Commit Graph
436 Commits
Author SHA1 Message Date
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin afaef480db Minor tweaking, argument refining 2022-10-29 12:20:19 +01:00
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 35f2992fe4 Work on time scrolling 2022-10-27 10:23:52 +01:00
justin 4ffd361f11 Work on mouse wheel scrolling 2022-10-25 22:59:01 +01:00
justin 86a9ab7582 Commit mid add time scroll 2022-10-24 10:44:23 +01:00
justin 21dc670c9f Fix blink bug 2022-10-19 23:17:26 +01:00
justin c35dbf1ba8 Remove more (dead) Streaming code 2022-08-21 22:03:15 +01:00
justin 2e34481ab1 More nesting of fields in CWorld 2022-08-19 11:41:07 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin 919a179283 Commit before attempting to add concurrency to loop 2022-08-16 08:00:47 +01:00
justin 9e3097d681 Cleanup 2022-08-02 00:43:37 +01:00
justin c8ad3e1294 Fix no damage to walls bug 2022-07-28 18:57:53 +01:00
justin 8aeabf3f6c Cleanup 2022-07-28 12:35:19 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b52adddd5d Work on cleaning up item effects/attachments etc 2022-07-27 16:39:58 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin 6554d219dc Cleanup, split CWorld into separate file 2022-07-26 21:19:12 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin d219d8d889 Broken: refactor terminals 2022-07-25 00:45:15 +01:00
justin 2c1bc67a51 Cleanup 2022-07-24 13:53:35 +01:00
justin ac069d08f6 Prop reification/splitting 2022-07-24 13:45:05 +01:00
justin 5a2f529182 Cleanup 2022-07-24 00:23:03 +01:00
justin 5b9e9968f3 Reify shockwaves 2022-07-24 00:20:28 +01:00
justin 7563441154 Separate and reify laser beams 2022-07-23 23:26:39 +01:00
justin f0f9751afe Hlint cleanup 2022-07-23 19:17:03 +01:00
justin 2892bb25f0 Cleanup 2022-07-23 12:38:17 +01:00
justin 39778f46fb Refactor wall zoning, remove streaming 2022-07-23 12:29:29 +01:00
justin 39f4555697 Refactor creature zoning 2022-07-22 17:53:08 +01:00
justin 43e7d20b21 Refactor world events 2022-07-22 14:30:53 +01:00
justin 4c5218c633 Add Read instances 2022-07-22 01:06:35 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin e2ccf7296a Refactor beams 2022-07-21 00:32:29 +01:00
justin 39117b4dfe Refactor targeting 2022-07-21 00:10:05 +01:00
justin a89b0c784f Start targeting refactor 2022-07-20 22:54:05 +01:00
justin 866196ab3e Move item effect functions 2022-07-20 22:43:30 +01:00
justin 845c1f282e Move function fields outside equipment 2022-07-20 20:40:13 +01:00
justin e9f0130013 Remove functions from left use item use field 2022-07-20 17:22:07 +01:00
justin 12246462fe Make item use mods an external function 2022-07-20 17:06:45 +01:00
justin 795c4c1987 Mid refactor of item ruse--broken 2022-07-20 16:30:30 +01:00
justin eeb98eb151 Start refactoring held item use 2022-07-20 16:03:35 +01:00
justin 2c6e5e818a Move held item scrolling into dedicated datatype 2022-07-20 15:17:56 +01:00
justin 2755a4ffdd Separate out ammo data 2022-07-20 15:01:01 +01:00
justin 8142899be1 Cleanup 2022-07-20 12:34:52 +01:00
justin 577cf0c44e Move toward shell storing update as list 2022-07-20 11:49:10 +01:00
justin 330a81a955 Refactor projectiles 2022-07-20 09:55:07 +01:00