justin
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9e89dcebe7
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Cleanup
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2023-03-16 21:56:34 +00:00 |
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justin
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24c1264f96
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Implement shading for more types of shapes (cylinders, boxes)
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2023-03-16 15:34:32 +00:00 |
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justin
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249262b2b6
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Refactor shapes, prepare for different normals at single vertex pos
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2023-03-15 21:43:00 +00:00 |
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justin
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cccab45650
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Remove some Streaming
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2022-08-21 21:53:40 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
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justin
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f6d96ec92c
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Put config/targeting pictures in sensible places, tweak main loop
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2022-06-28 01:19:47 +01:00 |
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justin
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03b37c4e7b
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Revert "Turn Shape into a stream"
This reverts commit c7e720248d.
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2022-06-27 18:41:43 +01:00 |
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justin
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c7e720248d
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Turn Shape into a stream
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2022-06-27 18:31:25 +01:00 |
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justin
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673e9b11fc
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Turn shapeObject's vertices into a stream
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2022-06-27 17:47:03 +01:00 |
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justin
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8b72df2772
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Change poke to use folding rather than store incremental ints in vector
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2022-06-27 15:33:24 +01:00 |
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justin
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0def31895f
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Replace PutShape with PutForeground
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2022-06-27 14:30:08 +01:00 |
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justin
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fec72cdf48
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Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
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justin
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90af97ee22
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Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
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justin
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02adb0a915
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Tweak automatic girder placement
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2022-03-19 23:12:53 +00:00 |
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justin
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ce660309c5
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Add automatic girder light placement for rectangular rooms
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2022-03-19 08:34:31 +00:00 |
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justin
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58a24c58e3
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Add more procedural girders
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2022-03-16 18:02:17 +00:00 |
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justin
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ede5a4e5d0
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Move line width to first argument
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2022-02-10 11:31:55 +00:00 |
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justin
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5cbe394e08
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Cleanup
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2021-11-28 17:07:04 +00:00 |
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justin
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afeb9d2b64
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Add wire to central laser room
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2021-11-21 19:14:17 +00:00 |
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justin
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f530952612
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Add indicator light to switch doors
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2021-11-16 12:57:13 +00:00 |
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justin
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a7f2b5f3ea
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Move toward indexed external placements
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2021-11-15 19:36:31 +00:00 |
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justin
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52946f33a7
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Allow arbitrary changes to a room when using a link slot
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2021-11-14 01:47:33 +00:00 |
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justin
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4a089ff0cc
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Work toward adding wiring
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2021-11-14 00:39:24 +00:00 |
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justin
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a195157e54
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Move toward better info display during level generation
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2021-11-10 23:40:04 +00:00 |
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justin
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5b09c9aa37
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Attempt to stop reuse of link placement spots
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2021-11-09 17:00:42 +00:00 |
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justin
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0b058674ea
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Separate placement spot from placement type
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2021-11-02 21:12:11 +00:00 |
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justin
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9e9d2b5def
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Cleanup
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2021-10-19 13:14:52 +01:00 |
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justin
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d46de1ca80
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Add tank furniture, stop autorotate when aiming
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2021-10-05 22:57:54 +01:00 |
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justin
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4b5a75f4af
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Refactor vault room
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2021-10-01 00:48:19 +01:00 |
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justin
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c0480f0ad6
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Tweak pipes and girders
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2021-09-26 15:21:32 +01:00 |
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justin
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a823d4c6df
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Refactor tractor beam
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2021-09-26 02:58:38 +01:00 |
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justin
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899cf6ef81
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Remove wall corner collision test for creatures
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2021-09-24 11:31:08 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
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justin
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2804d58a5a
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Continue shape rendering improvements
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2021-09-21 02:04:41 +01:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
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justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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justin
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ac66b4b9d6
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Hlint pass
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2021-07-12 12:44:43 +02:00 |
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justin
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532f491327
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Add hard edge to non-visible areas
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2021-06-30 13:52:14 +02:00 |
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justin
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3056e6384b
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Working shadows from foreground, not optimised
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2021-06-29 16:47:16 +02:00 |
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justin
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3d16c33d33
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Initial pass at shadows from level geometry
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2021-06-29 15:27:26 +02:00 |
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justin
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089dcc3f5d
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Add various helpers for creating polyhedra
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2021-06-27 18:53:06 +02:00 |
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justin
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06f22a3ea5
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Add line shadow shader
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2021-06-26 22:20:41 +02:00 |
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justin
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bae8a4ed94
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Cleanup matrices
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2021-06-24 18:49:10 +02:00 |
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justin
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d534f08064
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Unify matrix uniform assignment, move towards uniform block
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2021-06-24 14:38:17 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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52eaeead5d
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Add some girders
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2021-06-21 17:49:18 +02:00 |
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justin
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c2297cd114
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Add simple high pipes
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2021-06-21 16:29:24 +02:00 |
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justin
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04ed034a3e
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Add room foregrounds
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2021-06-16 18:18:03 +02:00 |
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