Commit Graph

118 Commits

Author SHA1 Message Date
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin 467f241d7a Remove creature records 2025-06-06 14:52:52 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin bae75a1e60 Cleanup 2025-06-05 22:19:20 +01:00
justin 9a699e70ed Move background item effects out of records 2025-06-05 22:08:39 +01:00
justin ceb7a4f04c Cleanup 2025-05-31 08:17:26 +01:00
justin 12e5cba62b Start trying to remove _ssItems as much as possible 2025-01-05 16:00:23 +00:00
justin 5b978d9f1c Make examine inventory controlled by item, perhaps still buggy 2025-01-01 21:14:38 +00:00
justin 32f0d287e8 Space only picks up filtered close items 2024-11-25 15:47:32 +00:00
justin 4e4cc92939 Improve item pickup by dragging 2024-11-25 15:01:16 +00:00
justin 1e4fd1690f Commit before separating close objects/items 2024-11-23 09:50:30 +00:00
justin 2dc5d35744 Allow dropping items by dragging off inventory 2024-11-19 22:24:03 +00:00
justin d93c548d3c Remove SelectionSections 2024-10-25 22:19:04 +01:00
justin 650854d13e Remove shrink gun 2024-10-06 22:09:55 +01:00
justin 3c9941923d Fix bug in creature death drop/destruction ordering 2024-10-03 11:19:53 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin 265da89791 Add newtype to floor item ids 2024-09-23 22:42:09 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 9972e0fdea Work on debugging 2023-04-27 11:35:48 +01:00
justin 6fff71cdcc Fix item drop bug 2023-02-23 12:19:33 +00:00
justin 90133fb54b Work on combine cursors 2023-02-17 18:00:40 +00:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin 6f1162f7b9 Allow fast drop and pickup, fix right button options bug 2023-01-13 16:32:42 +00:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 21dc670c9f Fix blink bug 2022-10-19 23:17:26 +01:00
justin c35dbf1ba8 Remove more (dead) Streaming code 2022-08-21 22:03:15 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 6554d219dc Cleanup, split CWorld into separate file 2022-07-26 21:19:12 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 6b69fc1684 Add Read/Show instance for Creature 2022-07-22 10:44:54 +01:00
justin dfc9b2dca9 ActionPlan refactor 2022-07-21 22:56:19 +01:00
justin 583027112d Dataify impulse/action/strategy function fields 2022-07-21 21:45:31 +01:00
justin 9c352e4a83 Improve chase crit searching 2022-07-09 11:25:10 +01:00
justin 68cb191063 Improve item use hammer, improve wide laser 2022-07-07 10:58:18 +01:00
justin 3759434d92 Make use hammers and item positions slightly more logical 2022-07-07 08:27:56 +01:00
justin ffdfaa41c0 Cleanup creatures somewhat, fix LOS to LOSIndirect 2022-07-03 15:07:55 +01:00
justin 46bc135e69 Implement (partially) updating pathing grid when opening doors 2022-07-02 21:39:33 +01:00
justin ee9523dabb Cleanup 2022-06-26 02:30:17 +01:00
justin 3c2df2542a More streaming refactoring 2022-06-24 23:37:01 +01:00
justin ee47ee8e95 Require weapon also primed on ammo check 2022-06-22 21:03:06 +01:00
justin 53c8be0679 Continue reload refactor 2022-06-21 14:07:17 +01:00
justin 14a7189b44 Continue refactoring reloading 2022-06-21 13:06:55 +01:00
justin 8d457033a2 Cleanup 2022-06-19 22:46:50 +01:00
justin 08e5df07e2 Allow for door destruction 2022-06-19 20:50:03 +01:00
justin 7398791194 Cleanup 2022-06-05 10:00:35 +01:00
justin e84e5bad01 Fix unsafe blink bugs 2022-06-05 09:53:16 +01:00
justin 60f75fb133 Add delay before game over 2022-06-03 10:45:20 +01:00