justin
|
6bcf03b30d
|
Work on weapon positioning, analyser terminal positioning
|
2026-03-31 13:16:24 +01:00 |
|
justin
|
80ef7ec909
|
Beamsplitter attachment for lasers
|
2026-03-26 15:51:16 +00:00 |
|
justin
|
d1c2870d63
|
Automatically order placements
|
2026-03-17 23:38:14 +00:00 |
|
justin
|
4cacb45252
|
Allow for pump attachment to flamethrower
|
2026-03-17 15:16:24 +00:00 |
|
justin
|
02da762f2f
|
Orient alteRifle ammo
|
2026-01-02 21:14:19 +00:00 |
|
justin
|
c02a1fd212
|
Orient volleygun ammo attachments
|
2026-01-02 20:25:56 +00:00 |
|
justin
|
71f56c0638
|
Allow for creature death sounds
|
2026-01-02 15:06:02 +00:00 |
|
justin
|
f9f4fc02ea
|
Cleanup
|
2025-11-21 11:02:37 +00:00 |
|
justin
|
042bd6bc01
|
Replace glDrawBuffers with glNamedFramebufferDrawBuffers
|
2025-10-28 13:34:11 +00:00 |
|
justin
|
49fb982877
|
Refactor crPos to be a V3
|
2025-10-10 13:47:31 +01:00 |
|
justin
|
43db5a2ebc
|
Commit before attempting to allow for non-convex chasm shapes
|
2025-10-05 15:06:19 +01:00 |
|
justin
|
23f61081cf
|
Remove external corpses, handle them as creatures
|
2025-09-25 09:31:58 +01:00 |
|
justin
|
06d50ac752
|
Make equipment indices point to item indices
|
2025-08-26 23:57:02 +01:00 |
|
justin
|
ee884899ef
|
Make game auto-start (no splash menu)
|
2025-08-25 10:41:26 +01:00 |
|
justin
|
3f6f1b4019
|
Use NewIntMap InvInt for crInv
|
2025-08-25 10:21:59 +01:00 |
|
justin
|
d776c91cfd
|
Fix more item bugs
|
2025-08-24 23:50:16 +01:00 |
|
justin
|
94f6d5c630
|
Major item refactor, still broken
|
2025-08-24 19:34:09 +01:00 |
|
justin
|
68a4bc7aab
|
Partially refactor ammo extraction, work on pulse rifle
|
2025-07-26 23:17:14 +01:00 |
|
justin
|
ff3699e6cb
|
First implementation of pulse lasers
|
2025-07-23 23:22:26 +01:00 |
|
justin
|
8b17ec56ad
|
Start adding pulseLasers
|
2025-07-19 22:05:46 +01:00 |
|
justin
|
4f0dc64e72
|
Hack together general held item orientation
|
2025-06-27 21:29:57 +01:00 |
|
justin
|
7830b0e2c1
|
Work on machine pistol
|
2025-06-26 01:09:09 +01:00 |
|
justin
|
4e008366f4
|
Work on damage sounds
|
2025-06-22 16:00:53 +01:00 |
|
justin
|
02498e5abb
|
Cleanup barrels
|
2025-06-14 23:08:11 +01:00 |
|
justin
|
5286485d62
|
Separate incendiary ebs and flamelets
|
2025-06-09 11:41:11 +01:00 |
|
justin
|
70c78824f3
|
Cleanup, redo damage direction
|
2025-06-08 20:40:58 +01:00 |
|
justin
|
5b1e4fba4e
|
Fix bug in flame wall damages, cleanup
|
2025-06-08 14:16:59 +01:00 |
|
justin
|
81a7dcd962
|
Refactor damages
|
2025-06-07 14:26:00 +01:00 |
|
justin
|
7292bc9012
|
Remove creature move type record
|
2025-06-06 15:32:19 +01:00 |
|
justin
|
0f55257bff
|
Remove creature records
|
2025-06-06 13:36:18 +01:00 |
|
justin
|
4ae7c6ebd6
|
Start moving creature properties out of records
|
2025-06-06 08:46:27 +01:00 |
|
justin
|
4b326433ab
|
Remove equipment records
|
2025-06-05 15:54:33 +01:00 |
|
justin
|
b2a971d8c3
|
Move towards moving muzzles out of records
|
2025-06-05 08:16:20 +01:00 |
|
justin
|
ef751cbd21
|
Implement/improve null/un/binary logic gates
|
2025-01-08 18:13:20 +00:00 |
|
justin
|
21b7b863c7
|
Implement copier, an item that copies the value displayed by other items
|
2025-01-08 14:29:25 +00:00 |
|
justin
|
386d6f47b0
|
Mapper, ARHUD, radar sweeps update. Add dropper items
|
2025-01-03 10:43:06 +00:00 |
|
justin
|
e8fe4c2d72
|
Start implementing sticky grenades
|
2025-01-01 17:03:10 +00:00 |
|
justin
|
08685909be
|
Implement introspection items
|
2025-01-01 15:20:46 +00:00 |
|
justin
|
1e7dcbfded
|
Commit before making hotkeys attach to item ids, not inv ids
|
2024-12-31 00:34:47 +00:00 |
|
justin
|
87f068f01a
|
Add gimbal and gyroscope, allowing more fine tuned projectile control
|
2024-12-30 11:41:20 +00:00 |
|
justin
|
5c749bff63
|
Work on rocket/grenade launcher
|
2024-12-27 21:46:46 +00:00 |
|
justin
|
0ef28c132e
|
Replace buggy circle seg intersection with a simpler test
|
2024-12-26 21:53:18 +00:00 |
|
justin
|
53c981718c
|
Start allowing for more granular control of remote projectiles, cleanup
|
2024-12-26 10:16:18 +00:00 |
|
justin
|
ae557f3fd4
|
Add remote detonator, stop remote screen attaching to nonlauncher ammo
|
2024-12-25 21:52:09 +00:00 |
|
justin
|
81fd2131e0
|
Implement modules changing shell payloads
|
2024-12-24 21:13:58 +00:00 |
|
justin
|
dc96424de9
|
Comment out bullet ammo targeting modules
|
2024-12-24 14:04:18 +00:00 |
|
justin
|
fb1553bf3c
|
Tweak "magnets" that affect bullet movement
|
2024-12-24 10:48:28 +00:00 |
|
justin
|
90ec2a3738
|
Allow a spring and hardware to make weapons automatic
|
2024-12-23 16:29:10 +00:00 |
|
justin
|
a4e1fcf384
|
Add alteRifle
|
2024-12-23 10:53:35 +00:00 |
|
justin
|
34c7186aa1
|
Tweak flares
|
2024-12-23 10:28:46 +00:00 |
|