-
fe3e0b1373
Simplify menu display
justin
2025-01-07 00:58:23 +00:00
-
1e7611ab81
Cleanup
justin
2025-01-07 00:39:59 +00:00
-
beaf65f3f7
Allow sticky grenades to move after killing creature stuck to
justin
2025-01-06 13:22:46 +00:00
-
04ba9fcce2
Tweak ordering of projectile movement
justin
2025-01-06 12:57:20 +00:00
-
6ba16b06fb
Cleanup
justin
2025-01-06 12:23:59 +00:00
-
ffe5198e46
Cleanup
justin
2025-01-06 12:21:34 +00:00
-
f9cf3c2ea6
Refactor
justin
2025-01-06 12:10:25 +00:00
-
faded4a3c5
Cleanup
justin
2025-01-06 12:06:51 +00:00
-
f3f365bbe9
Refactor
justin
2025-01-06 12:06:37 +00:00
-
bcc36901aa
Improve inventory display
justin
2025-01-06 11:08:09 +00:00
-
b59ebaf57d
Reuse combine inventory code
justin
2025-01-06 10:54:24 +00:00
-
ecc9171bb6
Cleanup
justin
2025-01-06 01:32:00 +00:00
-
ab448770dd
Cleanup
justin
2025-01-06 01:17:59 +00:00
-
c20486fc34
Cleanup
justin
2025-01-06 01:05:56 +00:00
-
e5cbac480e
Display equipment as well, may want to move this into number display
justin
2025-01-06 00:58:38 +00:00
-
76fc8d968d
Fix space leak in inventory display.
justin
2025-01-06 00:30:31 +00:00
-
2dd0d14b8c
Move item display around.
justin
2025-01-05 22:45:42 +00:00
-
2837f0d0af
Stop displaying hotkeys and equip positions, fixes space leak
justin
2025-01-05 22:33:05 +00:00
-
9769480d0b
Work towards fixing inventory space leak
justin
2025-01-05 20:54:07 +00:00
-
7175a96249
Simplify inventory display
justin
2025-01-05 17:40:50 +00:00
-
57d36855d8
Replace length . _siPictures with _siHeight
justin
2025-01-05 17:31:37 +00:00
-
27ffeb3a5a
Remove one use of ssItems
justin
2025-01-05 16:05:49 +00:00
-
12e5cba62b
Start trying to remove _ssItems as much as possible
justin
2025-01-05 16:00:23 +00:00
-
ba5c6178c6
Tweak inventory display
justin
2025-01-05 15:55:34 +00:00
-
2f30163c2f
Tweak main inventory display, have not solved space leak
justin
2025-01-05 15:48:30 +00:00
-
51297d0cb2
Cleanup
justin
2025-01-04 21:25:11 +00:00
-
02f5bdae31
Remove non-existent import
justin
2025-01-04 21:12:15 +00:00
-
86173f9f6a
Cleanup
justin
2025-01-04 21:08:46 +00:00
-
698bb081dd
Change weapon fixed rate delay not to require update every tick
justin
2025-01-04 21:06:07 +00:00
-
39e3e4ae00
Refactor in lens direction
justin
2025-01-04 19:14:18 +00:00
-
31a74b9ac0
Add strict tuples
justin
2025-01-04 15:56:40 +00:00
-
b5ffeae538
Cleanup
justin
2025-01-04 15:43:35 +00:00
-
da641e0f47
Cleanup
justin
2025-01-04 15:37:17 +00:00
-
ad8052bc5c
Cleanup
justin
2025-01-04 15:31:06 +00:00
-
f9eca28b80
Cleanup
justin
2025-01-04 15:11:37 +00:00
-
649fc35e32
Cleanup
justin
2025-01-04 15:09:20 +00:00
-
89eed0d059
Commit before trying to deal with leak in main inventory display
justin
2025-01-04 12:58:36 +00:00
-
3b452b9002
Add clicker items that use other items with a one frame delay
justin
2025-01-03 14:50:09 +00:00
-
386d6f47b0
Mapper, ARHUD, radar sweeps update. Add dropper items
justin
2025-01-03 10:43:06 +00:00
-
e9f5a39ed7
Start implementing mapper item
justin
2025-01-02 16:26:26 +00:00
-
8bfaa12ea7
Add files
justin
2025-01-02 11:16:57 +00:00
-
9a8645c2be
Add sounds
justin
2025-01-02 11:16:48 +00:00
-
725a59b9d0
Work on mapper item, simpler generation of items from console
justin
2025-01-02 11:16:04 +00:00
-
03b25565f1
Allow mouse click interaction for nearby objects
justin
2025-01-02 00:32:45 +00:00
-
3b60ad6023
Cleanup. Probable leak when inventory is large enough for scrolling
justin
2025-01-01 23:35:36 +00:00
-
adc0878a28
Allow use of items while examine subinventory shows
justin
2025-01-01 21:58:07 +00:00
-
ff5c4db3ae
Cleanup
justin
2025-01-01 21:16:47 +00:00
-
5b978d9f1c
Make examine inventory controlled by item, perhaps still buggy
justin
2025-01-01 21:14:38 +00:00
-
86aba6d115
Improve sticky grenades
justin
2025-01-01 18:03:29 +00:00
-
511e765e3a
Allow grenades to stick to creatures
justin
2025-01-01 17:44:00 +00:00
-
e8fe4c2d72
Start implementing sticky grenades
justin
2025-01-01 17:03:10 +00:00
-
356301fb61
Remove separate status from selection list
justin
2025-01-01 15:33:59 +00:00
-
dda6cb2ad6
Make display colour for introscan white
justin
2025-01-01 15:28:19 +00:00
-
08685909be
Implement introspection items
justin
2025-01-01 15:20:46 +00:00
-
dae0e0591c
Fix bugs in equipment allocation using hotkeys
justin
2025-01-01 14:48:17 +00:00
-
7dd379d4bc
Cleanup, delete hotkeys when deleting item from inventory
justin
2025-01-01 14:04:25 +00:00
-
0915e04b56
Allow jumping to hotkey selection
justin
2025-01-01 12:04:39 +00:00
-
91111fc89c
Add attached/aiming checks on item usage
justin
2025-01-01 11:36:33 +00:00
-
99114c7351
Refactor hotkey assignation
justin
2024-12-31 13:24:10 +00:00
-
17da9e00f8
Remove data Hammers
justin
2024-12-31 12:42:03 +00:00
-
9e2dc995e9
Continue item use refactor
justin
2024-12-31 11:25:56 +00:00
-
6aa3c701bc
Move towards removing item hammers, unifying item use
justin
2024-12-31 11:15:03 +00:00
-
2fc960321e
Remove creature hammer, may have broken equipment/combining
justin
2024-12-31 10:17:31 +00:00
-
ede08ff1db
Tweak camera movement
justin
2024-12-31 09:54:57 +00:00
-
e12e4777b2
Make hotkeys assignable to any item, use item id
justin
2024-12-31 09:20:53 +00:00
-
1e7dcbfded
Commit before making hotkeys attach to item ids, not inv ids
justin
2024-12-31 00:34:47 +00:00
-
87f068f01a
Add gimbal and gyroscope, allowing more fine tuned projectile control
justin
2024-12-30 11:41:20 +00:00
-
4c9632b3f3
Allow to determine new substructural function based on ldt
justin
2024-12-29 21:21:54 +00:00
-
48ddb94623
Allow item structure to determine if subtree is attachable
justin
2024-12-29 11:52:15 +00:00
-
2037891cc9
Commit before perhaps rethinking item structure
justin
2024-12-29 10:40:21 +00:00
-
ef7aee82e5
Allow grenades to bounce
justin
2024-12-29 00:33:55 +00:00
-
ad7be9152a
Cleanup projectile update
justin
2024-12-28 22:07:05 +00:00
-
30be7b0983
Continue projectile udpate refactor
justin
2024-12-28 21:58:45 +00:00
-
2fdc6ae557
Start making projectile update function rather than folded list
justin
2024-12-28 21:31:33 +00:00
-
e028c54948
Cleanup
justin
2024-12-28 10:31:58 +00:00
-
39a76f758a
Remove unnecessary projectile code
justin
2024-12-28 10:20:17 +00:00
-
2e67924339
Lint
justin
2024-12-28 10:12:01 +00:00
-
2abb70334f
Tweak rockets, smoke
justin
2024-12-28 10:08:14 +00:00
-
1507b8d3ed
Tweak explosions
justin
2024-12-27 23:44:39 +00:00
-
ed5c5d7b8a
Refactor projectiles, fix shell drawing
justin
2024-12-27 23:27:53 +00:00
-
233fe5995c
Refactor shells
justin
2024-12-27 23:04:59 +00:00
-
9168acf12e
Cleanup
justin
2024-12-27 22:32:56 +00:00
-
3b19e7e530
Commit before attempting to remove _prjAcc
justin
2024-12-27 22:09:08 +00:00
-
b6ece953c8
Unify launcher projectile creation
justin
2024-12-27 21:52:18 +00:00
-
5c749bff63
Work on rocket/grenade launcher
justin
2024-12-27 21:46:46 +00:00
-
0ef28c132e
Replace buggy circle seg intersection with a simpler test
justin
2024-12-26 21:53:18 +00:00
-
91ba6ee148
Typo fix
justin
2024-12-26 10:17:26 +00:00
-
53c981718c
Start allowing for more granular control of remote projectiles, cleanup
justin
2024-12-26 10:16:18 +00:00
-
ae557f3fd4
Add remote detonator, stop remote screen attaching to nonlauncher ammo
justin
2024-12-25 21:52:09 +00:00
-
c788af47bd
Allow more general detection of item use focus
justin
2024-12-25 21:26:25 +00:00
-
aec56f4977
Fix more edge cases in circle collision
justin
2024-12-25 10:14:13 +00:00
-
1a3ccbaead
Add file
justin
2024-12-25 00:11:28 +00:00
-
04a83ed031
Fix error in circle wall collision detection
justin
2024-12-25 00:10:26 +00:00
-
18b569ac89
Cleanup
justin
2024-12-24 21:25:23 +00:00
-
81fd2131e0
Implement modules changing shell payloads
justin
2024-12-24 21:13:58 +00:00
-
e82ef26b3e
Tweak explosions
justin
2024-12-24 15:25:39 +00:00
-
957f233629
Simplify energyBalls (no z component)
justin
2024-12-24 15:05:36 +00:00
-
c4b9142d0f
Tweak explosions
justin
2024-12-24 14:54:32 +00:00
-
a79dfa1bb3
Allow bullets to spawn bullets
justin
2024-12-24 14:17:36 +00:00
-
dc96424de9
Comment out bullet ammo targeting modules
justin
2024-12-24 14:04:18 +00:00