justin
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adca54c1ef
|
Tweak mouseover display to (partially) work during filtering
|
2024-11-03 20:52:00 +00:00 |
|
justin
|
feec061aa6
|
Add separate function checking when inventory is filtered
|
2024-11-03 09:50:18 +00:00 |
|
justin
|
a25b62d77f
|
Add more ascii characters
Will also add more characters from code page 437
|
2024-11-02 02:34:06 +00:00 |
|
justin
|
79b0af228e
|
Cleanup
|
2024-10-31 09:50:21 +00:00 |
|
justin
|
97c3f1262b
|
Display root+tree selection when aiming
|
2024-10-28 14:26:09 +00:00 |
|
justin
|
53557965d0
|
Remove Either construct over invAdj
|
2024-10-26 15:03:45 +01:00 |
|
justin
|
6402ab11da
|
Continue tweaking inventory display
|
2024-10-26 14:50:35 +01:00 |
|
justin
|
e2f3d6a378
|
Improve inventory display
|
2024-10-26 10:53:36 +01:00 |
|
justin
|
ae0f2fad0f
|
Remove _decorations
|
2024-10-26 09:18:11 +01:00 |
|
justin
|
f11dfe53db
|
Cleanup
|
2024-10-26 09:15:56 +01:00 |
|
justin
|
d93c548d3c
|
Remove SelectionSections
|
2024-10-25 22:19:04 +01:00 |
|
justin
|
f6c136cfd6
|
Cleanup
|
2024-10-25 21:05:32 +01:00 |
|
justin
|
6424899afd
|
Remove cursor type from ListDisplayParams
|
2024-10-25 17:41:37 +01:00 |
|
justin
|
0c5a21765a
|
Reimplement dragging upwards with mouse
|
2024-10-25 10:29:27 +01:00 |
|
justin
|
388064895f
|
Decouple selection section inventory position
|
2024-10-24 14:55:51 +01:00 |
|
justin
|
5ca440ca67
|
Start simplifying mouse inventory selection
|
2024-10-24 11:47:51 +01:00 |
|
justin
|
c0b1092fb6
|
Cleanup some compiler warnings
|
2024-10-22 10:33:14 +01:00 |
|
justin
|
8b6f5529ff
|
Add 8-way cardinal/intercardinal datatype
|
2024-10-18 12:39:46 +01:00 |
|
justin
|
d256bc0443
|
Highlight moused-over inventory items
|
2024-10-16 22:14:11 +01:00 |
|
justin
|
cf0873d73b
|
Start adding mouse control of inventory
|
2024-10-15 23:26:08 +01:00 |
|
justin
|
7c324a03f6
|
Commit before using item structural function more prominently
|
2024-10-05 16:38:14 +01:00 |
|
justin
|
164beeea6d
|
Implement zipper for attachment trees
|
2024-10-05 14:39:34 +01:00 |
|
justin
|
71d4802a4a
|
Remove explicit muzzle flares for picture updated every frame
|
2024-10-04 01:31:04 +01:00 |
|
justin
|
1953fb2d0c
|
Cleanup, fix broken records in LeftUse
|
2024-10-03 10:34:17 +01:00 |
|
justin
|
87cbaf911f
|
Cleanup combining code, flatten modules
|
2024-10-01 10:01:21 +01:00 |
|
justin
|
f69d150e00
|
Cleanup
|
2024-10-01 02:46:18 +01:00 |
|
justin
|
c4f3961672
|
Cleanup
|
2024-10-01 02:25:04 +01:00 |
|
justin
|
5a4f2711c8
|
Use strict tuples for SPics
|
2024-10-01 01:20:29 +01:00 |
|
justin
|
752b568a86
|
Work on orienting and drawing attachments
|
2024-09-30 23:02:22 +01:00 |
|
justin
|
b7d949c035
|
Draw cursor when targeting with HUD
|
2024-09-30 21:11:56 +01:00 |
|
justin
|
d8d3a01f06
|
Allow for assigning attach items orientations
|
2024-09-30 16:09:56 +01:00 |
|
justin
|
fd8adcea92
|
Cleanup, prepare ground to allow for drawing attached items
|
2024-09-30 15:09:21 +01:00 |
|
justin
|
18219d0bff
|
Cleanup
|
2024-09-30 14:27:50 +01:00 |
|
justin
|
53e959e6cc
|
Cleanup
|
2024-09-30 14:21:19 +01:00 |
|
justin
|
06cca549d9
|
Start removing tweakables
|
2024-09-30 14:07:20 +01:00 |
|
justin
|
fc5539cb38
|
Cleanup
|
2024-09-30 12:54:31 +01:00 |
|
justin
|
0701c4043e
|
Remove (by commenting out) module item-type system
|
2024-09-30 11:42:10 +01:00 |
|
justin
|
88c3e02459
|
Implement targeting launcher shells using separate item
|
2024-09-29 16:24:26 +01:00 |
|
justin
|
fb6fcff61c
|
Cleanup
|
2024-09-26 16:32:07 +01:00 |
|
justin
|
25cec10313
|
Flatten values in creature manipulation data types
|
2024-09-24 21:50:21 +01:00 |
|
justin
|
fe00af0e73
|
Extend inv item location information to include "attached" items
|
2024-09-24 21:26:26 +01:00 |
|
justin
|
265da89791
|
Add newtype to floor item ids
|
2024-09-23 22:42:09 +01:00 |
|
justin
|
43b365185d
|
Improve item location code, including some error detection
|
2024-09-23 14:33:14 +01:00 |
|
justin
|
31b5db6e9e
|
Distinguish between selected item and root-selected item
|
2024-09-21 21:59:53 +01:00 |
|
justin
|
2154abfb1d
|
Add roots and parents to adjacency function from Double Trees
|
2024-09-21 20:30:29 +01:00 |
|
justin
|
2c96a514ea
|
Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
|
2024-09-18 00:36:28 +01:00 |
|
justin
|
e23c7a0154
|
Continue refactor of bullet gun effect chain
|
2024-09-16 23:34:54 +01:00 |
|
justin
|
338d9e8422
|
Auto create tree structure for held item ammo, add derive instances
|
2024-09-13 17:34:29 +01:00 |
|
justin
|
fb104a1719
|
Display basic tree of attachments in inventory
|
2024-09-13 16:19:17 +01:00 |
|
justin
|
bd681a577c
|
Move towards displaying tree links in inventory
|
2024-09-13 12:02:28 +01:00 |
|