justin
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01b765300e
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Improve door crushing
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2026-03-26 19:21:10 +00:00 |
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justin
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65383e2303
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Stop intersectSegSegTest returning True for collinear line pairs
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2026-03-12 13:37:56 +00:00 |
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justin
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db24b0ffa6
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Use circles instead of points for zome wall zones
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2026-02-03 13:48:15 +00:00 |
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justin
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2c978b4de1
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Move towards resolving picture rendering bug
The bug concerns a mutable vector storing the amount of data that has
been poked.
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2026-01-01 23:44:18 +00:00 |
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justin
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2fbaa47c0b
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First commit on new machine, some hlinting
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2025-12-21 18:43:52 +00:00 |
|
justin
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189c3da84f
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Zoom in when spawning
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2025-12-06 00:04:00 +00:00 |
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justin
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6f3632d495
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Cleanup
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2025-11-09 15:41:19 +00:00 |
|
justin
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5a40eac4e2
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Move wall destruction
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2025-11-09 14:37:45 +00:00 |
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justin
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c676005219
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Cleanup
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2025-10-27 00:09:11 +00:00 |
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justin
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aa82519e05
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Fix bugs in zones near segments
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2025-10-27 00:03:57 +00:00 |
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justin
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c55c3e874d
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Hack solution to path graph space leak: evaluate all edge obstacles
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2025-10-26 11:38:22 +00:00 |
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justin
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61910785c4
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Cleanup door mounts, noticed space leak when no debug-display paths
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2025-10-25 22:49:37 +01:00 |
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justin
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fc7c4d6468
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Start to make wall flags/pathing interaction more sensible
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2025-10-23 11:35:24 +01:00 |
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justin
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1918fc8c56
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Comment out FGL
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2025-10-21 15:43:23 +01:00 |
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justin
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6742241e5d
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Continue to work on pathfinding
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2025-10-21 15:35:37 +01:00 |
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justin
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0b997579ad
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Initial replacement of FGL with incidence representation, use A*
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2025-10-21 11:47:49 +01:00 |
|
justin
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0481f6e6f2
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Cleanup
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2025-10-16 23:04:17 +01:00 |
|
justin
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3bfe6f5dfd
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Fix reversed impulse pathfinding bug
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2025-10-16 12:07:10 +01:00 |
|
justin
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df85624a49
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Allow more debug interaction
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2025-10-16 10:45:37 +01:00 |
|
justin
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cadaf00797
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Tweak debug display
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2025-10-14 10:14:30 +01:00 |
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justin
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3d602b4f57
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Commit before working on debugging
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2025-10-13 23:43:29 +01:00 |
|
justin
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6b5090e697
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Start work on pathfinding
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2025-10-13 06:30:55 +01:00 |
|
justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
|
justin
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43db5a2ebc
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Commit before attempting to allow for non-convex chasm shapes
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2025-10-05 15:06:19 +01:00 |
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justin
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23f61081cf
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Remove external corpses, handle them as creatures
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2025-09-25 09:31:58 +01:00 |
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justin
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81d6727d8e
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Simplify analyser machines somewhat
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2025-09-16 21:41:26 +01:00 |
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justin
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85591424fd
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Add debug test
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2025-09-01 17:27:58 +01:00 |
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justin
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01228ed2f1
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Unify debug pictures
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2025-09-01 17:22:16 +01:00 |
|
justin
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1ebdbdd8ae
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Cleanup
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2025-08-26 18:51:14 +01:00 |
|
justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
|
justin
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366b998989
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Cleanup
|
2025-06-24 08:48:08 +01:00 |
|
justin
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a73db304d0
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Record aim position in LWorld
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2025-06-03 09:34:18 +01:00 |
|
justin
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511e765e3a
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Allow grenades to stick to creatures
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2025-01-01 17:44:00 +00:00 |
|
justin
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2e67924339
|
Lint
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2024-12-28 10:12:01 +00:00 |
|
justin
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04a83ed031
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Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
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2024-12-25 00:10:26 +00:00 |
|
justin
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13339c9a12
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Tweak mouse over display
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2024-11-19 12:51:50 +00:00 |
|
justin
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65f05b93f8
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Cleanup compiler warnings
|
2024-10-22 10:48:44 +01:00 |
|
justin
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f2183e9954
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Cleanup
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2023-05-20 15:06:05 +01:00 |
|
justin
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cd42e29012
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Work on cursor for lists
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2023-05-10 01:44:42 +01:00 |
|
justin
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93519345de
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Attempt to globally translate drawn lists
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2023-05-09 00:58:03 +01:00 |
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justin
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865706df3b
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List rendering work
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2023-05-05 10:22:46 +01:00 |
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justin
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08e71e5451
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Add more debug info for selected creatures
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2023-04-30 13:55:54 +01:00 |
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justin
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9972e0fdea
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Work on debugging
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2023-04-27 11:35:48 +01:00 |
|
justin
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734d74af52
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Tweak pause camera movement
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2023-04-25 10:23:43 +01:00 |
|
justin
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5b5ed519dd
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Start to create debug datatypes
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2023-03-29 11:35:39 +01:00 |
|
justin
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2c13f52ce8
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(broken) commit
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2023-03-27 10:25:21 +01:00 |
|
justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
|
justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
|
2022-10-29 22:33:10 +01:00 |
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