Commit Graph

49 Commits

Author SHA1 Message Date
justin 595cb6e9a8 Remove glTexImage 2021-07-18 21:31:50 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin 06f22a3ea5 Add line shadow shader 2021-06-26 22:20:41 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 346c426b43 Refactor, add bullet modules and weapon effect modifiers 2021-05-27 02:50:33 +02:00
justin 0187ae6001 Refactor inventory management, add tweak, combine and inspect modes 2021-05-26 17:25:46 +02:00
justin d4a15a2416 Refactor creature draw, pass World to function 2021-05-25 21:44:25 +02:00
justin d5fed6c987 Rehome launcher 2021-05-25 18:03:35 +02:00
justin cda035b1d1 refactor: pass creature to weapon use function, as opposed to just id 2021-05-23 22:07:46 +02:00
justin b337fbdab9 Add basic prompt 2021-05-23 16:24:11 +02:00
justin 9c2bcbec10 Add IntMapHelper, locate wall cutting bug 2021-05-22 15:14:21 +02:00
justin 114335fdbe Refactor creature ai 2021-05-20 21:25:42 +02:00
justin 4463dc7716 Refactor bullet particles 2021-05-19 13:46:19 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 1aa59cc205 AI refactor 2021-05-07 16:50:59 +02:00
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin 6e6757499c Refactoring, add screen when generating level 2021-05-03 14:44:27 +02:00
justin 9cdd3a9629 Fix some menu bugs 2021-05-01 19:31:10 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 750a67ea6e Implement different shadow resolutions 2021-04-28 23:16:42 +02:00
justin 8cb177a21c Implement low res shadows 2021-04-28 20:50:53 +02:00
justin 5a8555d5a0 Add graphics menu options 2021-04-28 14:10:47 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00
justin fdac382c61 Tweak switch doors 2021-04-22 17:10:53 +02:00
justin 60b2327909 Fix new game resize bug 2021-04-22 10:11:26 +02:00
justin 7c0fbe0ce2 Space zooms to position on carte 2021-04-20 20:11:15 +02:00
justin 38d67520cc Add tree structure generation 2021-04-15 21:35:03 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin c42c5069ea Apply all world side effects using list 2021-04-09 00:47:41 +02:00
justin 7969c3f9e8 Put controls on separate menu screen 2021-04-08 12:34:10 +02:00
justin ea0dfbe1df Add (persistent) volume control 2021-04-08 11:06:02 +02:00
justin f1214c0584 Improve configuration handling 2021-04-08 02:48:25 +02:00
justin ddb1171e2e Refactor menu 2021-04-08 00:44:02 +02:00
justin 294f2509d0 Refactor event handling. Allow mouse movement in menus 2021-04-07 21:59:44 +02:00
Ross 5e885b879b start debug mode 2021-03-30 22:43:40 +01:00
Ross c722b6f38f Merge branch 'master' into testing 2021-03-29 10:59:10 +01:00
Ross 8de5cfcb18 debug mode 2021-03-29 08:02:55 +01:00
justin 1c11d82878 Fix---at least partially---level generation bug 2021-03-28 18:51:39 +02:00
justin 326c624210 Merge branch 'testing', resolved conflicts 2021-03-27 20:45:36 +01:00
Ross fb17502781 Allow modifiable speed changes 2021-03-27 11:26:27 +00:00
justin 32376022cc Move config local to Dodge 2021-03-27 00:34:14 +01:00
Ross 5620e45e0a rebase keyconfig changes 2021-03-26 18:12:31 +00:00
justin b46adf9898 Refactor map, add location arrows 2021-03-26 03:13:18 +01:00
justin d0986d0922 Refactor event code 2021-03-25 14:23:45 +01:00