justin
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35cd213bcf
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Move GenWorld fields into World
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2022-06-02 18:48:20 +01:00 |
|
justin
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61fe9b7df4
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Cleanup
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2022-05-20 21:47:18 +01:00 |
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justin
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da302aad0c
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Add log when generating layout
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2022-05-20 21:15:44 +01:00 |
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justin
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1739d648fe
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Move towards better annotations when generating layouts
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2022-05-20 11:14:11 +01:00 |
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justin
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887dd547d9
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Add seagull sounds, remove random generator paramatricity for level gen
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2022-05-19 17:56:45 +01:00 |
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justin
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51cc04799d
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Add analysing machine
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2022-03-21 09:14:32 +00:00 |
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justin
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d6285c45b3
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Fix bug determining max radius of convex polys, fixes bugs in room positioning
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2022-03-21 07:43:27 +00:00 |
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justin
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c4a8912441
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Improve rooms
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2022-03-17 19:37:17 +00:00 |
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justin
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1b6f11709c
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Implement randomised markings on sensors
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2022-03-13 19:59:46 +00:00 |
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justin
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24a0cc289f
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Add menu option to start new game from seed, uses system clipboard
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2021-12-09 14:36:26 +00:00 |
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justin
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a9139db0a8
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Move toward adding multiple equipable items that are not directly usable
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2021-12-08 17:09:24 +00:00 |
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justin
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45ba120796
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Tweak level generation slightly
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2021-11-28 20:58:38 +00:00 |
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justin
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123bcd2c94
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Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
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justin
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9db091597d
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Add indexed world modifications, example use in flicker lights
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2021-11-17 11:24:40 +00:00 |
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justin
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559d7e3a23
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Tweak starting rooms
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2021-11-16 22:48:45 +00:00 |
|
justin
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ebe9ad6b90
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Cleanup: broken pathfinding
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2021-11-16 18:05:47 +00:00 |
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justin
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e93fa10a97
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Working room generation with less shifting, should be more sensible
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2021-11-15 01:55:35 +00:00 |
|
justin
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2a28967cd3
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Slightly broken placements
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2021-11-14 19:56:22 +00:00 |
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justin
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52946f33a7
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Allow arbitrary changes to a room when using a link slot
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2021-11-14 01:47:33 +00:00 |
|
justin
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4a089ff0cc
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Work toward adding wiring
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2021-11-14 00:39:24 +00:00 |
|
justin
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3624f22f2b
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Cleanup room moduling
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2021-11-13 11:45:00 +00:00 |
|
justin
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17c1a2152d
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Use placement as continutation
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2021-11-13 09:26:20 +00:00 |
|
justin
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b243479759
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Move towards more usable placements
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2021-11-13 00:04:50 +00:00 |
|
justin
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67e164c830
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Some cleanup, sidetracked from inter-room placements
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2021-11-12 14:16:16 +00:00 |
|
justin
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d63c2ac943
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Commit before changing links
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2021-11-11 22:51:02 +00:00 |
|
justin
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9aefc11e17
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Successfully stop reuse of link placement spots
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2021-11-09 17:24:01 +00:00 |
|
justin
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5b09c9aa37
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Attempt to stop reuse of link placement spots
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2021-11-09 17:00:42 +00:00 |
|
justin
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28f8ac1fbd
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Add fallback placement for falled link based placement spots
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2021-11-08 11:16:08 +00:00 |
|
justin
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2d98c74ab3
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Slight cleanup of placement spots
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2021-11-07 20:38:40 +00:00 |
|
justin
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92026bf06a
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Implement randomness at the placement datatype level
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2021-11-04 18:13:19 +00:00 |
|
justin
|
a9b802b883
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Attempt to incorporate free link positions into placement chain
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2021-11-04 10:38:30 +00:00 |
|
justin
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f45d19a787
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Commit before unifying positions
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2021-11-03 19:01:19 +00:00 |
|
justin
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0b058674ea
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Separate placement spot from placement type
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2021-11-02 21:12:11 +00:00 |
|
justin
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59f43a3602
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Add lights to buttons, cleanup
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2021-11-02 19:38:22 +00:00 |
|
justin
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9eda8c81a9
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Unify more doors
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2021-11-02 11:04:23 +00:00 |
|
justin
|
7ef1da9be5
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Work on sensor machines, remove some datatypes associated with placements
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2021-11-01 23:07:58 +00:00 |
|
justin
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82de39657b
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Implement basic laser sensor
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2021-11-01 18:20:45 +00:00 |
|
justin
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7ddbbdda14
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Improve machines, tweak wall ids
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2021-11-01 15:21:21 +00:00 |
|
justin
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da346bc3a0
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Unify world shape and picture into spic
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2021-11-01 02:00:12 +00:00 |
|
justin
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86fdfd260e
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Add objects based on walls, called machines
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2021-10-31 22:55:02 +00:00 |
|
justin
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08fa84c1fd
|
Cleanup and reorganise
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2021-10-31 19:46:32 +00:00 |
|
justin
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12d43f9cf0
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Partially implement separate blocks
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2021-10-26 22:53:49 +01:00 |
|
justin
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df9a8ea242
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Add view debug option
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2021-10-03 18:47:11 +01:00 |
|
justin
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b526517404
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Fix placement shifting
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2021-10-03 18:24:36 +01:00 |
|
justin
|
1414d08d88
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Fix bug when forming convex hull of game room bounds
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2021-09-30 23:46:59 +01:00 |
|
justin
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c88f88004d
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Fix wall bug, refactor placements
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2021-09-30 15:35:35 +01:00 |
|
justin
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f3437adef7
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Working implementation of light change when door opens
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2021-09-29 01:34:54 +01:00 |
|
justin
|
6b937b115e
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Continue placement refactor
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2021-09-28 15:44:32 +01:00 |
|
justin
|
b8af2ce9d8
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Commit before placement refactor
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2021-09-28 14:55:22 +01:00 |
|
justin
|
1990558985
|
Refactor doors
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2021-09-28 01:48:03 +01:00 |
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