Commit Graph

138 Commits

Author SHA1 Message Date
justin d5be125a3b Cleanup 2024-11-17 13:03:46 +00:00
justin 0237e655b5 Cleanup 2024-11-04 10:28:21 +00:00
justin 2a314d22e3 Fix combinations display 2024-11-04 10:19:53 +00:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 87cbaf911f Cleanup combining code, flatten modules 2024-10-01 10:01:21 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 65564c993b Cleanup 2024-09-30 12:03:23 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 9dff2fcd7a Commit before partial cleanup, continue weapon effect refactor 2024-09-21 16:04:23 +01:00
justin 1d1d1527e7 Continue weapon effect chain refactor 2024-09-16 19:27:21 +01:00
justin 6f372109d9 Start unifying heldUse and heldMods 2024-09-15 10:54:24 +01:00
justin 52d0008441 Add files, move towards joining items in inventory 2024-09-09 23:13:00 +01:00
justin 3dcf8de3c3 Move towards a non-stacking inventory 2024-09-08 20:13:43 +01:00
justin c723d1b1e1 Move around ammo source checks 2024-06-22 16:23:34 +01:00
justin 25cecb8ea6 Move shells to external magazines 2024-06-22 15:36:58 +01:00
justin 8e127f0603 Make ammo magazines into own item type 2024-06-22 12:03:32 +01:00
justin a9ac974a2c Move bullet modifications from weapons to magazines 2024-06-22 10:40:11 +01:00
justin 872e60438e Add loading cycles to magazines 2024-06-21 13:37:51 +01:00
justin 0a1b0386b9 Remove internal ammo 2024-06-21 12:48:41 +01:00
justin d41604fcde Mid implementation of external ammo sources 2024-06-20 22:58:52 +01:00
justin c862c862df Return to project, unsure about changes 2024-05-25 13:10:50 +01:00
justin 9ee925f13a Commit on returning to work 2023-09-21 09:17:49 +01:00
justin 2d3b76dfd4 Move towards positional item targeting 2023-05-19 23:03:52 +01:00
justin 7df81559d9 Work towards adding external ammo sources 2023-05-17 11:01:52 +01:00
justin 048135c370 Rethink selection lists as intmaps 2023-01-15 23:17:47 +00:00
justin d08b6c5727 Implement simple flak and frag bullets 2023-01-12 15:48:32 +00:00
justin 3508d9c266 Further tweak bullet modules 2023-01-12 13:08:09 +00:00
justin 37e26f53e6 Tweak module display and logic 2023-01-12 12:51:24 +00:00
justin 94c0af97fd Tweak displayed info 2023-01-11 23:22:59 +00:00
justin 5b9e0c39b5 Remove targeting bugs 2023-01-06 12:17:34 +00:00
justin 612ee85579 Move towards allowing equipable targeting items 2023-01-06 11:01:32 +00:00
justin 0302685053 Cleanup targeting 2023-01-05 11:01:12 +00:00
justin 5fc39bd12d Add various item info 2023-01-03 15:58:54 +00:00
justin 0dc9a09723 Fix rb scrolling 2022-12-31 22:29:12 +00:00
justin 828c4d9c5b Add stopWatch 2022-12-30 12:17:27 +00:00
justin 5bc764655d Cleanup 2022-12-29 12:54:34 +00:00
justin 9f00e67298 Replace some foldr with foldl' 2022-08-23 15:40:15 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b52adddd5d Work on cleaning up item effects/attachments etc 2022-07-27 16:39:58 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin 2c1bc67a51 Cleanup 2022-07-24 13:53:35 +01:00
justin 4c5218c633 Add Read instances 2022-07-22 01:06:35 +01:00
justin e2ccf7296a Refactor beams 2022-07-21 00:32:29 +01:00
justin 12246462fe Make item use mods an external function 2022-07-20 17:06:45 +01:00
justin 795c4c1987 Mid refactor of item ruse--broken 2022-07-20 16:30:30 +01:00
justin 2755a4ffdd Separate out ammo data 2022-07-20 15:01:01 +01:00
justin 3031f2478c Split bullet spawning and bouncing/penetration 2022-07-19 15:33:49 +01:00