Commit Graph

56 Commits

Author SHA1 Message Date
justin 3447b9b0bb Cleanup 2022-07-11 10:26:33 +01:00
justin 8346a91bf8 Add file 2022-07-11 00:34:15 +01:00
justin 23022d85a1 Move radar blips into own grouping, work on data-ifying particles 2022-07-10 12:38:32 +01:00
justin d63495e335 Add various capabilities for generating graphs, fixes to lasgun 2022-07-06 11:54:29 +01:00
justin 3952ec6315 Store paths crossing block walls in block 2022-07-02 15:31:27 +01:00
justin 66fe1abc6f Add PathEdge data to pathfinding graph 2022-07-01 23:17:41 +01:00
justin 4d1f1547bc Redo PathFrom name change 2022-07-01 18:48:33 +01:00
justin 516cc6d29e Readd PathGraph data 2022-07-01 18:42:21 +01:00
justin 4b8155ae16 Commit before moving button press events from events into your control 2022-06-29 12:12:45 +01:00
justin b1a7e1bf35 Make zoning more universal 2022-06-28 19:04:31 +01:00
justin 673e9b11fc Turn shapeObject's vertices into a stream 2022-06-27 17:47:03 +01:00
justin fec72cdf48 Abstract out block placement 2022-06-27 13:38:46 +01:00
justin 90af97ee22 Fix wall zoning 2022-06-27 09:56:54 +01:00
justin 7778fb0403 Commit before removing single foregroundShape 2022-06-26 14:35:54 +01:00
justin 85406d06c1 Correct non-pushing of partially destroyed doors 2022-06-23 15:20:50 +01:00
justin 56b9b2dd9e Move towards drawing shapes according to location 2022-06-23 14:53:08 +01:00
justin fff5c87092 Re-add twist when reloading, stop reload when full ammo 2022-06-22 20:41:37 +01:00
justin ac0948cb64 Allow pausable reloads with discrete progess steps 2022-06-22 14:20:20 +01:00
justin 029b6daf8e Allow for custom reloading sounds 2022-06-21 22:21:18 +01:00
justin 14a7189b44 Continue refactoring reloading 2022-06-21 13:06:55 +01:00
justin 8d81104f5f Refactor material sounds 2022-06-19 21:21:33 +01:00
justin 4924aa0a57 Make block damages slightly more logical 2022-06-19 16:11:54 +01:00
justin a7e6d6f3cc Move wall damages to external position 2022-06-19 15:05:12 +01:00
justin fa762c7687 Add shatterGun 2022-06-16 11:13:44 +01:00
justin 6d5d651566 Allow debris to do damage 2022-06-16 02:46:18 +01:00
justin 62dae5bebe Add more information to Room Positions 2022-06-15 12:34:36 +01:00
justin ba8b33a87c Improve item combination algorithm 2022-06-08 16:12:44 +01:00
justin 0c5eeb405f Add unsafe blink gun 2022-06-03 10:18:47 +01:00
justin 5ff2fb4910 Cleanup terminal display 2022-06-03 09:20:03 +01:00
justin af6cdfd048 Start to move damage effects of bullets into a more sensible place 2022-03-25 09:45:11 +00:00
justin 9adc7c81f4 Make damage application belong to hit object 2022-03-25 08:33:54 +00:00
justin 4cd7cf4edd Add sound effects to example analyser 2022-03-22 10:53:01 +00:00
justin 5aeb04ba05 Add looping sound, add sound to terminals 2022-03-16 09:23:17 +00:00
justin 1b6f11709c Implement randomised markings on sensors 2022-03-13 19:59:46 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin 213f573011 Reorganise weapons, start work on drones 2021-11-22 00:37:27 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 5cbfa6f1ff Stun turret turn with electrical damage 2021-11-05 01:41:57 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin 0b8ac97fe9 Modularise item data, change tesla arc from projectile to particle 2021-06-06 16:08:56 +02:00
justin b337fbdab9 Add basic prompt 2021-05-23 16:24:11 +02:00
justin 6e6757499c Refactoring, add screen when generating level 2021-05-03 14:44:27 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00