justin
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9333d9497e
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Reorganise geometry modules slightly
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2021-12-15 10:59:06 +00:00 |
|
justin
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85ededc158
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Start work on crafting/combinations
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2021-12-02 00:50:29 +00:00 |
|
justin
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51d89982ed
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Readd wall corner collisions
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2021-11-19 22:43:46 +00:00 |
|
justin
|
5d0b48829c
|
Cleanup and various bugfixes
|
2021-11-16 21:31:53 +00:00 |
|
justin
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3efdb9e4f8
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Cleanup
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2021-10-31 16:51:54 +00:00 |
|
justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
|
justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
|
justin
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c97c16777a
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Make background black, start cleanup of weapons
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2021-08-26 21:18:46 +01:00 |
|
justin
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190d346275
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Undo wall cutting changes (slower but safer)
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2021-08-17 13:40:25 +02:00 |
|
justin
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5da577ff12
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Improve intersection test--fails sometimes
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2021-08-17 00:52:54 +02:00 |
|
justin
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650e58bdfa
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Improve level generation speed
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2021-08-16 20:56:49 +02:00 |
|
justin
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3192ae628f
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Refactor wall fusing
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2021-08-13 12:56:09 +02:00 |
|
justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
|
justin
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834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
|
justin
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bd8ef3f416
|
Mid strictifying
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2021-07-29 23:42:27 +02:00 |
|
justin
|
84a9badea8
|
Refactor modules
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2021-07-25 01:29:43 +02:00 |
|
justin
|
40ee81aff9
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Finish replacement of sortOn with safeMinimumBy, regress door space leak
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2021-07-20 05:40:57 +02:00 |
|
justin
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968273bf25
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Add basic booster
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2021-05-24 13:59:51 +02:00 |
|
justin
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afafc245ef
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Commit before updating debug
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2021-05-23 13:17:38 +02:00 |
|
justin
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c3181c6549
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Fix wall cutting bug by removing inverse walls
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2021-05-22 17:19:10 +02:00 |
|
justin
|
9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
f0e5095b5f
|
Refactor
|
2021-05-04 18:11:59 +02:00 |
|
justin
|
2bf23db935
|
Allow for complex room bounds for clip checks
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2021-05-03 00:57:17 +02:00 |
|
justin
|
f71724ae8b
|
Tweak wall cutting
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2021-05-02 23:10:36 +02:00 |
|
justin
|
6d229f8de2
|
Add no weapon start
|
2021-04-27 19:26:35 +02:00 |
|
justin
|
108b66f3ad
|
Tweak wall cutting, removes inverse walls
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2021-04-23 21:17:37 +02:00 |
|
justin
|
ffe4a8083b
|
Linting
|
2021-04-23 11:10:45 +02:00 |
|
justin
|
1231939482
|
Cleanup
|
2021-04-04 15:03:59 +02:00 |
|
justin
|
b218c9f298
|
Hack fix to wall carving, expand polygon and retry if first cut fails
|
2021-04-04 14:53:23 +02:00 |
|
justin
|
1b6b89f4d7
|
Partial fix to static wall generation, add haddocks
|
2021-04-04 14:06:56 +02:00 |
|
justin
|
3a1b15aced
|
Setup basic tests for wall carving
|
2021-04-03 13:43:56 +02:00 |
|
justin
|
a735977bf8
|
Temporary de-randomisation of random seed
|
2021-04-02 20:25:52 +02:00 |
|
justin
|
4327e94e04
|
Move inner wall creation
|
2021-04-02 14:08:12 +02:00 |
|
justin
|
502832b2b8
|
Partial fix to level generation
|
2021-03-29 12:26:16 +02:00 |
|
justin
|
e0570ed54c
|
Cleanup
|
2021-03-29 02:42:59 +02:00 |
|
justin
|
9608655947
|
Generate walls using points, fix at least some potential errors
|
2021-03-29 02:12:14 +02:00 |
|
justin
|
34ddd01825
|
Broken level generation with error message on run
|
2021-03-28 20:44:09 +02:00 |
|
justin
|
1c11d82878
|
Fix---at least partially---level generation bug
|
2021-03-28 18:51:39 +02:00 |
|
justin
|
420cf7fc4b
|
Rename protypes/basic to default
|
2021-03-26 13:33:55 +01:00 |
|
justin
|
079f4deecf
|
Add submodules of levelgen
|
2021-03-05 20:25:25 +01:00 |
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