Commit Graph

673 Commits

Author SHA1 Message Date
justin 333f2875cb Work on crab evasion 2026-04-07 17:24:53 +01:00
justin f0e568e694 Add crab crit, rethink Action datatype slightly 2026-04-07 15:29:02 +01:00
justin 9d7c9f1db2 Tweak inventory manipulation 2026-04-06 18:07:35 +01:00
justin 4723b45ef6 Tweak terminal screen drawing 2026-04-06 10:03:48 +01:00
justin ed28af8d11 Make displayed terminal text screen dragable 2026-04-05 23:45:38 +01:00
justin d5c98f7c4e Tweak creature cliff interaction, using updateCarriage 2026-04-05 15:14:50 +01:00
justin 3952b2b1b7 Make falling creatures land on cliff corners 2026-04-05 09:07:31 +01:00
justin 47ecfb7fd3 Test making walking movement slightly more floaty 2026-04-03 19:52:56 +01:00
justin 2b2ac53466 Improve gibs 2026-04-03 16:47:06 +01:00
justin 921f860e83 Cleanup your aim posture 2026-04-03 15:11:53 +01:00
justin 532628c6da Tweak perception. Bug: CloseToMelee is not getting applied 2026-04-03 14:38:37 +01:00
justin 4e415a41ed Unify some perception updates 2026-04-03 12:13:29 +01:00
justin b7b42f50a5 Move stride/footforward datatypes 2026-04-03 11:21:09 +01:00
justin 43a5817ef3 Work on Falling carriage state 2026-04-03 10:32:54 +01:00
justin b4d7c43307 Add placeholder sound for hover crit alert 2026-04-03 00:37:54 +01:00
justin 8037c69d16 Tweak hover crit height 2026-04-03 00:10:59 +01:00
justin 06c7e89dee Work on flying creature inertia 2026-04-02 22:04:58 +01:00
justin ff903bfb3b Generalise pathing, usable with flying creatures 2026-04-02 19:30:44 +01:00
justin c2de804fa9 Simplify creature stride length 2026-04-01 20:46:48 +01:00
justin 735cc8d92d Simplify vocalization 2026-04-01 20:30:31 +01:00
justin b77170c4bc Add HoverCrit 2026-04-01 19:19:14 +01:00
justin 7a921b8967 Automatically inherit tile positioning 2026-04-01 18:27:53 +01:00
justin e50fdb8807 Fix inherited tile positioning 2026-04-01 18:01:11 +01:00
justin ac32ebba2b Improve debris 2026-04-01 17:01:25 +01:00
justin c1bddbae20 Work on chase crit shape 2026-04-01 16:21:19 +01:00
justin 6d1cdcc9f3 Work on chase crit shape 2026-04-01 13:46:27 +01:00
justin 579d5296b1 Tweaks 2026-04-01 11:45:25 +01:00
justin 09fc2bb48e Tweak posture 2026-04-01 11:02:24 +01:00
justin aea7e6434e Work on weapon positioning 2026-04-01 10:04:22 +01:00
justin ecdc19fb5e Tweak posture 2026-03-31 22:50:53 +01:00
justin 074d354970 Improve debris slightly 2026-03-31 21:57:15 +01:00
justin 5701261ace Make machines have footprint like doors 2026-03-31 20:29:30 +01:00
justin 6bcf03b30d Work on weapon positioning, analyser terminal positioning 2026-03-31 13:16:24 +01:00
justin ab04516279 Fix creature collision bug 2026-03-30 23:42:14 +01:00
justin c7866cf668 Move hands to touch walls 2026-03-30 15:50:25 +01:00
justin 4598deb70f Hlint, cleanup 2026-03-30 09:29:50 +01:00
justin 1919757fca Add alcoves for switches in push room 2026-03-29 19:48:31 +01:00
justin d278083947 Check whether tests compile in ghcid 2026-03-29 15:50:58 +01:00
justin 7b9635fe53 Improve hand positioning 2026-03-29 12:03:12 +01:00
justin a791c44854 Improve creature stride 2026-03-29 10:46:05 +01:00
justin 08fcc4baab Improve wall crushing 2026-03-28 21:43:06 +00:00
justin da87e1bccd Work on crush rooms 2026-03-27 10:36:48 +00:00
justin ac09ed6629 Improve carriage/stride when falling down pit 2026-03-27 00:33:19 +00:00
justin fed607681b Cleanup 2026-03-26 23:35:12 +00:00
justin 8b088425a9 Stop gibbed/pitted creatures from pushing other creatures 2026-03-26 23:09:23 +00:00
justin 0ddedf7fd6 Improve wall squashing further 2026-03-26 20:25:59 +00:00
justin 01b765300e Improve door crushing 2026-03-26 19:21:10 +00:00
justin 31d7a00ecf Crush run-past room 2026-03-26 18:24:42 +00:00
justin 9081bdc97f Tweak lasers 2026-03-26 16:17:34 +00:00
justin 80ef7ec909 Beamsplitter attachment for lasers 2026-03-26 15:51:16 +00:00