justin
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cede677560
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Remove ptCrIgnore
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2022-07-13 11:26:13 +01:00 |
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justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
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justin
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1506f5a83e
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Differentiate wrist and hand positions
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2022-07-11 18:21:26 +01:00 |
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justin
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53548fb1ff
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Remove item picture field, handled by outside function
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2022-07-11 12:34:39 +01:00 |
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justin
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33d94bd05a
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Move toward data-ifying item SPics
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2022-07-11 11:32:25 +01:00 |
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justin
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3447b9b0bb
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Cleanup
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2022-07-11 10:26:33 +01:00 |
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justin
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75d597f774
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Remove unnecessary item held/worn field type
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2022-07-11 10:20:40 +01:00 |
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justin
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96ebb7a1a2
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Cleanup
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2022-07-11 09:59:09 +01:00 |
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justin
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ad84e69d05
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Data-ify item drawing
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2022-07-11 00:33:59 +01:00 |
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justin
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7a1dbbb3f9
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Cleanup
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2022-07-10 12:51:20 +01:00 |
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justin
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23022d85a1
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Move radar blips into own grouping, work on data-ifying particles
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2022-07-10 12:38:32 +01:00 |
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justin
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ce5b596d4f
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Move radar blips into own grouping
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2022-07-10 11:52:51 +01:00 |
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justin
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8202d12b6a
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Commit before attempting to remove ptDraw field
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2022-07-10 10:49:49 +01:00 |
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justin
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fb66a45495
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Work on connecting pathfinding grid
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2022-07-09 12:36:17 +01:00 |
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justin
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ce533c22cb
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Add lasCircle
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2022-07-08 22:14:44 +01:00 |
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justin
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68cb191063
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Improve item use hammer, improve wide laser
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2022-07-07 10:58:18 +01:00 |
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justin
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3759434d92
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Make use hammers and item positions slightly more logical
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2022-07-07 08:27:56 +01:00 |
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justin
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c2e7fcc897
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Commit before rethinking item positioning, broken item hammer
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2022-07-07 07:50:05 +01:00 |
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justin
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9159281f85
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Commit before attempting to unify hammers for used items
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2022-07-07 07:24:42 +01:00 |
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justin
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0eb2fdc37e
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Start work on lasguns
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2022-07-06 22:24:02 +01:00 |
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justin
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d63495e335
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Add various capabilities for generating graphs, fixes to lasgun
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2022-07-06 11:54:29 +01:00 |
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justin
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cd3463d3d8
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Auto generate dot file with base item combinations
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2022-07-05 12:05:41 +01:00 |
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justin
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f9a904d52b
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Make Shapes use Streaming rather than Vector streaming
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2022-07-03 23:04:58 +01:00 |
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justin
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207d52a719
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Redo collision changes
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2022-07-01 16:05:39 +01:00 |
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justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
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justin
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e770fba7bf
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Split off StreamingHelp module
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2022-06-28 12:26:37 +01:00 |
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justin
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61ad58c04a
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Zone creatures
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2022-06-28 11:20:20 +01:00 |
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justin
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480fc2df5e
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Continue refactor
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2022-06-28 03:29:55 +01:00 |
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justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
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justin
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03b37c4e7b
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Revert "Turn Shape into a stream"
This reverts commit c7e720248d.
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2022-06-27 18:41:43 +01:00 |
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justin
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c7e720248d
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Turn Shape into a stream
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2022-06-27 18:31:25 +01:00 |
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justin
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5ba0ca9f9c
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Make thingsHit use streaming
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2022-06-26 12:13:31 +01:00 |
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justin
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15b98e38ac
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Move wall collisions around
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2022-06-26 10:52:46 +01:00 |
|
justin
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ee9523dabb
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Cleanup
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2022-06-26 02:30:17 +01:00 |
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justin
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7532c4cafb
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Refactor
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2022-06-26 01:54:00 +01:00 |
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justin
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ac9181e1a1
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Continue streaming refactor
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2022-06-26 01:34:58 +01:00 |
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justin
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e2d09d57e9
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Zoning/streaming refactor
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2022-06-26 00:26:53 +01:00 |
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justin
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3c7ea4d73b
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More streaming refactoring
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2022-06-25 22:31:49 +01:00 |
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justin
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3c2df2542a
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More streaming refactoring
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2022-06-24 23:37:01 +01:00 |
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justin
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89dd8502ad
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Change foldr to foldl' in some cases
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2022-06-23 21:46:46 +01:00 |
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justin
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8d266a6770
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Various improvements, metal debris
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2022-06-23 18:53:26 +01:00 |
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justin
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8e3f03637d
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Commit before door refactor
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2022-06-23 09:30:46 +01:00 |
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justin
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ee47ee8e95
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Require weapon also primed on ammo check
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2022-06-22 21:03:06 +01:00 |
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justin
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c34468aa49
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Fix bug on dropping item when reloading
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2022-06-22 19:22:17 +01:00 |
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justin
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4d1b5d3ca8
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Allow for left click to start and pause reloading when aiming
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2022-06-22 18:18:25 +01:00 |
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justin
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698ccb414d
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Record whether a mouse click is continued or not
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2022-06-22 17:02:57 +01:00 |
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justin
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ac0948cb64
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Allow pausable reloads with discrete progess steps
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2022-06-22 14:20:20 +01:00 |
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justin
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029b6daf8e
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Allow for custom reloading sounds
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2022-06-21 22:21:18 +01:00 |
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justin
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53c8be0679
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Continue reload refactor
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2022-06-21 14:07:17 +01:00 |
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justin
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14a7189b44
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Continue refactoring reloading
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2022-06-21 13:06:55 +01:00 |
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