justin
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c676005219
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Cleanup
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2025-10-27 00:09:11 +00:00 |
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justin
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aa82519e05
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Fix bugs in zones near segments
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2025-10-27 00:03:57 +00:00 |
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justin
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4ee389efb1
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Remove reified impulses from creature record
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2025-10-18 15:42:35 +01:00 |
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justin
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3bfe6f5dfd
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Fix reversed impulse pathfinding bug
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2025-10-16 12:07:10 +01:00 |
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justin
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df85624a49
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Allow more debug interaction
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2025-10-16 10:45:37 +01:00 |
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justin
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f9bcac915f
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Commit before trying to remove reified impulses
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2025-10-15 14:19:38 +01:00 |
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justin
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a0c4d62018
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Use System.Hclip instead of System.Clipboard
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2025-10-15 13:19:34 +01:00 |
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justin
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e139499ed2
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Tweak debug display
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2025-10-15 12:17:44 +01:00 |
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justin
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365821e969
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Add selection box on left click drag
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2025-10-14 12:41:53 +01:00 |
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justin
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7a431f6eec
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Move debug pictures out of data
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2025-10-14 11:23:39 +01:00 |
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justin
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cadaf00797
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Tweak debug display
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2025-10-14 10:14:30 +01:00 |
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justin
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3d602b4f57
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Commit before working on debugging
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2025-10-13 23:43:29 +01:00 |
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justin
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01228ed2f1
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Unify debug pictures
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2025-09-01 17:22:16 +01:00 |
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justin
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366b998989
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Cleanup
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2025-06-24 08:48:08 +01:00 |
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justin
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a73db304d0
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Record aim position in LWorld
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2025-06-03 09:34:18 +01:00 |
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justin
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04a83ed031
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Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
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2024-12-25 00:10:26 +00:00 |
|
justin
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75958c1e2c
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Remove instantBullets
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2024-12-24 12:50:00 +00:00 |
|
justin
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f6c136cfd6
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Cleanup
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2024-10-25 21:05:32 +01:00 |
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justin
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60e5e6ecae
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Add extra warning cries to chaseCrits
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2023-05-01 14:01:27 +01:00 |
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justin
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5180e9a995
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Chase crit suspicion increases more when you are closer
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2023-04-30 18:12:54 +01:00 |
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justin
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08e71e5451
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Add more debug info for selected creatures
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2023-04-30 13:55:54 +01:00 |
|
justin
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9972e0fdea
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Work on debugging
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2023-04-27 11:35:48 +01:00 |
|
justin
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2c13f52ce8
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(broken) commit
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2023-03-27 10:25:21 +01:00 |
|
justin
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cc4aa1ec43
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Add file
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2023-03-26 23:00:43 +01:00 |
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justin
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fc5d1348d9
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Reremove files
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2022-07-01 18:54:02 +01:00 |
|
justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
|
justin
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e8849eb8d5
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Rearrange zone sizes
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2022-06-28 09:38:24 +01:00 |
|
justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
|
justin
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4eaa31bf32
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Cleanup
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2022-06-25 21:45:17 +01:00 |
|
justin
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dd0afc6166
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Add options page scrolling
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2022-06-25 09:28:45 +01:00 |
|
justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
|
justin
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4e4759fb1c
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Cleanup
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2022-06-08 22:34:29 +01:00 |
|
justin
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77c3f83d20
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Add explicit layer datatype
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2022-04-10 10:48:17 +01:00 |
|
justin
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edd82fb3ac
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Remove old layer code
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2022-04-10 10:32:55 +01:00 |
|
justin
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40f1d987cb
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Cleanup
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2022-02-13 17:29:32 +00:00 |
|
justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
|
justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
|
justin
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c97c16777a
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Make background black, start cleanup of weapons
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2021-08-26 21:18:46 +01:00 |
|
justin
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9bdb9a227f
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Various refactoring
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2021-08-17 19:08:18 +02:00 |
|
justin
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650e58bdfa
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Improve level generation speed
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2021-08-16 20:56:49 +02:00 |
|
justin
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37db056f23
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Fix wall zoning bug
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2021-08-16 16:54:27 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
|
justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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justin
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a7d4d8911d
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Add ItEffect data as parameter to the effect itself
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2021-05-24 21:37:42 +02:00 |
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justin
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38682049c4
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Pass projectile object to draw function
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2021-05-24 14:21:13 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
|
justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
|
justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
|
justin
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9c0e4425da
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Refactoring and linting
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2021-04-30 17:50:28 +02:00 |
|
justin
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c959b7d59c
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Runtime broken level generation
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2021-03-29 11:27:30 +02:00 |
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