justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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f6d5d5a201
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Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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justin
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f530952612
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Add indicator light to switch doors
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2021-11-16 12:57:13 +00:00 |
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justin
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92026bf06a
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Implement randomness at the placement datatype level
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2021-11-04 18:13:19 +00:00 |
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justin
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3efdb9e4f8
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Cleanup
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2021-10-31 16:51:54 +00:00 |
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justin
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2c5cdbdc73
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Tweak pillar room
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2021-10-03 17:52:35 +01:00 |
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justin
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b8af2ce9d8
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Commit before placement refactor
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2021-09-28 14:55:22 +01:00 |
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justin
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743c1c878d
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Make buttons have shape, expose multiple bugs
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2021-09-27 12:28:53 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
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justin
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bd8ef3f416
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Mid strictifying
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2021-07-29 23:42:27 +02:00 |
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justin
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9f37ecb204
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Tweak picture layers
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2021-07-21 17:52:38 +02:00 |
|
justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
|
justin
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6d229f8de2
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Add no weapon start
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2021-04-27 19:26:35 +02:00 |
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justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
|
justin
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fdac382c61
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Tweak switch doors
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2021-04-22 17:10:53 +02:00 |
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justin
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baed2716da
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Split trigger door module, improve trigger door shadows
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2021-03-06 14:03:28 +01:00 |
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