Commit Graph

61 Commits

Author SHA1 Message Date
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin 7f1b790688 Move AmmoType, going towards no need for Aeson 2025-06-05 13:16:57 +01:00
justin 5b978d9f1c Make examine inventory controlled by item, perhaps still buggy 2025-01-01 21:14:38 +00:00
justin 86aba6d115 Improve sticky grenades 2025-01-01 18:03:29 +00:00
justin ef7aee82e5 Allow grenades to bounce 2024-12-29 00:33:55 +00:00
justin ad7be9152a Cleanup projectile update 2024-12-28 22:07:05 +00:00
justin 30be7b0983 Continue projectile udpate refactor 2024-12-28 21:58:45 +00:00
justin 2fdc6ae557 Start making projectile update function rather than folded list 2024-12-28 21:31:33 +00:00
justin 39a76f758a Remove unnecessary projectile code 2024-12-28 10:20:17 +00:00
justin 2abb70334f Tweak rockets, smoke 2024-12-28 10:08:14 +00:00
justin ed5c5d7b8a Refactor projectiles, fix shell drawing 2024-12-27 23:27:53 +00:00
justin 233fe5995c Refactor shells 2024-12-27 23:04:59 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 53c981718c Start allowing for more granular control of remote projectiles, cleanup 2024-12-26 10:16:18 +00:00
justin 84821a1531 Randomise volleygun muzzle order 2024-12-21 19:10:34 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 82c53fc8e3 Continue inventory refactor 2024-11-24 22:08:36 +00:00
justin 9b3518e4eb Correctly update root status of item in _ilIsRoot 2024-11-05 18:25:30 +00:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 7d72fa3c5d Add newtype for item id int 2024-09-28 23:34:32 +01:00
justin d1690ed3ac Cleanup 2024-09-27 23:10:01 +01:00
justin 21e49ddefc Unify launcher projectiles 2024-09-27 13:55:34 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin fe00af0e73 Extend inv item location information to include "attached" items 2024-09-24 21:26:26 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin bb18831393 Continue weapon refactor, gas combinations 2024-09-19 09:49:56 +01:00
justin 338d9e8422 Auto create tree structure for held item ammo, add derive instances 2024-09-13 17:34:29 +01:00
justin 1006bb5529 Continue reload removal 2024-09-08 10:33:16 +01:00
justin e03c8dd830 Partial removal of reloading 2024-09-08 10:21:35 +01:00
justin 581d2494dc Commit before removing reloading
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin c723d1b1e1 Move around ammo source checks 2024-06-22 16:23:34 +01:00
justin 25cecb8ea6 Move shells to external magazines 2024-06-22 15:36:58 +01:00
justin a9ac974a2c Move bullet modifications from weapons to magazines 2024-06-22 10:40:11 +01:00
justin 944b40cb56 Remove old ammo code, add magazines to some test loadouts 2024-06-21 23:24:26 +01:00
justin 2f0bb5115b Commit before implementing positional inventory 2023-05-18 09:52:46 +01:00
justin 7df81559d9 Work towards adding external ammo sources 2023-05-17 11:01:52 +01:00
justin 031af611cd Cleanup, stop assigning hotkeys to unequipped items 2023-05-05 01:59:40 +01:00
justin aeefbd4c40 Start move towards using assignable hotkeys for active equipment 2023-05-03 22:37:57 +01:00
justin a38c77335c Shuffle regexes 2023-02-20 12:16:46 +00:00
justin c0ef36426a Implement filter on nearby objects 2023-02-17 11:19:07 +00:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin 5f7d662454 Partial inventory display update 2023-01-27 22:47:45 +00:00
justin f8d9b54586 Tweak scrolling, move onto reloading 2023-01-07 23:50:54 +00:00
justin 612ee85579 Move towards allowing equipable targeting items 2023-01-06 11:01:32 +00:00
justin 0dc9a09723 Fix rb scrolling 2022-12-31 22:29:12 +00:00
justin 29d6307076 Tweak rewind gun 2022-12-30 11:43:29 +00:00