justin
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d8b1a0c71e
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Refactor path zoning
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2022-07-23 13:47:54 +01:00 |
|
justin
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94d5691f46
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Refactor cloud zoning
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2022-07-23 13:18:25 +01:00 |
|
justin
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12fad676f2
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Move universe IO effects outside of world
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2022-07-23 12:53:20 +01:00 |
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justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
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justin
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39f4555697
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Refactor creature zoning
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2022-07-22 17:53:08 +01:00 |
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justin
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43e7d20b21
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Refactor world events
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2022-07-22 14:30:53 +01:00 |
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justin
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7fdb70dd1c
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Work towards making world read/showable
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2022-07-22 11:16:12 +01:00 |
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justin
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6b69fc1684
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Add Read/Show instance for Creature
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2022-07-22 10:44:54 +01:00 |
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justin
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aabd8a2cb8
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Refactor light sources
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2022-07-21 16:21:35 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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866196ab3e
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Move item effect functions
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2022-07-20 22:43:30 +01:00 |
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justin
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845c1f282e
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Move function fields outside equipment
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2022-07-20 20:40:13 +01:00 |
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justin
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e9f0130013
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Remove functions from left use item use field
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2022-07-20 17:22:07 +01:00 |
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justin
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795c4c1987
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Mid refactor of item ruse--broken
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2022-07-20 16:30:30 +01:00 |
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justin
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eeb98eb151
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Start refactoring held item use
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2022-07-20 16:03:35 +01:00 |
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justin
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2c6e5e818a
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Move held item scrolling into dedicated datatype
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2022-07-20 15:17:56 +01:00 |
|
justin
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2755a4ffdd
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Separate out ammo data
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2022-07-20 15:01:01 +01:00 |
|
justin
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577cf0c44e
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Move toward shell storing update as list
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2022-07-20 11:49:10 +01:00 |
|
justin
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330a81a955
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Refactor projectiles
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2022-07-20 09:55:07 +01:00 |
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justin
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1f79fe157f
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Make creature update an external function
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2022-07-20 01:22:17 +01:00 |
|
justin
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29e25f61d3
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Create datatypes for radar sweeps
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2022-07-19 20:38:56 +01:00 |
|
justin
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89d397a928
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Tweak bullet bouncing and spawning
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2022-07-19 18:21:51 +01:00 |
|
justin
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3031f2478c
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Split bullet spawning and bouncing/penetration
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2022-07-19 15:33:49 +01:00 |
|
justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
|
justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
|
justin
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5495d33389
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Move sparks into dedicated datatype
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2022-07-18 12:15:05 +01:00 |
|
justin
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13f2255ba7
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Fix minigun
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2022-07-18 11:20:29 +01:00 |
|
justin
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7d6407bebc
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Move bullet trajectory into bullet update function
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2022-07-17 10:31:34 +01:00 |
|
justin
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301946ff8f
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Move bullets into own data type
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2022-07-16 21:15:25 +01:00 |
|
justin
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22adcb89e0
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Cleanup
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2022-07-16 18:07:43 +01:00 |
|
justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
|
justin
|
7d7ed6689d
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Cleanup
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2022-07-14 21:32:19 +01:00 |
|
justin
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79791d0df2
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Enable duct taping torches to rifles
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2022-07-14 11:32:32 +01:00 |
|
justin
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090408b438
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Move towards abstracting out held item positioning
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2022-07-14 00:06:13 +01:00 |
|
justin
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d26470281c
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Fix bullet weapons ruse
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2022-07-13 22:32:40 +01:00 |
|
justin
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35a1eb9732
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Cleanup
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2022-07-13 22:22:24 +01:00 |
|
justin
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6c50021f04
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Use grid when creating block debris
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2022-07-13 10:44:18 +01:00 |
|
justin
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1ccb87ff13
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Make tanks into decorated blocks
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2022-07-12 10:57:37 +01:00 |
|
justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
|
justin
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53548fb1ff
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Remove item picture field, handled by outside function
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2022-07-11 12:34:39 +01:00 |
|
justin
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3447b9b0bb
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Cleanup
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2022-07-11 10:26:33 +01:00 |
|
justin
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75d597f774
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Remove unnecessary item held/worn field type
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2022-07-11 10:20:40 +01:00 |
|
justin
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ad84e69d05
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Data-ify item drawing
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2022-07-11 00:33:59 +01:00 |
|
justin
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75cd15c240
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Data-ify creature drawing (partially)
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2022-07-10 23:24:25 +01:00 |
|
justin
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646942d20c
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Move flares into own grouping
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2022-07-10 13:12:17 +01:00 |
|
justin
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ce5b596d4f
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Move radar blips into own grouping
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2022-07-10 11:52:51 +01:00 |
|
justin
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fb66a45495
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Work on connecting pathfinding grid
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2022-07-09 12:36:17 +01:00 |
|
justin
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68cb191063
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Improve item use hammer, improve wide laser
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2022-07-07 10:58:18 +01:00 |
|
justin
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3759434d92
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Make use hammers and item positions slightly more logical
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2022-07-07 08:27:56 +01:00 |
|
justin
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c2e7fcc897
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Commit before rethinking item positioning, broken item hammer
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2022-07-07 07:50:05 +01:00 |
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