justin
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89d397a928
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Tweak bullet bouncing and spawning
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2022-07-19 18:21:51 +01:00 |
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justin
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3031f2478c
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Split bullet spawning and bouncing/penetration
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2022-07-19 15:33:49 +01:00 |
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justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
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justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
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justin
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5495d33389
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Move sparks into dedicated datatype
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2022-07-18 12:15:05 +01:00 |
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justin
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ce36aa8295
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Refactor bouncing bullets
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2022-07-18 09:44:25 +01:00 |
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justin
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ce3154d311
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Continue bullet refactor
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2022-07-17 23:02:07 +01:00 |
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justin
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bf023a61ce
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Add bullet damages field, move bullet data into own file
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2022-07-17 21:45:26 +01:00 |
|
justin
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22adcb89e0
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Cleanup
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2022-07-16 18:07:43 +01:00 |
|
justin
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11732358ed
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Split out more data files
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2022-07-16 17:32:11 +01:00 |
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justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
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justin
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5463328d41
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Move machine update into outside function
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2022-07-14 21:01:53 +01:00 |
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justin
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f05d284312
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Move machine destruction to external function
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2022-07-14 12:48:52 +01:00 |
|
justin
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3447b9b0bb
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Cleanup
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2022-07-11 10:26:33 +01:00 |
|
justin
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8346a91bf8
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Add file
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2022-07-11 00:34:15 +01:00 |
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justin
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23022d85a1
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Move radar blips into own grouping, work on data-ifying particles
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2022-07-10 12:38:32 +01:00 |
|
justin
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d63495e335
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Add various capabilities for generating graphs, fixes to lasgun
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2022-07-06 11:54:29 +01:00 |
|
justin
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3952ec6315
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Store paths crossing block walls in block
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2022-07-02 15:31:27 +01:00 |
|
justin
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66fe1abc6f
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Add PathEdge data to pathfinding graph
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2022-07-01 23:17:41 +01:00 |
|
justin
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4d1f1547bc
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Redo PathFrom name change
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2022-07-01 18:48:33 +01:00 |
|
justin
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516cc6d29e
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Readd PathGraph data
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2022-07-01 18:42:21 +01:00 |
|
justin
|
4b8155ae16
|
Commit before moving button press events from events into your control
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2022-06-29 12:12:45 +01:00 |
|
justin
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b1a7e1bf35
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Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
|
justin
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673e9b11fc
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Turn shapeObject's vertices into a stream
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2022-06-27 17:47:03 +01:00 |
|
justin
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fec72cdf48
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Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
|
justin
|
90af97ee22
|
Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
|
justin
|
7778fb0403
|
Commit before removing single foregroundShape
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2022-06-26 14:35:54 +01:00 |
|
justin
|
85406d06c1
|
Correct non-pushing of partially destroyed doors
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2022-06-23 15:20:50 +01:00 |
|
justin
|
56b9b2dd9e
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Move towards drawing shapes according to location
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2022-06-23 14:53:08 +01:00 |
|
justin
|
fff5c87092
|
Re-add twist when reloading, stop reload when full ammo
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2022-06-22 20:41:37 +01:00 |
|
justin
|
ac0948cb64
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Allow pausable reloads with discrete progess steps
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2022-06-22 14:20:20 +01:00 |
|
justin
|
029b6daf8e
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Allow for custom reloading sounds
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2022-06-21 22:21:18 +01:00 |
|
justin
|
14a7189b44
|
Continue refactoring reloading
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2022-06-21 13:06:55 +01:00 |
|
justin
|
8d81104f5f
|
Refactor material sounds
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2022-06-19 21:21:33 +01:00 |
|
justin
|
4924aa0a57
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Make block damages slightly more logical
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2022-06-19 16:11:54 +01:00 |
|
justin
|
a7e6d6f3cc
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Move wall damages to external position
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2022-06-19 15:05:12 +01:00 |
|
justin
|
fa762c7687
|
Add shatterGun
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2022-06-16 11:13:44 +01:00 |
|
justin
|
6d5d651566
|
Allow debris to do damage
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2022-06-16 02:46:18 +01:00 |
|
justin
|
62dae5bebe
|
Add more information to Room Positions
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2022-06-15 12:34:36 +01:00 |
|
justin
|
ba8b33a87c
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Improve item combination algorithm
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2022-06-08 16:12:44 +01:00 |
|
justin
|
0c5eeb405f
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Add unsafe blink gun
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2022-06-03 10:18:47 +01:00 |
|
justin
|
5ff2fb4910
|
Cleanup terminal display
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2022-06-03 09:20:03 +01:00 |
|
justin
|
af6cdfd048
|
Start to move damage effects of bullets into a more sensible place
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2022-03-25 09:45:11 +00:00 |
|
justin
|
9adc7c81f4
|
Make damage application belong to hit object
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2022-03-25 08:33:54 +00:00 |
|
justin
|
4cd7cf4edd
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Add sound effects to example analyser
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2022-03-22 10:53:01 +00:00 |
|
justin
|
5aeb04ba05
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Add looping sound, add sound to terminals
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2022-03-16 09:23:17 +00:00 |
|
justin
|
1b6f11709c
|
Implement randomised markings on sensors
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2022-03-13 19:59:46 +00:00 |
|
justin
|
06a501ff88
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Rethink damage data type, work on damage sensors
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2022-03-13 09:27:35 +00:00 |
|
justin
|
213f573011
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Reorganise weapons, start work on drones
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2021-11-22 00:37:27 +00:00 |
|
justin
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f6d5d5a201
|
Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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