justin
|
38e8f91346
|
Remove Machine Pistol update when fail firing
|
2025-08-10 19:17:38 +01:00 |
|
justin
|
71c269667d
|
Cleanup item muzzle loading/usage
Have introduced quite a few unsafe functions
|
2025-08-10 09:05:23 +01:00 |
|
justin
|
aa412f1911
|
Allow for no-ammo muzzles
|
2025-08-10 08:09:03 +01:00 |
|
justin
|
9d973b2570
|
Cleanup
|
2025-08-09 10:09:20 +01:00 |
|
justin
|
7f9d837bf0
|
Add quaternions to body positions
|
2025-08-09 10:07:55 +01:00 |
|
justin
|
1063a2314d
|
Start simplifying creature body parts/attachment positioning
|
2025-08-09 09:47:05 +01:00 |
|
justin
|
9fb7440776
|
Tweak creature update
|
2025-08-06 13:10:37 +01:00 |
|
justin
|
af5bdf59b9
|
Pitted creatures lose all items
|
2025-08-05 21:47:32 +01:00 |
|
justin
|
f69956750a
|
Work on what happens when creatures fall down chasms
|
2025-08-05 21:39:44 +01:00 |
|
justin
|
df443744db
|
Use stencil test to not draw floors where there are chasms
|
2025-08-05 19:57:49 +01:00 |
|
justin
|
83124703c5
|
Tweak explosion flamelets
|
2025-08-05 09:38:04 +01:00 |
|
justin
|
d64e785818
|
Tweak cloud zvel
|
2025-08-05 09:23:45 +01:00 |
|
justin
|
b433c1de43
|
Simplify projectile wall bounce
|
2025-08-05 09:15:10 +01:00 |
|
justin
|
298238d594
|
Simplify flamelet balls
|
2025-08-05 08:47:47 +01:00 |
|
justin
|
22dafda9bd
|
Add z levels to shockwaves
|
2025-08-05 08:30:57 +01:00 |
|
justin
|
09428f2707
|
Add z level to energy balls
|
2025-08-04 22:49:36 +01:00 |
|
justin
|
bde0fa2a5c
|
Cleanup, move towards explosions at different z positions
|
2025-08-04 22:13:45 +01:00 |
|
justin
|
7714e2e298
|
Make projectile use 3d position/velocity records
|
2025-08-04 12:15:42 +01:00 |
|
justin
|
80d6133fd6
|
Continue work on projectiles
|
2025-08-04 11:54:07 +01:00 |
|
justin
|
a68013b934
|
Partially implement grenades down chasms
|
2025-08-04 09:39:04 +01:00 |
|
justin
|
2a93b7f733
|
Start implementing wider grenade movement
|
2025-08-03 23:23:55 +01:00 |
|
justin
|
ea2e67c9ab
|
Remove list of projectile updates
|
2025-08-03 14:05:34 +01:00 |
|
justin
|
c3b2bb30f5
|
Start simplifying projectile update
|
2025-08-03 13:46:20 +01:00 |
|
justin
|
5f158cc87a
|
Cleanup
|
2025-08-02 22:53:39 +01:00 |
|
justin
|
ae24720762
|
Allow chunk debris to fall down chasms
|
2025-08-02 22:49:10 +01:00 |
|
justin
|
5722ca8204
|
Work on bouncing debris
|
2025-08-02 22:14:25 +01:00 |
|
justin
|
eeb7c8ac88
|
Work on gibs and chasms
|
2025-08-01 09:39:13 +01:00 |
|
justin
|
7110ddb7a6
|
Add sound queue when on chasm edge
|
2025-07-30 14:01:56 +01:00 |
|
justin
|
18770480e7
|
Cleanup
|
2025-07-30 09:20:41 +01:00 |
|
justin
|
210171fbc9
|
Move toward implementing chasms
|
2025-07-30 00:01:07 +01:00 |
|
justin
|
fa377171a4
|
Reinstate HammerTrigger (no weapons use it currently)
|
2025-07-29 10:47:09 +01:00 |
|
justin
|
3ced7e4034
|
Change hammer trigger behaviour to make it easier to repeat fire
|
2025-07-29 10:19:57 +01:00 |
|
justin
|
15077be769
|
Cleanup
|
2025-07-29 10:10:25 +01:00 |
|
justin
|
81f88c32e9
|
Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
|
2025-07-28 23:16:05 +01:00 |
|
justin
|
ea35753744
|
Fix various attachment issues involving pulse laser
|
2025-07-28 18:30:02 +01:00 |
|
justin
|
82678a6afe
|
Allow multiple pulseBalls to be destroyed by one pulse laser shot
|
2025-07-27 17:21:37 +01:00 |
|
justin
|
f1fb0ee768
|
Implement pulse rifle with explodable pulse balls
|
2025-07-27 11:10:30 +01:00 |
|
justin
|
68a4bc7aab
|
Partially refactor ammo extraction, work on pulse rifle
|
2025-07-26 23:17:14 +01:00 |
|
justin
|
190068737d
|
Move towards adding in pulse laser "rifle" (like UT shock rifle)
|
2025-07-25 09:12:04 +01:00 |
|
justin
|
ff3699e6cb
|
First implementation of pulse lasers
|
2025-07-23 23:22:26 +01:00 |
|
justin
|
8b17ec56ad
|
Start adding pulseLasers
|
2025-07-19 22:05:46 +01:00 |
|
justin
|
27ce087e33
|
Cleanup, split itemToBreakLists
|
2025-07-13 22:24:54 +01:00 |
|
justin
|
d861be8acf
|
Cleanup
|
2025-07-13 21:13:31 +01:00 |
|
justin
|
f1d4f530d9
|
Cleanup
|
2025-07-12 22:04:50 +01:00 |
|
justin
|
6df7f657bc
|
Cleanup
|
2025-07-12 22:03:21 +01:00 |
|
justin
|
a054d433b3
|
Cleanup
|
2025-07-12 21:52:12 +01:00 |
|
justin
|
026dbf9d15
|
Cleanup
|
2025-07-12 21:47:08 +01:00 |
|
justin
|
06cf55aa73
|
Hlint pass
|
2025-07-12 21:45:51 +01:00 |
|
justin
|
cab125a1e9
|
Remove ItemLink
|
2025-07-12 21:41:49 +01:00 |
|
justin
|
dc631263da
|
Cleanup, hlints
|
2025-07-12 21:35:35 +01:00 |
|