justin
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d11d19c9e8
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Fix reloading of start of level
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2021-09-13 00:34:14 +01:00 |
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justin
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49274064a0
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Add quicksave
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2021-09-13 00:17:45 +01:00 |
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justin
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ea333a363b
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Add menu option for auto camera rotation
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2021-09-11 20:22:44 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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111b86d2df
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Unify menu event handling and display
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2021-09-03 13:48:52 +01:00 |
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justin
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6a2df15d0d
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Unify option menu display and effects
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2021-09-03 12:38:56 +01:00 |
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justin
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083000c103
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Slight cleanup
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2021-09-03 10:58:06 +01:00 |
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justin
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6933d610cd
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Fix bloom resize bug, bloom itself could use improvement
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2021-08-19 23:39:12 +02:00 |
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justin
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8e3bf3b19f
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Commit before implementing downscaled resolution
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2021-08-19 19:50:44 +02:00 |
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justin
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92c897e6a2
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Fix switch bug
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2021-08-17 19:15:33 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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c67feb485f
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Complete stritifying points
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2021-07-30 01:36:48 +02:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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595cb6e9a8
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Remove glTexImage
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2021-07-18 21:31:50 +02:00 |
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justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
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justin
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06f22a3ea5
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Add line shadow shader
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2021-06-26 22:20:41 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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346c426b43
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Refactor, add bullet modules and weapon effect modifiers
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2021-05-27 02:50:33 +02:00 |
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justin
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0187ae6001
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Refactor inventory management, add tweak, combine and inspect modes
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2021-05-26 17:25:46 +02:00 |
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justin
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d4a15a2416
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Refactor creature draw, pass World to function
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2021-05-25 21:44:25 +02:00 |
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justin
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d5fed6c987
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Rehome launcher
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2021-05-25 18:03:35 +02:00 |
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justin
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cda035b1d1
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refactor: pass creature to weapon use function, as opposed to just id
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2021-05-23 22:07:46 +02:00 |
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justin
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b337fbdab9
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Add basic prompt
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2021-05-23 16:24:11 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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114335fdbe
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Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
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justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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1aa59cc205
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AI refactor
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2021-05-07 16:50:59 +02:00 |
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justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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6e6757499c
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Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
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justin
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9cdd3a9629
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Fix some menu bugs
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2021-05-01 19:31:10 +02:00 |
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justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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750a67ea6e
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Implement different shadow resolutions
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2021-04-28 23:16:42 +02:00 |
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justin
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8cb177a21c
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Implement low res shadows
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2021-04-28 20:50:53 +02:00 |
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justin
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5a8555d5a0
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Add graphics menu options
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2021-04-28 14:10:47 +02:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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justin
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6d229f8de2
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Add no weapon start
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2021-04-27 19:26:35 +02:00 |
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justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
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justin
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fdac382c61
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Tweak switch doors
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2021-04-22 17:10:53 +02:00 |
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justin
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60b2327909
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Fix new game resize bug
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2021-04-22 10:11:26 +02:00 |
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justin
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7c0fbe0ce2
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Space zooms to position on carte
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2021-04-20 20:11:15 +02:00 |
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justin
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38d67520cc
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Add tree structure generation
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2021-04-15 21:35:03 +02:00 |
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justin
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ec7e304b75
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Add first compo
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2021-04-14 12:00:12 +02:00 |
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justin
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c42c5069ea
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Apply all world side effects using list
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2021-04-09 00:47:41 +02:00 |
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justin
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7969c3f9e8
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Put controls on separate menu screen
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2021-04-08 12:34:10 +02:00 |
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justin
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ea0dfbe1df
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Add (persistent) volume control
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2021-04-08 11:06:02 +02:00 |
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