justin
650854d13e
Remove shrink gun
2024-10-06 22:09:55 +01:00
justin
9860a88c0c
Make lasGun have multiple functions when attached differently
2024-10-06 11:19:19 +01:00
justin
3b54f00cc7
Move towards using item structural function when using items
2024-10-05 20:53:50 +01:00
justin
127d85e7ce
Cleanup constructors FooUse -> UseFoo
2024-10-03 20:39:41 +01:00
justin
1953fb2d0c
Cleanup, fix broken records in LeftUse
2024-10-03 10:34:17 +01:00
justin
91bf1bc62a
Cleanup UseEquip constructor
2024-10-03 10:15:17 +01:00
justin
f90bbc1cd0
Work on AttachUse -> UseAttach
2024-10-01 14:21:40 +01:00
justin
6438da0037
Commit AFTER playing around with poking/vector sizing a little
2024-10-01 12:32:23 +01:00
justin
dc44d20baf
Cleanup
2024-10-01 01:50:15 +01:00
justin
752b568a86
Work on orienting and drawing attachments
2024-09-30 23:02:22 +01:00
justin
53e959e6cc
Cleanup
2024-09-30 14:21:19 +01:00
justin
0701c4043e
Remove (by commenting out) module item-type system
2024-09-30 11:42:10 +01:00
justin
4545caa7e6
Implement bullet trajectories using attachable items
2024-09-29 21:51:14 +01:00
justin
88c3e02459
Implement targeting launcher shells using separate item
2024-09-29 16:24:26 +01:00
justin
6c3d0d5def
Cleanup
2024-09-27 21:55:17 +01:00
justin
fb6fcff61c
Cleanup
2024-09-26 16:32:07 +01:00
justin
772886c8c6
Allow for more complex item composition
2024-09-26 00:00:46 +01:00
justin
25cec10313
Flatten values in creature manipulation data types
2024-09-24 21:50:21 +01:00
justin
4f6431968c
Improve item location code
2024-09-22 14:29:02 +01:00
justin
236f7c7750
Commit before tweaking item id/locations
2024-09-22 13:58:00 +01:00
justin
efd3e17cbf
Cleanup, think about removing creature "hammer"
2024-09-22 10:47:47 +01:00
justin
31b5db6e9e
Distinguish between selected item and root-selected item
2024-09-21 21:59:53 +01:00
justin
6f372109d9
Start unifying heldUse and heldMods
2024-09-15 10:54:24 +01:00
justin
cde7bc9aef
Move towards working implementation of attachment tree ammo
2024-09-14 10:44:35 +01:00
justin
db4a6a10de
Only display combinations for first items in list
2024-09-08 21:00:16 +01:00
justin
1006bb5529
Continue reload removal
2024-09-08 10:33:16 +01:00
justin
e03c8dd830
Partial removal of reloading
2024-09-08 10:21:35 +01:00
justin
581d2494dc
Commit before removing reloading
...
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin
32cb2b2e80
Make launcherX use multiple ammo sources
2024-06-28 22:40:24 +01:00
justin
009a6cd30f
Pass ammo magazine items to held item use chain
2024-06-25 15:50:22 +01:00
justin
8e127f0603
Make ammo magazines into own item type
2024-06-22 12:03:32 +01:00
justin
0a1b0386b9
Remove internal ammo
2024-06-21 12:48:41 +01:00
justin
9ee925f13a
Commit on returning to work
2023-09-21 09:17:49 +01:00
justin
10c9e2261f
Held item rclick use, tweak reload on lclick
2023-05-28 10:17:32 +01:00
justin
17c79e7cee
Cleanup and fix selection section cursor position bug
2023-05-19 19:29:37 +01:00
justin
2f0bb5115b
Commit before implementing positional inventory
2023-05-18 09:52:46 +01:00
justin
7df81559d9
Work towards adding external ammo sources
2023-05-17 11:01:52 +01:00
justin
a67e8667bc
Simplify right button options
2023-05-15 11:06:13 +01:00
justin
0735b46266
Stop equip after combining
2023-05-15 06:46:09 +01:00
justin
03c3d34ea1
Attempt to simplify text positioning
2023-05-05 02:37:18 +01:00
justin
031af611cd
Cleanup, stop assigning hotkeys to unequipped items
2023-05-05 01:59:40 +01:00
justin
aeefbd4c40
Start move towards using assignable hotkeys for active equipment
2023-05-03 22:37:57 +01:00
justin
5b1212e4f6
Count mouse button press time up from 0
2023-04-27 11:39:42 +01:00
justin
73e742e1a2
Implement floating camera
2023-03-26 16:44:19 +01:00
justin
d989acd6f2
Allow shadow fidelity option, fix bug in rendering box shadows
2023-03-25 17:22:58 +00:00
justin
cdc4a84d4b
Commit before attempting to split ItemUse into prism + lenses
2023-03-25 10:10:47 +00:00
justin
fc0fd5fa37
Introduce idea of world event flags
2023-02-23 11:46:45 +00:00
justin
4afc216b25
Continue inventory tweak
2023-02-16 17:07:59 +00:00
justin
934dd64704
Work on inventory management
2023-02-16 16:12:03 +00:00
justin
24825728f5
Unify inventory sections further (slow?)
2023-02-11 13:10:10 +00:00