justin
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24531b75a1
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Refactor machines
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2022-07-24 20:55:44 +01:00 |
|
justin
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2c1bc67a51
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Cleanup
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2022-07-24 13:53:35 +01:00 |
|
justin
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ac069d08f6
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Prop reification/splitting
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2022-07-24 13:45:05 +01:00 |
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justin
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5b9e9968f3
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Reify shockwaves
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2022-07-24 00:20:28 +01:00 |
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justin
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97174535d8
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Reify tesla arcs
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2022-07-23 23:46:03 +01:00 |
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justin
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7563441154
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Separate and reify laser beams
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2022-07-23 23:26:39 +01:00 |
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justin
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f0f9751afe
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Hlint cleanup
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2022-07-23 19:17:03 +01:00 |
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justin
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9d92cbfb9e
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Reify cloud drawing, move gust data
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2022-07-23 19:09:54 +01:00 |
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justin
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d8b1a0c71e
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Refactor path zoning
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2022-07-23 13:47:54 +01:00 |
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justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
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justin
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6b69fc1684
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Add Read/Show instance for Creature
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2022-07-22 10:44:54 +01:00 |
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justin
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b58444f931
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Move button data
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2022-07-21 18:22:08 +01:00 |
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justin
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aabd8a2cb8
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Refactor light sources
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2022-07-21 16:21:35 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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e2ccf7296a
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Refactor beams
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2022-07-21 00:32:29 +01:00 |
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justin
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39117b4dfe
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Refactor targeting
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2022-07-21 00:10:05 +01:00 |
|
justin
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330a81a955
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Refactor projectiles
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2022-07-20 09:55:07 +01:00 |
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justin
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1f79fe157f
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Make creature update an external function
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2022-07-20 01:22:17 +01:00 |
|
justin
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db44d5d6ce
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Cleanup
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2022-07-19 21:51:37 +01:00 |
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justin
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29e25f61d3
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Create datatypes for radar sweeps
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2022-07-19 20:38:56 +01:00 |
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justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
|
justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
|
justin
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5495d33389
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Move sparks into dedicated datatype
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2022-07-18 12:15:05 +01:00 |
|
justin
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b860de70a7
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Continue bullet refactor
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2022-07-17 10:57:29 +01:00 |
|
justin
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c9f7f39f22
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Continue bullet refactor
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2022-07-16 22:02:01 +01:00 |
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justin
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301946ff8f
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Move bullets into own data type
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2022-07-16 21:15:25 +01:00 |
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justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
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justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
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justin
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53548fb1ff
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Remove item picture field, handled by outside function
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2022-07-11 12:34:39 +01:00 |
|
justin
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3447b9b0bb
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Cleanup
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2022-07-11 10:26:33 +01:00 |
|
justin
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75cd15c240
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Data-ify creature drawing (partially)
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2022-07-10 23:24:25 +01:00 |
|
justin
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646942d20c
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Move flares into own grouping
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2022-07-10 13:12:17 +01:00 |
|
justin
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7a1dbbb3f9
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Cleanup
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2022-07-10 12:51:20 +01:00 |
|
justin
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ce5b596d4f
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Move radar blips into own grouping
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2022-07-10 11:52:51 +01:00 |
|
justin
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8202d12b6a
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Commit before attempting to remove ptDraw field
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2022-07-10 10:49:49 +01:00 |
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justin
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2a70dcc9a6
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Revert to foldMap-ing worldSPic
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2022-07-10 09:59:19 +01:00 |
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justin
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22ac8feb37
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Redo shape vertices as a list, should allow for mirroring
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2022-07-04 23:17:53 +01:00 |
|
justin
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914c452afb
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Increase number of drawable elements
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2022-07-04 20:50:01 +01:00 |
|
justin
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6972256751
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Attempt to stream SPics, not sure if this improves speed
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2022-07-04 20:34:47 +01:00 |
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justin
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1e32b05406
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Commit before attempting to stream worldSPic more effectively
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2022-07-04 11:04:09 +01:00 |
|
justin
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7fa391eb6c
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Make pictures use Streaming
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2022-07-03 23:55:21 +01:00 |
|
justin
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f9a904d52b
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Make Shapes use Streaming rather than Vector streaming
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2022-07-03 23:04:58 +01:00 |
|
justin
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02fcb5f072
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Restore gib colours
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2022-07-03 16:59:52 +01:00 |
|
justin
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ffdfaa41c0
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Cleanup creatures somewhat, fix LOS to LOSIndirect
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2022-07-03 15:07:55 +01:00 |
|
justin
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b43ec42a2e
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Make makePathBetween respect obstacles
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2022-07-03 13:12:25 +01:00 |
|
justin
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67b612fe60
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Improve pathing debugging, work on door pathing
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2022-07-03 00:24:25 +01:00 |
|
justin
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3efd89fa34
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Correctly add all obstructed paths to doors
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2022-07-02 22:59:11 +01:00 |
|
justin
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46bc135e69
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Implement (partially) updating pathing grid when opening doors
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2022-07-02 21:39:33 +01:00 |
|
justin
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8a612be5fe
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Improve debugDraw
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2022-07-02 17:45:03 +01:00 |
|
justin
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75a98a572f
|
Correct walkableNodeNear
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2022-07-02 12:14:31 +01:00 |
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