Commit Graph

1009 Commits

Author SHA1 Message Date
justin 7b1ac2b682 Move towards unifying RoomPos constructors 2022-03-10 16:21:44 +00:00
justin 907cca0ef0 Implement moving mounted lights 2022-03-10 14:43:41 +00:00
justin c583d33b57 Move toward moving lights on doors 2022-03-09 22:41:17 +00:00
justin 027b4b7d8b Add explicit door position field 2022-03-09 22:14:34 +00:00
justin 4a1ca905f7 Fix crash on empty inventory left click 2022-03-09 18:17:08 +00:00
justin 3bfebc266b Add laser tunnel lock-key combination 2022-03-09 15:27:35 +00:00
justin a4ec4e4889 Improve rooms, make consumable use type 2022-03-09 10:51:01 +00:00
justin 8ff18178b1 Example use of fallback in placement room positions 2022-03-08 23:19:14 +00:00
justin ff6064a3b6 Add rooms, placements and room positions 2022-03-08 22:57:58 +00:00
justin 2e1c7f2687 Cleanup, fix tank opacity 2022-03-08 10:26:51 +00:00
justin 8179a2aa4f Fix incorrect creation of unused links pos 2022-03-08 09:48:45 +00:00
justin 59e6f433ff Add missing file, workaround for placement positions bug 2022-03-08 07:59:36 +00:00
justin 79b5241c32 Fix glassLesson room 2022-03-07 10:42:07 +00:00
justin 81830d87a3 Improvements to rooms and view distances 2022-03-07 09:16:16 +00:00
justin 1364e7c8c8 Fix laser targeting draw when creature offscreen 2022-03-06 22:58:05 +00:00
justin f82bd3f788 Continue link cleanup 2022-03-05 01:29:24 +00:00
justin 0c580e63a4 Start cleanup of room in-links 2022-03-05 01:09:19 +00:00
justin 8fa6bbfe29 Fix bug in the placement of mounted lightsources when shifted 2022-03-04 17:59:42 +00:00
justin d219f42640 Commit before attempting to fix placement shifting bug 2022-03-04 13:13:21 +00:00
justin 2961923534 Fix combination bug with small inventories 2022-03-04 00:11:36 +00:00
justin ae219f2ddf Cleanup 2022-03-03 23:27:45 +00:00
justin d5f11109cd Cleanup cone weapon path 2022-03-03 23:04:45 +00:00
justin 98c66204cd Expose recoil, torque etc as item parameters 2022-03-03 22:59:59 +00:00
justin 2a3c001a53 Add generic item placement rooms 2022-03-03 22:13:15 +00:00
justin fd622b4b80 Add simple flamethrower upgrade path 2022-03-03 15:11:20 +00:00
justin 08389ad4e0 Cleanup, work towards unifying spayguns 2022-03-03 10:34:56 +00:00
justin 163d0c584a Move launcher homing to module, add double launcher 2022-03-02 18:05:42 +00:00
justin ae387e85e3 Add arbitrary remote launcher payload 2022-03-02 08:57:09 +00:00
justin be1fda266a Cleanup launchers 2022-03-02 08:36:16 +00:00
justin b3ba0697b4 Cleanup 2022-03-01 22:52:06 +00:00
justin a2ffeaa852 Cleanup launcher code 2022-03-01 20:16:41 +00:00
justin 910542a96a Implement tracking rockets 2022-03-01 18:22:47 +00:00
justin fd62b5a3b7 Unify bullet creation 2022-02-28 21:36:42 +00:00
justin 419fcd0ff0 Add new bullet trajectories 2022-02-28 13:19:07 +00:00
justin 1e5f24c8a1 Cleanup 2022-02-22 22:07:55 +00:00
justin 8a7d06783d Move targeting to dedicated datatype within item 2022-02-22 21:49:10 +00:00
justin 055fcf4cce Add new targeting datatypes 2022-02-22 11:07:19 +00:00
justin 69490bb984 Commit before improving item targeting 2022-02-22 10:47:15 +00:00
justin ff84363a13 Cleanup 2022-02-21 22:42:19 +00:00
justin f626fce105 Implement teleporting bullets 2022-02-21 20:51:01 +00:00
justin 724ee21afc Commit before changing module system to Map 2022-02-21 07:50:15 +00:00
justin 779e076c93 Work on bullet module system 2022-02-20 18:50:11 +00:00
justin 7afc367abc Add modules to items, upgrades the can persist through combinations 2022-02-20 14:13:12 +00:00
justin 3f20398ed0 Allow rewinding after combining items 2022-02-19 11:04:52 +00:00
justin 9923897fe2 Rewinding fixes 2022-02-18 11:45:17 +00:00
justin e74ac9f4c4 Cleanup 2022-02-17 23:27:10 +00:00
justin c614a3a655 Remove left click to equip items 2022-02-17 23:09:08 +00:00
justin c0dcb4a5ec Add "equipped" text 2022-02-17 20:35:34 +00:00
justin f4d88a15bf Only show count of stacked combining items 2022-02-17 12:30:31 +00:00
justin bae0e1f0b7 Add count of used items to combinations 2022-02-17 10:05:04 +00:00