justin
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c4df048d31
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Fix bug where new sounds didn't overplay old sounds
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2021-08-26 22:56:11 +01:00 |
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justin
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c97c16777a
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Make background black, start cleanup of weapons
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2021-08-26 21:18:46 +01:00 |
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justin
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cb39ee3e6b
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Proof of coloured lighting concept
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2021-08-21 13:06:44 +02:00 |
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justin
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b396d6c857
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Provisional working coloured lights
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2021-08-21 12:34:49 +02:00 |
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justin
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e35b95bf36
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Commit before adding coloured light sources
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2021-08-21 12:09:58 +02:00 |
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justin
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a730dd66e0
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Tweak bloom, remove pistol spread
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2021-08-21 11:32:50 +02:00 |
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justin
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778d18276b
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Enable more control of bloom using hdr
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2021-08-20 15:06:55 +02:00 |
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justin
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822c65e0cc
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Tweak bloom
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2021-08-20 13:23:06 +02:00 |
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justin
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a822e707e3
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Correct bloom shader
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2021-08-20 04:28:46 +02:00 |
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justin
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3707716569
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Downsample when blurring bloom
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2021-08-20 04:14:59 +02:00 |
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justin
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6933d610cd
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Fix bloom resize bug, bloom itself could use improvement
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2021-08-19 23:39:12 +02:00 |
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justin
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9ef1f9b574
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Restablish line of sight
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2021-08-19 20:53:03 +02:00 |
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justin
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a6be1007a6
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Allow for downscaled resolution
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2021-08-19 20:18:24 +02:00 |
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justin
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8e3bf3b19f
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Commit before implementing downscaled resolution
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2021-08-19 19:50:44 +02:00 |
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justin
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bc236671f2
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Set depth buffer from your pov before casting shadows
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2021-08-19 18:43:49 +02:00 |
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justin
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4f33e93d78
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Add dependencies
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2021-08-19 17:27:45 +02:00 |
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justin
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743e190ddc
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Tweak wall shadow geometry shader
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2021-08-19 14:57:23 +02:00 |
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justin
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d7047c4b09
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Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
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justin
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b9f73d255f
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Various tweaks
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2021-08-18 20:38:55 +02:00 |
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justin
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61adae1e40
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Define a foldr "safe" minimum
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2021-08-18 19:16:42 +02:00 |
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justin
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349f4c2783
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Refactor dynamic camera code
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2021-08-18 18:52:09 +02:00 |
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justin
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910c29a510
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Fix worldEvent reset space leak
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2021-08-18 13:18:46 +02:00 |
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justin
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a6f08aef16
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Move toward diagnosing state update leak
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2021-08-18 11:53:14 +02:00 |
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justin
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cfb27d4a76
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Implementation of creature update using endofunctor monoid
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2021-08-18 00:59:35 +02:00 |
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justin
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5971fae5ec
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Commit before trying to use traverseMaybe for creature update
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2021-08-17 23:38:08 +02:00 |
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justin
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a283bb286a
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Minor changes, commit before playing with creature update
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2021-08-17 22:54:44 +02:00 |
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justin
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4b7562521c
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Fix long door bug.
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2021-08-17 20:59:10 +02:00 |
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justin
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92c897e6a2
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Fix switch bug
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2021-08-17 19:15:33 +02:00 |
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justin
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9bdb9a227f
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Various refactoring
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2021-08-17 19:08:18 +02:00 |
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justin
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807bc908d1
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Minor tweaks to hud rendering
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2021-08-17 13:58:22 +02:00 |
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justin
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190d346275
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Undo wall cutting changes (slower but safer)
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2021-08-17 13:40:25 +02:00 |
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justin
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d92fd9df2f
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Refactor doors
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2021-08-17 13:29:33 +02:00 |
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justin
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d9306c4adb
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Improve texture loading performance
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2021-08-17 11:40:27 +02:00 |
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justin
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5da577ff12
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Improve intersection test--fails sometimes
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2021-08-17 00:52:54 +02:00 |
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justin
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650e58bdfa
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Improve level generation speed
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2021-08-16 20:56:49 +02:00 |
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justin
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37db056f23
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Fix wall zoning bug
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2021-08-16 16:54:27 +02:00 |
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justin
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c58ee6d56c
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Improve line zoning
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2021-08-16 14:44:52 +02:00 |
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justin
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3192ae628f
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Refactor wall fusing
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2021-08-13 12:56:09 +02:00 |
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justin
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501a1cea86
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Add distance test when checking for overlapping bound polygons
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2021-08-13 12:35:40 +02:00 |
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justin
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5829c66527
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Add new files
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2021-08-13 12:28:17 +02:00 |
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justin
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53555865f6
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Start cleanup
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2021-08-12 15:02:26 +02:00 |
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justin
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62af1402ad
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Store picture shaders in mutable vector
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2021-08-12 06:29:36 +02:00 |
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justin
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0138f7b940
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Commit before attempting to make storage of shaders mutable
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2021-08-12 06:11:08 +02:00 |
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justin
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4c9a3c8b3c
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Continue adding mutability
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2021-08-12 05:49:25 +02:00 |
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justin
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c84bafb267
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Continue adding mutability
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2021-08-12 05:10:06 +02:00 |
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justin
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27cf763805
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Continue mutability changes
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2021-08-12 01:43:25 +02:00 |
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justin
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f1200c4501
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Redo mutable changes
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2021-08-12 01:14:58 +02:00 |
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justin
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724f9a86f8
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Revert "Continue transfer to mutable vectors"
This reverts commit 1f2f5431c0.
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2021-08-12 00:57:57 +02:00 |
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justin
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1f2f5431c0
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Continue transfer to mutable vectors
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2021-08-11 22:02:17 +02:00 |
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justin
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0c4c83abb5
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Add more mutability
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2021-08-11 20:34:34 +02:00 |
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