justin
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be2f7160ba
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Cleanup
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2026-03-24 09:38:32 +00:00 |
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justin
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736d0494c4
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Improve minigun spinning shape
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2026-01-02 20:03:25 +00:00 |
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justin
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71f56c0638
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Allow for creature death sounds
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2026-01-02 15:06:02 +00:00 |
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justin
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8b028c7f94
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Start adding machines for storing/distributing items
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2025-12-08 22:37:43 +00:00 |
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justin
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581d832569
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Add a base to blocks
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2025-11-23 14:14:37 +00:00 |
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justin
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5a6144dbbd
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Simplify creature drawing positioning
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2025-06-19 12:15:24 +01:00 |
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justin
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3f9b76b8d0
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Draw barrels properly
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2025-06-14 23:38:46 +01:00 |
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justin
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a79dbf3b0e
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Add shapes for some craft items
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2024-12-21 13:30:28 +00:00 |
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justin
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075429088b
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Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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2024-10-04 00:59:08 +01:00 |
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justin
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7fc36ab028
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Improve weapon handle offsets
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2023-05-28 13:59:58 +01:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
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justin
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c0579fae00
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Stop overwriting depth buffer when combining cloud positions
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2023-03-21 16:42:58 +00:00 |
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justin
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7ba374c1fd
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Commit before attempting to change cloud shading
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2023-03-20 15:09:13 +00:00 |
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justin
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6425ef3f0a
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Use rounded shapes instead of TopPrism
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2023-03-17 01:05:41 +00:00 |
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justin
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9e89dcebe7
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Cleanup
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2023-03-16 21:56:34 +00:00 |
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justin
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bbbddb844d
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Add cylinder shapes
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2023-03-16 21:05:09 +00:00 |
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justin
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46d6d91138
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Refactor, move towards adding cylinders
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2023-03-16 17:01:58 +00:00 |
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justin
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24c1264f96
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Implement shading for more types of shapes (cylinders, boxes)
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2023-03-16 15:34:32 +00:00 |
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justin
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249262b2b6
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Refactor shapes, prepare for different normals at single vertex pos
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2023-03-15 21:43:00 +00:00 |
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justin
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aeb22fc9d7
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Hopefully fully excise streaming
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2022-08-22 12:02:42 +01:00 |
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justin
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8202d12b6a
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Commit before attempting to remove ptDraw field
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2022-07-10 10:49:49 +01:00 |
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justin
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a5730014c8
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Reset Shapes to be list (not stream) of ShapeObj
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2022-07-10 09:42:24 +01:00 |
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justin
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22ac8feb37
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Redo shape vertices as a list, should allow for mirroring
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2022-07-04 23:17:53 +01:00 |
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justin
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f9a904d52b
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Make Shapes use Streaming rather than Vector streaming
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2022-07-03 23:04:58 +01:00 |
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justin
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03b37c4e7b
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Revert "Turn Shape into a stream"
This reverts commit c7e720248d.
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2022-06-27 18:41:43 +01:00 |
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justin
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c7e720248d
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Turn Shape into a stream
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2022-06-27 18:31:25 +01:00 |
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justin
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673e9b11fc
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Turn shapeObject's vertices into a stream
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2022-06-27 17:47:03 +01:00 |
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justin
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8e73203db3
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Improve scope zooming
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2022-06-05 00:19:44 +01:00 |
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justin
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62ccf8fad3
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Make many death events just leave corpses (no gore)
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2022-06-04 17:55:24 +01:00 |
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justin
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700ab8d930
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Minor cleanups
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2022-02-10 10:50:29 +00:00 |
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justin
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47391f3850
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Use tasty for tests, fix bug in circOnLine
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2021-12-14 11:50:01 +00:00 |
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justin
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5cbe394e08
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Cleanup
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2021-11-28 17:07:04 +00:00 |
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justin
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4df03e59f5
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Make more point-free
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2021-10-29 18:44:54 +01:00 |
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justin
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d5d4c93007
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Various cleanups
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2021-10-29 18:40:28 +01:00 |
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justin
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9e9d2b5def
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Cleanup
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2021-10-19 13:14:52 +01:00 |
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justin
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0c6fa80ce0
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Tweak weapon pictures
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2021-10-03 13:19:53 +01:00 |
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justin
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743c1c878d
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Make buttons have shape, expose multiple bugs
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2021-09-27 12:28:53 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
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justin
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2804d58a5a
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Continue shape rendering improvements
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2021-09-21 02:04:41 +01:00 |
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justin
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464b0b16db
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Broken commit, just to restore deleted function
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2021-09-21 01:28:11 +01:00 |
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justin
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7f1a365cac
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Draw shape shadows using index buffer
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2021-09-21 00:43:45 +01:00 |
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justin
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5cbcbec101
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Working element buffer object
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2021-09-20 12:36:35 +01:00 |
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justin
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80aa67015c
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Performance tweaks
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2021-09-18 15:38:46 +01:00 |
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justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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6ac53c052c
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Working (but slow) shadow shapes
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2021-09-17 23:12:51 +01:00 |
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justin
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294e01479a
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Define shape datatype
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2021-09-14 01:17:07 +01:00 |
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