justin
|
2fd2929bdf
|
Add files
|
2021-11-28 11:45:53 +00:00 |
|
justin
|
08fa84c1fd
|
Cleanup and reorganise
|
2021-10-31 19:46:32 +00:00 |
|
justin
|
1f8b4b8565
|
Unify save states
|
2021-10-19 14:20:56 +01:00 |
|
justin
|
b27c174d93
|
Refactor control list display
|
2021-09-13 01:39:53 +01:00 |
|
justin
|
d11d19c9e8
|
Fix reloading of start of level
|
2021-09-13 00:34:14 +01:00 |
|
justin
|
49274064a0
|
Add quicksave
|
2021-09-13 00:17:45 +01:00 |
|
justin
|
215a3dda36
|
Cleanup creature picture
|
2021-09-04 14:53:05 +01:00 |
|
justin
|
92c897e6a2
|
Fix switch bug
|
2021-08-17 19:15:33 +02:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
c67feb485f
|
Complete stritifying points
|
2021-07-30 01:36:48 +02:00 |
|
justin
|
9df19a9e85
|
Allow tweaking z buffer when rendering polygon, improve explosion render
|
2021-07-03 23:56:01 +02:00 |
|
justin
|
06f22a3ea5
|
Add line shadow shader
|
2021-06-26 22:20:41 +02:00 |
|
justin
|
346c426b43
|
Refactor, add bullet modules and weapon effect modifiers
|
2021-05-27 02:50:33 +02:00 |
|
justin
|
0187ae6001
|
Refactor inventory management, add tweak, combine and inspect modes
|
2021-05-26 17:25:46 +02:00 |
|
justin
|
d4a15a2416
|
Refactor creature draw, pass World to function
|
2021-05-25 21:44:25 +02:00 |
|
justin
|
d5fed6c987
|
Rehome launcher
|
2021-05-25 18:03:35 +02:00 |
|
justin
|
cda035b1d1
|
refactor: pass creature to weapon use function, as opposed to just id
|
2021-05-23 22:07:46 +02:00 |
|
justin
|
b337fbdab9
|
Add basic prompt
|
2021-05-23 16:24:11 +02:00 |
|
justin
|
114335fdbe
|
Refactor creature ai
|
2021-05-20 21:25:42 +02:00 |
|
justin
|
4463dc7716
|
Refactor bullet particles
|
2021-05-19 13:46:19 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
d7fcdbf550
|
Delete cruft, add Reader monad to some internal ai
|
2021-05-16 21:42:11 +02:00 |
|
justin
|
1aa59cc205
|
AI refactor
|
2021-05-07 16:50:59 +02:00 |
|
justin
|
f0e5095b5f
|
Refactor
|
2021-05-04 18:11:59 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
1b4eac2da7
|
Rename shaders, remove a dependency on Dodge.Data
|
2021-04-28 13:32:50 +02:00 |
|
justin
|
6d229f8de2
|
Add no weapon start
|
2021-04-27 19:26:35 +02:00 |
|
justin
|
30736997c3
|
Allow for different item drops on creature death
|
2021-04-25 02:16:31 +02:00 |
|
justin
|
fdac382c61
|
Tweak switch doors
|
2021-04-22 17:10:53 +02:00 |
|
justin
|
7c0fbe0ce2
|
Space zooms to position on carte
|
2021-04-20 20:11:15 +02:00 |
|
justin
|
ec7e304b75
|
Add first compo
|
2021-04-14 12:00:12 +02:00 |
|
justin
|
f1214c0584
|
Improve configuration handling
|
2021-04-08 02:48:25 +02:00 |
|
justin
|
ddb1171e2e
|
Refactor menu
|
2021-04-08 00:44:02 +02:00 |
|
justin
|
294f2509d0
|
Refactor event handling. Allow mouse movement in menus
|
2021-04-07 21:59:44 +02:00 |
|
Ross
|
5e885b879b
|
start debug mode
|
2021-03-30 22:43:40 +01:00 |
|
Ross
|
c722b6f38f
|
Merge branch 'master' into testing
|
2021-03-29 10:59:10 +01:00 |
|
Ross
|
8de5cfcb18
|
debug mode
|
2021-03-29 08:02:55 +01:00 |
|
justin
|
1c11d82878
|
Fix---at least partially---level generation bug
|
2021-03-28 18:51:39 +02:00 |
|
justin
|
326c624210
|
Merge branch 'testing', resolved conflicts
|
2021-03-27 20:45:36 +01:00 |
|
Ross
|
fb17502781
|
Allow modifiable speed changes
|
2021-03-27 11:26:27 +00:00 |
|
justin
|
32376022cc
|
Move config local to Dodge
|
2021-03-27 00:34:14 +01:00 |
|
Ross
|
5620e45e0a
|
rebase keyconfig changes
|
2021-03-26 18:12:31 +00:00 |
|
justin
|
b46adf9898
|
Refactor map, add location arrows
|
2021-03-26 03:13:18 +01:00 |
|
justin
|
d0986d0922
|
Refactor event code
|
2021-03-25 14:23:45 +01:00 |
|