item values 2025-01-07 21:10:29 +00:00
justin b3cf10bd26 Simplify lasers 2025-01-07 01:36:23 +00:00
justin e12e4777b2 Make hotkeys assignable to any item, use item id 2024-12-31 09:20:53 +00:00
justin 75958c1e2c Remove instantBullets 2024-12-24 12:50:00 +00:00
justin fb1553bf3c Tweak "magnets" that affect bullet movement 2024-12-24 10:48:28 +00:00
justin 910c683eac Move hotkeys out of Creature into LWorld 2024-12-19 15:29:20 +00:00
justin 4526119fcd Start moving hotkeys out from creatures into world 2024-12-19 15:16:47 +00:00
justin e1f5049e0f Correctly display held root item 2024-11-26 17:05:13 +00:00
justin cc302a6846 Remove temporary light sources as separate entity 2024-11-26 13:12:55 +00:00
justin 851fdc2410 Commit before unifying light sources 2024-11-26 12:21:00 +00:00
justin ae0f2fad0f Remove _decorations 2024-10-26 09:18:11 +01:00
justin 71d4802a4a Remove explicit muzzle flares for picture updated every frame 2024-10-04 01:31:04 +01:00
justin 075429088b Make anti-clockwise what were clockwise shapes, cleanup flash module-ing 2024-10-04 00:59:08 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 6c3d0d5def Cleanup 2024-09-27 21:55:17 +01:00
justin 265da89791 Add newtype to floor item ids 2024-09-23 22:42:09 +01:00
justin 2c96a514ea Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
2024-09-18 00:36:28 +01:00
justin e23c7a0154 Continue refactor of bullet gun effect chain 2024-09-16 23:34:54 +01:00
justin c73e8af72a Commit before attempt to remove geometry shaders from shadow extrusion 2023-02-23 23:10:00 +00:00
justin f98f95d92f Move zoning up world spheres 2023-02-23 18:19:48 +00:00
justin c48a553967 Commit before moving targeting 2023-01-05 09:58:41 +00:00
justin 0b7da0489a Keep track of seen walls in external list 2023-01-03 22:36:44 +00:00
justin 7fc3b788b4 Make hud non-saveable 2022-12-29 01:10:09 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin d496c4c523 Remove yourID -- you are simply at 0 2022-10-28 21:26:14 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 68c2a78f43 Refactor initialising functions 2022-10-28 14:51:38 +01:00