Commit Graph

279 Commits

Author SHA1 Message Date
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin 23f61081cf Remove external corpses, handle them as creatures 2025-09-25 09:31:58 +01:00
justin 06d50ac752 Make equipment indices point to item indices 2025-08-26 23:57:02 +01:00
justin ee884899ef Make game auto-start (no splash menu) 2025-08-25 10:41:26 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin d776c91cfd Fix more item bugs 2025-08-24 23:50:16 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin ff3699e6cb First implementation of pulse lasers 2025-07-23 23:22:26 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin 4f0dc64e72 Hack together general held item orientation 2025-06-27 21:29:57 +01:00
justin 7830b0e2c1 Work on machine pistol 2025-06-26 01:09:09 +01:00
justin 4e008366f4 Work on damage sounds 2025-06-22 16:00:53 +01:00
justin 02498e5abb Cleanup barrels 2025-06-14 23:08:11 +01:00
justin 5286485d62 Separate incendiary ebs and flamelets 2025-06-09 11:41:11 +01:00
justin 70c78824f3 Cleanup, redo damage direction 2025-06-08 20:40:58 +01:00
justin 5b1e4fba4e Fix bug in flame wall damages, cleanup 2025-06-08 14:16:59 +01:00
justin 81a7dcd962 Refactor damages 2025-06-07 14:26:00 +01:00
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin 4b326433ab Remove equipment records 2025-06-05 15:54:33 +01:00
justin b2a971d8c3 Move towards moving muzzles out of records 2025-06-05 08:16:20 +01:00
justin ef751cbd21 Implement/improve null/un/binary logic gates 2025-01-08 18:13:20 +00:00
justin 21b7b863c7 Implement copier, an item that copies the value displayed by other items 2025-01-08 14:29:25 +00:00
justin 386d6f47b0 Mapper, ARHUD, radar sweeps update. Add dropper items 2025-01-03 10:43:06 +00:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin 08685909be Implement introspection items 2025-01-01 15:20:46 +00:00
justin 1e7dcbfded Commit before making hotkeys attach to item ids, not inv ids 2024-12-31 00:34:47 +00:00
justin 87f068f01a Add gimbal and gyroscope, allowing more fine tuned projectile control 2024-12-30 11:41:20 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 53c981718c Start allowing for more granular control of remote projectiles, cleanup 2024-12-26 10:16:18 +00:00
justin ae557f3fd4 Add remote detonator, stop remote screen attaching to nonlauncher ammo 2024-12-25 21:52:09 +00:00
justin 81fd2131e0 Implement modules changing shell payloads 2024-12-24 21:13:58 +00:00
justin dc96424de9 Comment out bullet ammo targeting modules 2024-12-24 14:04:18 +00:00
justin fb1553bf3c Tweak "magnets" that affect bullet movement 2024-12-24 10:48:28 +00:00
justin 90ec2a3738 Allow a spring and hardware to make weapons automatic 2024-12-23 16:29:10 +00:00
justin a4e1fcf384 Add alteRifle 2024-12-23 10:53:35 +00:00
justin 34c7186aa1 Tweak flares 2024-12-23 10:28:46 +00:00
justin e56a467111 Add muzzle flash to bangCone 2024-12-22 23:54:06 +00:00
justin e35e056fcb Remove CreatureTargeting, start making shapes for crafts 2024-12-21 12:08:45 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin e9006addd0 Cleanup 2024-12-20 18:14:27 +00:00
justin d9aaa8cc05 Allow for item use when not root 2024-12-20 16:07:58 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin db8e26b99d Commit before rethinking item ammo containers 2024-12-18 19:20:37 +00:00
justin 86d884ba01 Cleanup 2024-12-18 15:50:22 +00:00
justin c4e8046332 Improve click detectors
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00