-
d58fdb0b52
Comment out unused code
justin
2024-12-24 14:01:40 +00:00
-
37da73bf6d
Simplify bullets
justin
2024-12-24 13:59:06 +00:00
-
15317882e6
Cleanup, allow more general magShield deflection
justin
2024-12-24 12:54:28 +00:00
-
75958c1e2c
Remove instantBullets
justin
2024-12-24 12:50:00 +00:00
-
a28ec07ffb
Add more bullet deflection types
justin
2024-12-24 12:32:09 +00:00
-
d739a95197
Allow turrets to fire bullets, only good for testing for now
justin
2024-12-24 12:24:27 +00:00
-
fb1553bf3c
Tweak "magnets" that affect bullet movement
justin
2024-12-24 10:48:28 +00:00
-
02b2f9831f
Cleanup, fix bug in floating camera zoom
justin
2024-12-23 16:59:55 +00:00
-
90ec2a3738
Allow a spring and hardware to make weapons automatic
justin
2024-12-23 16:29:10 +00:00
-
205c0a5c19
Stop instant creature death, allow for more overkill
justin
2024-12-23 15:54:01 +00:00
-
ca61ae0c64
Allow for scrolling alteRifle
justin
2024-12-23 13:16:38 +00:00
-
cae02d8008
Move optic zoom scrolling to item scrolling function
justin
2024-12-23 13:02:56 +00:00
-
a4e1fcf384
Add alteRifle
justin
2024-12-23 10:53:35 +00:00
-
34c7186aa1
Tweak flares
justin
2024-12-23 10:28:46 +00:00
-
bb5ed215e4
Cleanup
justin
2024-12-22 23:57:54 +00:00
-
e56a467111
Add muzzle flash to bangCone
justin
2024-12-22 23:54:06 +00:00
-
69458182d9
Add file
justin
2024-12-22 15:36:45 +00:00
-
e2e1e23881
Cleanup tesla arcs
justin
2024-12-22 15:36:28 +00:00
-
632deb7486
Cleanup tesla arcs
justin
2024-12-22 14:50:08 +00:00
-
acba8de359
Add more wall reflection/randomisation
justin
2024-12-22 10:42:10 +00:00
-
84821a1531
Randomise volleygun muzzle order
justin
2024-12-21 19:10:34 +00:00
-
17cb1d8ff8
Add shapes for craft items
justin
2024-12-21 17:16:40 +00:00
-
978bf864cc
Cleanup, remove old cylinder cap poke code
justin
2024-12-21 16:44:05 +00:00
-
67fa50e2f8
Make cylinders have flat ends
justin
2024-12-21 16:38:16 +00:00
-
98d4276fd6
Commit before making large changes to cylinder shape
justin
2024-12-21 16:10:22 +00:00
-
a79dbf3b0e
Add shapes for some craft items
justin
2024-12-21 13:30:28 +00:00
-
d3a74912d1
Always draw item in hand/equipped
justin
2024-12-21 12:26:39 +00:00
-
5b6699767a
Cleanup
justin
2024-12-21 12:10:21 +00:00
-
e35e056fcb
Remove CreatureTargeting, start making shapes for crafts
justin
2024-12-21 12:08:45 +00:00
-
1e77b45230
Improve volleyGun
justin
2024-12-21 11:47:29 +00:00
-
8f65fa6bc5
Allow firing of different muzzles on different frames after use
justin
2024-12-21 11:37:52 +00:00
-
e9006addd0
Cleanup
justin
2024-12-20 18:14:27 +00:00
-
92b190aba8
Cleanup
justin
2024-12-20 18:06:54 +00:00
-
1e23c9bd1e
Add your speed to launched projectile, based on old position
justin
2024-12-20 17:49:46 +00:00
-
056b8be534
Cleanup
justin
2024-12-20 17:35:02 +00:00
-
e34a17a027
Cleanup, use pattern guards
justin
2024-12-20 17:28:42 +00:00
-
58635466ae
Cleanup
justin
2024-12-20 17:09:17 +00:00
-
d9aaa8cc05
Allow for item use when not root
justin
2024-12-20 16:07:58 +00:00
-
3a72bd366f
Commit before changing ItemUse into single product type
justin
2024-12-20 14:49:18 +00:00
-
e1989eaa1e
Cleanup
justin
2024-12-19 23:40:04 +00:00
-
f3cfe8cb5f
Fix imports
justin
2024-12-19 22:57:53 +00:00
-
0a0db28e6d
Cleanup
justin
2024-12-19 22:56:25 +00:00
-
83e65fb1b0
Restrict hotkey firing to initialpress
justin
2024-12-19 22:45:49 +00:00
-
2b5a81fd11
Cleanup
justin
2024-12-19 22:10:18 +00:00
-
3da9490dd4
Remove left click/hotkey item data types
justin
2024-12-19 21:55:18 +00:00
-
910c683eac
Move hotkeys out of Creature into LWorld
justin
2024-12-19 15:29:20 +00:00
-
4526119fcd
Start moving hotkeys out from creatures into world
justin
2024-12-19 15:16:47 +00:00
-
11b5ef74c5
Remove _crInvEquipped
justin
2024-12-19 12:44:34 +00:00
-
80b03e6544
Move further towards removing _crInvEquipped
justin
2024-12-19 12:29:17 +00:00
-
7e0184a54d
Remove _crCamouflage/wrist invisibility on equip/unequip
justin
2024-12-19 12:12:54 +00:00
-
a669632226
Make equipment effects use item locations
justin
2024-12-19 11:15:21 +00:00
-
3ffe61e6db
Move equipment effects into "zipper" item update
justin
2024-12-19 10:00:39 +00:00
-
19e5927934
Move towards removing crInvEquipped
justin
2024-12-19 01:49:13 +00:00
-
8c04a3f968
Cleanup
justin
2024-12-19 01:36:32 +00:00
-
b0f0f5577c
Continue work on refactoring equipment position
justin
2024-12-19 01:29:40 +00:00
-
331a9a2f9b
Start keeping track of item equip status internally (partially done)
justin
2024-12-19 00:55:14 +00:00
-
5600b29714
Split item consumables from item use
justin
2024-12-18 19:35:39 +00:00
-
db8e26b99d
Commit before rethinking item ammo containers
justin
2024-12-18 19:20:37 +00:00
-
9bc9dd2a08
Cleanup code, speed up radar sweeps
justin
2024-12-18 15:57:37 +00:00
-
86d884ba01
Cleanup
justin
2024-12-18 15:50:22 +00:00
-
694bc2b060
Allow triggering items using an ECG
justin
2024-12-18 15:39:04 +00:00
-
c4e8046332
Improve click detectors
justin
2024-12-18 13:34:05 +00:00
-
4d6d255893
Add file
justin
2024-12-18 11:39:52 +00:00
-
d405747bd5
Tweaks concerning item types
justin
2024-12-18 11:39:12 +00:00
-
d0ef2628ce
Start more sensibly separating avatar from ai creatures
justin
2024-12-17 19:55:07 +00:00
-
234b10df40
Remove bullet delay
justin
2024-11-29 21:15:12 +00:00
-
d09e715653
Select item under mouse after releasing drag selection
justin
2024-11-29 21:01:04 +00:00
-
126f328198
Fix multiple left click explosions of remote rockets
justin
2024-11-29 20:55:51 +00:00
-
59c65b059a
Remove invTrees function
justin
2024-11-29 20:47:16 +00:00
-
de4a955206
Remove reduntant left click item use code
justin
2024-11-29 20:40:14 +00:00
-
1b99b73f44
Complete PartiallyComposedItem -> ComposedItem
justin
2024-11-29 10:43:08 +00:00
-
7148051b31
Remove ComposedItem, to be replaced with PartiallyComposedItem
justin
2024-11-29 10:39:39 +00:00
-
a9edab0e31
Cleanup
justin
2024-11-29 10:06:59 +00:00
-
8d6b44e9f4
Cleanup
justin
2024-11-29 01:37:45 +00:00
-
61c0ba9251
Cleanup, remove spawngun
justin
2024-11-28 21:48:25 +00:00
-
ba66008c65
Cleanup
justin
2024-11-28 21:27:29 +00:00
-
7db700042a
Cleanup old muzzle position code
justin
2024-11-28 21:26:55 +00:00
-
3763ff2c8a
Partial implementation of more sensible muzzle position determination
justin
2024-11-28 21:15:22 +00:00
-
0d5e578f07
Implement bullet synth
justin
2024-11-27 20:37:40 +00:00
-
b21513c4dd
Move item inv size and item dimensions from records to external function
justin
2024-11-26 23:36:08 +00:00
-
9534698a24
Cleanup
justin
2024-11-26 23:01:17 +00:00
-
f64dc86a30
Cleanup
justin
2024-11-26 22:55:55 +00:00
-
2b969f6530
Make selection cursors use selection item width
justin
2024-11-26 22:49:54 +00:00
-
f12c390778
Add selection item width
justin
2024-11-26 21:53:49 +00:00
-
9e0ef2ed1d
Cleanup
justin
2024-11-26 21:27:09 +00:00
-
199cd73fa9
Make dragging items instantaneous (up to 30 items away, at least)
justin
2024-11-26 21:18:28 +00:00
-
d4c50ede65
Cleanup
justin
2024-11-26 17:47:35 +00:00
-
3b8c12347d
Size multi-item cursor better
justin
2024-11-26 17:46:59 +00:00
-
94acc5566c
Unify backspace in regex code
justin
2024-11-26 17:33:08 +00:00
-
dc5c62e8ff
Simplify check if inventory selection exists
justin
2024-11-26 17:20:07 +00:00
-
e1f5049e0f
Correctly display held root item
justin
2024-11-26 17:05:13 +00:00
-
7d0f44a041
Remove default light sources
justin
2024-11-26 13:27:58 +00:00
-
029c61efc8
Cleanup
justin
2024-11-26 13:19:03 +00:00
-
cc302a6846
Remove temporary light sources as separate entity
justin
2024-11-26 13:12:55 +00:00
-
e93a804559
Allow for lights to be stored in a one-frame list
justin
2024-11-26 12:50:39 +00:00
-
851fdc2410
Commit before unifying light sources
justin
2024-11-26 12:21:00 +00:00
-
e33fed2239
Click on combine filter jumps to combination
justin
2024-11-26 12:05:19 +00:00
-
a4d95c5bd5
Change behaviour when clicking on filter
justin
2024-11-26 11:59:26 +00:00
-
145ab77859
Cleanup
justin
2024-11-25 23:17:54 +00:00
-
f91a5cebb5
Cleanup
justin
2024-11-25 23:13:54 +00:00