justin
|
9f884b5aa7
|
Continue record refactor
|
2025-06-04 09:50:18 +01:00 |
|
justin
|
e1ec4e1a89
|
Move weapon muzzles up a record
|
2025-06-04 09:29:09 +01:00 |
|
justin
|
a71e237789
|
Remove aimParam records
|
2025-06-04 09:22:01 +01:00 |
|
justin
|
33ebdcb0de
|
Continue reorganising records into functions
|
2025-06-03 22:20:42 +01:00 |
|
justin
|
a17961eac7
|
Make aimStance record into function
|
2025-06-03 15:19:35 +01:00 |
|
justin
|
589603e474
|
Start moving item records out into functions
|
2025-06-03 11:46:56 +01:00 |
|
justin
|
b21513c4dd
|
Move item inv size and item dimensions from records to external function
|
2024-11-26 23:36:08 +00:00 |
|
justin
|
fc5539cb38
|
Cleanup
|
2024-09-30 12:54:31 +01:00 |
|
justin
|
9dff2fcd7a
|
Commit before partial cleanup, continue weapon effect refactor
|
2024-09-21 16:04:23 +01:00 |
|
justin
|
bb18831393
|
Continue weapon refactor, gas combinations
|
2024-09-19 09:49:56 +01:00 |
|
justin
|
2c96a514ea
|
Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
|
2024-09-18 00:36:28 +01:00 |
|
justin
|
791003ebb9
|
Implement burstRifle using attachment weapon chain
|
2024-09-17 11:05:34 +01:00 |
|
justin
|
e23c7a0154
|
Continue refactor of bullet gun effect chain
|
2024-09-16 23:34:54 +01:00 |
|
justin
|
abc0dd1106
|
Partial refactor of bullet weapon effect chain
|
2024-09-16 13:05:59 +01:00 |
|
justin
|
6f372109d9
|
Start unifying heldUse and heldMods
|
2024-09-15 10:54:24 +01:00 |
|
justin
|
a9ac974a2c
|
Move bullet modifications from weapons to magazines
|
2024-06-22 10:40:11 +01:00 |
|
justin
|
a3eca3a674
|
Start moving bullet ammo parameters to more sensible places
|
2024-06-22 00:08:42 +01:00 |
|
justin
|
ecefba21d6
|
Implement reloading of single external magazines
|
2024-06-21 14:50:08 +01:00 |
|
justin
|
0a1b0386b9
|
Remove internal ammo
|
2024-06-21 12:48:41 +01:00 |
|
justin
|
c862c862df
|
Return to project, unsure about changes
|
2024-05-25 13:10:50 +01:00 |
|
justin
|
26c55ee7f5
|
Fix aiming with scope
|
2023-12-26 21:45:59 +00:00 |
|
justin
|
210787d2dc
|
Broken commit
|
2023-12-23 15:14:02 +00:00 |
|
justin
|
f26d380c1b
|
Start implementing attachable scroll items
|
2023-11-08 18:39:38 +00:00 |
|
justin
|
9ee925f13a
|
Commit on returning to work
|
2023-09-21 09:17:49 +01:00 |
|
justin
|
9283ae187f
|
Fix scope rotation after torque
|
2023-05-28 16:22:54 +01:00 |
|
justin
|
29017e6b06
|
Move handle positions
|
2023-05-28 15:02:23 +01:00 |
|
justin
|
ec8317c14e
|
Work on held item usage
|
2023-05-27 12:32:09 +01:00 |
|
justin
|
4cfb7d431a
|
Explicitly store list of barrels for weapons
|
2023-05-20 17:48:51 +01:00 |
|
justin
|
03611c6b95
|
Move towards unifying weapon barrels
|
2023-05-20 15:29:46 +01:00 |
|
justin
|
2d3b76dfd4
|
Move towards positional item targeting
|
2023-05-19 23:03:52 +01:00 |
|
justin
|
7df81559d9
|
Work towards adding external ammo sources
|
2023-05-17 11:01:52 +01:00 |
|
justin
|
60e5e6ecae
|
Add extra warning cries to chaseCrits
|
2023-05-01 14:01:27 +01:00 |
|
justin
|
e5906eefa3
|
Move scroll smoothing to central location
|
2023-03-26 22:16:03 +01:00 |
|
justin
|
6b259fa200
|
Cleanup scope zooming
|
2023-01-07 10:43:53 +00:00 |
|
justin
|
5b9e0c39b5
|
Remove targeting bugs
|
2023-01-06 12:17:34 +00:00 |
|
justin
|
612ee85579
|
Move towards allowing equipable targeting items
|
2023-01-06 11:01:32 +00:00 |
|
justin
|
0302685053
|
Cleanup targeting
|
2023-01-05 11:01:12 +00:00 |
|
justin
|
5bc764655d
|
Cleanup
|
2022-12-29 12:54:34 +00:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|