justin
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b36e7f8b78
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Refactor tesla
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2022-07-20 21:18:11 +01:00 |
|
justin
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845c1f282e
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Move function fields outside equipment
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2022-07-20 20:40:13 +01:00 |
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justin
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e9f0130013
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Remove functions from left use item use field
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2022-07-20 17:22:07 +01:00 |
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justin
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12246462fe
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Make item use mods an external function
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2022-07-20 17:06:45 +01:00 |
|
justin
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795c4c1987
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Mid refactor of item ruse--broken
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2022-07-20 16:30:30 +01:00 |
|
justin
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eeb98eb151
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Start refactoring held item use
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2022-07-20 16:03:35 +01:00 |
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justin
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2c6e5e818a
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Move held item scrolling into dedicated datatype
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2022-07-20 15:17:56 +01:00 |
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justin
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2755a4ffdd
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Separate out ammo data
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2022-07-20 15:01:01 +01:00 |
|
justin
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8142899be1
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Cleanup
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2022-07-20 12:34:52 +01:00 |
|
justin
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577cf0c44e
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Move toward shell storing update as list
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2022-07-20 11:49:10 +01:00 |
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justin
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6eb09a991e
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Move toward external function for shell update
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2022-07-20 10:42:26 +01:00 |
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justin
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330a81a955
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Refactor projectiles
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2022-07-20 09:55:07 +01:00 |
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justin
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9daf872878
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Start projectile refactor
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2022-07-20 01:44:16 +01:00 |
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justin
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1f79fe157f
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Make creature update an external function
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2022-07-20 01:22:17 +01:00 |
|
justin
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29e25f61d3
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Create datatypes for radar sweeps
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2022-07-19 20:38:56 +01:00 |
|
justin
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89d397a928
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Tweak bullet bouncing and spawning
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2022-07-19 18:21:51 +01:00 |
|
justin
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3031f2478c
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Split bullet spawning and bouncing/penetration
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2022-07-19 15:33:49 +01:00 |
|
justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
|
justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
|
justin
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5495d33389
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Move sparks into dedicated datatype
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2022-07-18 12:15:05 +01:00 |
|
justin
|
ce36aa8295
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Refactor bouncing bullets
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2022-07-18 09:44:25 +01:00 |
|
justin
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ce3154d311
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Continue bullet refactor
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2022-07-17 23:02:07 +01:00 |
|
justin
|
bf023a61ce
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Add bullet damages field, move bullet data into own file
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2022-07-17 21:45:26 +01:00 |
|
justin
|
22adcb89e0
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Cleanup
|
2022-07-16 18:07:43 +01:00 |
|
justin
|
11732358ed
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Split out more data files
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2022-07-16 17:32:11 +01:00 |
|
justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
|
justin
|
5463328d41
|
Move machine update into outside function
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2022-07-14 21:01:53 +01:00 |
|
justin
|
f05d284312
|
Move machine destruction to external function
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2022-07-14 12:48:52 +01:00 |
|
justin
|
3447b9b0bb
|
Cleanup
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2022-07-11 10:26:33 +01:00 |
|
justin
|
8346a91bf8
|
Add file
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2022-07-11 00:34:15 +01:00 |
|
justin
|
23022d85a1
|
Move radar blips into own grouping, work on data-ifying particles
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2022-07-10 12:38:32 +01:00 |
|
justin
|
d63495e335
|
Add various capabilities for generating graphs, fixes to lasgun
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2022-07-06 11:54:29 +01:00 |
|
justin
|
3952ec6315
|
Store paths crossing block walls in block
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2022-07-02 15:31:27 +01:00 |
|
justin
|
66fe1abc6f
|
Add PathEdge data to pathfinding graph
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2022-07-01 23:17:41 +01:00 |
|
justin
|
4d1f1547bc
|
Redo PathFrom name change
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2022-07-01 18:48:33 +01:00 |
|
justin
|
516cc6d29e
|
Readd PathGraph data
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2022-07-01 18:42:21 +01:00 |
|
justin
|
4b8155ae16
|
Commit before moving button press events from events into your control
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2022-06-29 12:12:45 +01:00 |
|
justin
|
b1a7e1bf35
|
Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
|
justin
|
673e9b11fc
|
Turn shapeObject's vertices into a stream
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2022-06-27 17:47:03 +01:00 |
|
justin
|
fec72cdf48
|
Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
|
justin
|
90af97ee22
|
Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
|
justin
|
7778fb0403
|
Commit before removing single foregroundShape
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2022-06-26 14:35:54 +01:00 |
|
justin
|
85406d06c1
|
Correct non-pushing of partially destroyed doors
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2022-06-23 15:20:50 +01:00 |
|
justin
|
56b9b2dd9e
|
Move towards drawing shapes according to location
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2022-06-23 14:53:08 +01:00 |
|
justin
|
fff5c87092
|
Re-add twist when reloading, stop reload when full ammo
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2022-06-22 20:41:37 +01:00 |
|
justin
|
ac0948cb64
|
Allow pausable reloads with discrete progess steps
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2022-06-22 14:20:20 +01:00 |
|
justin
|
029b6daf8e
|
Allow for custom reloading sounds
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2022-06-21 22:21:18 +01:00 |
|
justin
|
14a7189b44
|
Continue refactoring reloading
|
2022-06-21 13:06:55 +01:00 |
|
justin
|
8d81104f5f
|
Refactor material sounds
|
2022-06-19 21:21:33 +01:00 |
|
justin
|
4924aa0a57
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Make block damages slightly more logical
|
2022-06-19 16:11:54 +01:00 |
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