justin
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5b1e4fba4e
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Fix bug in flame wall damages, cleanup
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2025-06-08 14:16:59 +01:00 |
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justin
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81a7dcd962
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Refactor damages
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2025-06-07 14:26:00 +01:00 |
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justin
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a73db304d0
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Record aim position in LWorld
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2025-06-03 09:34:18 +01:00 |
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justin
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e8fe4c2d72
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Start implementing sticky grenades
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2025-01-01 17:03:10 +00:00 |
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justin
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1507b8d3ed
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Tweak explosions
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2024-12-27 23:44:39 +00:00 |
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justin
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5c749bff63
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Work on rocket/grenade launcher
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2024-12-27 21:46:46 +00:00 |
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justin
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81fd2131e0
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Implement modules changing shell payloads
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2024-12-24 21:13:58 +00:00 |
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justin
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e82ef26b3e
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Tweak explosions
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2024-12-24 15:25:39 +00:00 |
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justin
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957f233629
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Simplify energyBalls (no z component)
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2024-12-24 15:05:36 +00:00 |
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justin
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c4b9142d0f
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Tweak explosions
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2024-12-24 14:54:32 +00:00 |
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justin
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029c61efc8
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Cleanup
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2024-11-26 13:19:03 +00:00 |
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justin
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cc302a6846
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Remove temporary light sources as separate entity
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2024-11-26 13:12:55 +00:00 |
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justin
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9e3d8ae6b0
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Cleanup
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2024-10-22 11:22:38 +01:00 |
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justin
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e2330618f2
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Update stack lts
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2024-10-22 10:07:13 +01:00 |
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justin
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075429088b
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Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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2024-10-04 00:59:08 +01:00 |
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justin
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5f9fb183a9
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Implement remote screen for launcher projectiles
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2024-09-27 10:39:21 +01:00 |
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justin
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4b35a683af
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Tweak muzzle flare
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2023-05-28 11:14:05 +01:00 |
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justin
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08e71e5451
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Add more debug info for selected creatures
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2023-04-30 13:55:54 +01:00 |
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justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
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justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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5769477ad4
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Refactor shader types
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2023-03-22 14:08:07 +00:00 |
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justin
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c0579fae00
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Stop overwriting depth buffer when combining cloud positions
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2023-03-21 16:42:58 +00:00 |
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justin
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ba240723f3
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Use immutable storage for fullscreen vbo
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2023-03-21 12:47:02 +00:00 |
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justin
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7d0bb7f229
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Tweak clouds
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2023-03-20 18:24:07 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
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justin
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afaef480db
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Minor tweaking, argument refining
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2022-10-29 12:20:19 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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86a9ab7582
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Commit mid add time scroll
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2022-10-24 10:44:23 +01:00 |
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justin
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947752b8d5
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Excise streaming
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2022-08-22 11:23:19 +01:00 |
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justin
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c35dbf1ba8
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Remove more (dead) Streaming code
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2022-08-21 22:03:15 +01:00 |
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justin
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82db86f55f
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Fix bugs in zoning
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2022-07-30 14:21:13 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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2c1bc67a51
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Cleanup
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2022-07-24 13:53:35 +01:00 |
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justin
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5a2f529182
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Cleanup
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2022-07-24 00:23:03 +01:00 |
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justin
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5b9e9968f3
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Reify shockwaves
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2022-07-24 00:20:28 +01:00 |
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justin
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f0f9751afe
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Hlint cleanup
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2022-07-23 19:17:03 +01:00 |
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justin
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9d92cbfb9e
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Reify cloud drawing, move gust data
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2022-07-23 19:09:54 +01:00 |
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justin
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2892bb25f0
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Cleanup
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2022-07-23 12:38:17 +01:00 |
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justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
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justin
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39f4555697
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Refactor creature zoning
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2022-07-22 17:53:08 +01:00 |
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justin
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aabd8a2cb8
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Refactor light sources
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2022-07-21 16:21:35 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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8ee4d2e0f2
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Cleanup
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2022-07-19 14:26:10 +01:00 |
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justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
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justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
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justin
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ce3154d311
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Continue bullet refactor
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2022-07-17 23:02:07 +01:00 |
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justin
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bf023a61ce
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Add bullet damages field, move bullet data into own file
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2022-07-17 21:45:26 +01:00 |
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justin
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11732358ed
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Split out more data files
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2022-07-16 17:32:11 +01:00 |
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