justin
|
2d8b27746c
|
Further strictifying
|
2021-07-30 00:23:02 +02:00 |
|
justin
|
bd8ef3f416
|
Mid strictifying
|
2021-07-29 23:42:27 +02:00 |
|
justin
|
67aa5c05c7
|
Commit before strictifying points
|
2021-07-29 20:15:49 +02:00 |
|
justin
|
192e2c9c57
|
Implement custom poking for vertices--speed regression?
|
2021-07-29 18:46:01 +02:00 |
|
justin
|
02a9f4badf
|
Remove dependency on pokeStrategy
|
2021-07-29 16:06:27 +02:00 |
|
justin
|
72f57b6ccf
|
Move towards removing renderStrategy data
|
2021-07-29 15:58:35 +02:00 |
|
justin
|
25a6186e7b
|
Hack partially working gui line to dropped items
|
2021-07-28 20:58:39 +02:00 |
|
justin
|
ee553c6e49
|
Add picture shader container datatype
|
2021-07-28 20:14:54 +02:00 |
|
justin
|
a2b94965d7
|
Implement poking using vertex lists
|
2021-07-28 12:52:21 +02:00 |
|
justin
|
3b53570c21
|
Continue tweaking rendering
|
2021-07-28 12:25:52 +02:00 |
|
justin
|
ae84f44824
|
Reduce rendertype down to vertex information
|
2021-07-27 13:35:43 +02:00 |
|
justin
|
d27c5e7ff4
|
Tweak single bind pass
|
2021-07-26 12:51:01 +02:00 |
|
justin
|
59be6eb216
|
Fix single poke/bind pass, unclear performance implications
|
2021-07-26 01:27:56 +02:00 |
|
justin
|
5dfebd221d
|
Broken binding of central picture in one pass
|
2021-07-26 00:53:35 +02:00 |
|
justin
|
4f44b748bf
|
Cleanup redundant modules
|
2021-07-25 02:21:55 +02:00 |
|
justin
|
f5873db68d
|
Merge Picture and RenderType datatypes
|
2021-07-25 02:12:55 +02:00 |
|
justin
|
84a9badea8
|
Refactor modules
|
2021-07-25 01:29:43 +02:00 |
|
justin
|
e453065afe
|
Partial fix of inventory rendering
|
2021-07-23 12:48:40 +02:00 |
|
justin
|
b4d89b16fa
|
Remove dedicated line shader
|
2021-07-22 14:59:06 +02:00 |
|
justin
|
f044593c24
|
Commit before removing line shader
|
2021-07-22 14:50:35 +02:00 |
|
justin
|
5d2dde6f35
|
Small optimisations
|
2021-07-22 13:27:23 +02:00 |
|
justin
|
315cf780bf
|
Give proper foldl' and foldr methods for LTrees
|
2021-07-22 02:00:18 +02:00 |
|
justin
|
9f37ecb204
|
Tweak picture layers
|
2021-07-21 17:52:38 +02:00 |
|
justin
|
0aa437d035
|
Commit before generalising picture transformation to alternative
|
2021-07-21 14:38:57 +02:00 |
|
justin
|
e5bee30f5b
|
Correct cloud movement
|
2021-07-21 13:17:50 +02:00 |
|
justin
|
7367fc8f09
|
Attempt to reimplement cloud springs
|
2021-07-21 00:53:51 +02:00 |
|
justin
|
7b45a4a295
|
Steps towards making clouds list based
|
2021-07-21 00:05:13 +02:00 |
|
justin
|
af44a380fc
|
Commit before cloud changes
|
2021-07-20 23:45:45 +02:00 |
|
justin
|
dd73c9c81c
|
Add door mechanism code
|
2021-07-20 15:15:27 +02:00 |
|
justin
|
ea739bd2cd
|
Abstract and unify door mechanisms
|
2021-07-20 15:14:58 +02:00 |
|
justin
|
316a4141ab
|
Fix space leak, start to unify door mechanisms
|
2021-07-20 13:42:38 +02:00 |
|
justin
|
40ee81aff9
|
Finish replacement of sortOn with safeMinimumBy, regress door space leak
|
2021-07-20 05:40:57 +02:00 |
|
justin
|
8bc5b49a3c
|
Replace some instances of sorting with minimums
|
2021-07-20 05:26:27 +02:00 |
|
justin
|
58b2c8a842
|
Introduce safeMinimumOn
|
2021-07-20 04:34:28 +02:00 |
|
justin
|
6905c6f154
|
Commit before static wall overhaul
|
2021-07-19 01:33:52 +02:00 |
|
justin
|
e657d8e852
|
Disable filtering for charmap
|
2021-07-18 22:22:14 +02:00 |
|
justin
|
595cb6e9a8
|
Remove glTexImage
|
2021-07-18 21:31:50 +02:00 |
|
justin
|
9407c7af2a
|
Use glTexStorage when resizing framebuffers
|
2021-07-18 20:36:20 +02:00 |
|
justin
|
ac66b4b9d6
|
Hlint pass
|
2021-07-12 12:44:43 +02:00 |
|
justin
|
75254cd3e4
|
Remove renderbuffer from ping-pong framebuffers
|
2021-07-11 17:56:43 +02:00 |
|
justin
|
26c6c3e426
|
Upload wall geometry once per frame (can improve for fixed geometry)
|
2021-07-11 17:32:23 +02:00 |
|
justin
|
37d3e0ce63
|
Share wall points in buffer, part 1
|
2021-07-11 15:17:40 +02:00 |
|
justin
|
5e21a6527d
|
Bloom lamps, commit before unifying wall points vbo
|
2021-07-11 14:34:10 +02:00 |
|
justin
|
50295daeba
|
Remove bloom trails
|
2021-07-10 15:12:51 +02:00 |
|
justin
|
c63b293ea5
|
Implement multiple radial distortion rendering
|
2021-07-10 14:04:01 +02:00 |
|
justin
|
1c519259a1
|
Working radial distortion
|
2021-07-09 20:41:34 +02:00 |
|
justin
|
fd388e1fdf
|
Add barrel distortion shader
|
2021-07-09 14:36:49 +02:00 |
|
justin
|
5301b6d0bd
|
Make bloom trail last for at most one frame
|
2021-07-07 14:52:48 +02:00 |
|
justin
|
d939ddc731
|
Remove mipmaps from resize code
|
2021-07-06 16:43:31 +02:00 |
|
justin
|
b5b2a44461
|
Remove mipmaps from framebuffers with shared renderbuffer
|
2021-07-06 16:40:01 +02:00 |
|