justin
|
40d2d316cb
|
Cleanup
|
2025-08-27 18:55:25 +01:00 |
|
justin
|
86696deb56
|
Continue to refactor body/equipment positionings
|
2025-08-27 14:40:13 +01:00 |
|
justin
|
1ef5534bc2
|
Cleanup
|
2025-08-27 01:06:04 +01:00 |
|
justin
|
7581c86d93
|
Cleanup various equipment/right button code
|
2025-08-27 00:45:58 +01:00 |
|
justin
|
79a0137d54
|
Cleanup
|
2025-08-27 00:34:24 +01:00 |
|
justin
|
06d50ac752
|
Make equipment indices point to item indices
|
2025-08-26 23:57:02 +01:00 |
|
justin
|
e5473d1028
|
Cleanup
|
2025-08-26 19:35:19 +01:00 |
|
justin
|
b87c3380b8
|
Refactor triplet to Selection datatype
|
2025-08-26 18:13:27 +01:00 |
|
justin
|
9034c409e1
|
Flatten HUDElement
|
2025-08-26 16:46:02 +01:00 |
|
justin
|
a2c32907f0
|
Fix bugs in drag pickup when releasing mouse outside of inventory list
|
2025-08-25 12:59:12 +01:00 |
|
justin
|
65803c11c9
|
Cleanup
|
2025-08-25 11:01:07 +01:00 |
|
justin
|
ee884899ef
|
Make game auto-start (no splash menu)
|
2025-08-25 10:41:26 +01:00 |
|
justin
|
3f6f1b4019
|
Use NewIntMap InvInt for crInv
|
2025-08-25 10:21:59 +01:00 |
|
justin
|
d776c91cfd
|
Fix more item bugs
|
2025-08-24 23:50:16 +01:00 |
|
justin
|
c2daa86463
|
Fix at least one bug from item refactor, more remain
|
2025-08-24 21:01:02 +01:00 |
|
justin
|
94f6d5c630
|
Major item refactor, still broken
|
2025-08-24 19:34:09 +01:00 |
|
justin
|
22b4be440a
|
Refactor floor items to use centralised items intmap
|
2025-08-24 13:14:49 +01:00 |
|
justin
|
c38d03165f
|
Start refactor storing items in single intmap, done turrets
More checks required
|
2025-08-24 11:53:21 +01:00 |
|
justin
|
7336177edf
|
Fix close floor item bug
|
2025-08-23 23:00:19 +01:00 |
|
justin
|
fcccd63844
|
Refactor floor items, removing ids (not fully checked)
|
2025-08-23 22:10:33 +01:00 |
|
justin
|
5ccbfa1f91
|
Cancel terminal display if destroyed while displaying
|
2025-08-19 18:01:23 +01:00 |
|
justin
|
2f9cea1b69
|
Allow for terminals to be deactivated
|
2025-08-19 13:58:57 +01:00 |
|
justin
|
f47f99eac4
|
Continue removing LDTs
|
2025-07-12 14:01:44 +01:00 |
|
justin
|
ab82bcbe20
|
Cleanup
|
2025-06-26 12:17:08 +01:00 |
|
justin
|
5b35b4c6c8
|
Fix burst rifle rate delay bug, various cleanups
|
2025-06-25 23:47:41 +01:00 |
|
justin
|
2f130c5bed
|
Fix switch detection, cleanup
|
2025-06-25 21:49:11 +01:00 |
|
justin
|
a9cae4d409
|
Simplify buttons
|
2025-06-25 21:37:32 +01:00 |
|
justin
|
bf0bc22720
|
Start simplifying buttons
|
2025-06-25 15:16:11 +01:00 |
|
justin
|
86b10d02c8
|
Cleanup
|
2025-06-20 18:02:33 +01:00 |
|
justin
|
7292bc9012
|
Remove creature move type record
|
2025-06-06 15:32:19 +01:00 |
|
justin
|
467f241d7a
|
Remove creature records
|
2025-06-06 14:52:52 +01:00 |
|
justin
|
0f55257bff
|
Remove creature records
|
2025-06-06 13:36:18 +01:00 |
|
justin
|
16f5c05f19
|
Vleanup
|
2025-06-05 16:21:30 +01:00 |
|
justin
|
c8d44fea79
|
Move equipType out of record
|
2025-06-05 13:52:36 +01:00 |
|
justin
|
324a64814e
|
Move muzzles out of records
|
2025-06-05 10:04:35 +01:00 |
|
justin
|
e1ec4e1a89
|
Move weapon muzzles up a record
|
2025-06-04 09:29:09 +01:00 |
|
justin
|
836a3d9dd3
|
Commit on return after gap
|
2025-03-27 18:22:57 +00:00 |
|
justin
|
ef751cbd21
|
Implement/improve null/un/binary logic gates
|
2025-01-08 18:13:20 +00:00 |
|
justin
|
a843a1c9c0
|
Add file
|
2025-01-08 14:30:02 +00:00 |
|
justin
|
21b7b863c7
|
Implement copier, an item that copies the value displayed by other items
|
2025-01-08 14:29:25 +00:00 |
|
justin
|
47aa8655b1
|
Slightly tweak number displays
|
2025-01-08 00:21:17 +00:00 |
|
justin
|
5fa5bdf21e
|
Tweak display, scrolling of item values
|
2025-01-07 21:10:29 +00:00 |
|
justin
|
1e7611ab81
|
Cleanup
|
2025-01-07 00:39:59 +00:00 |
|
justin
|
6ba16b06fb
|
Cleanup
|
2025-01-06 12:23:59 +00:00 |
|
justin
|
c20486fc34
|
Cleanup
|
2025-01-06 01:05:56 +00:00 |
|
justin
|
e5cbac480e
|
Display equipment as well, may want to move this into number display
|
2025-01-06 00:58:38 +00:00 |
|
justin
|
76fc8d968d
|
Fix space leak in inventory display.
This is done by wrapping values in what seems to be an unnecessary list.
I do not know exactly why this works, lazyness/compiler optimisations?
|
2025-01-06 00:30:31 +00:00 |
|
justin
|
2dd0d14b8c
|
Move item display around.
Changing these functions can cause space leaks for what are probably
unknowable reasons.
|
2025-01-05 22:45:42 +00:00 |
|
justin
|
2837f0d0af
|
Stop displaying hotkeys and equip positions, fixes space leak
|
2025-01-05 22:33:05 +00:00 |
|
justin
|
9769480d0b
|
Work towards fixing inventory space leak
|
2025-01-05 20:54:07 +00:00 |
|