Commit Graph

21 Commits

Author SHA1 Message Date
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin f530952612 Add indicator light to switch doors 2021-11-16 12:57:13 +00:00
justin 92026bf06a Implement randomness at the placement datatype level 2021-11-04 18:13:19 +00:00
justin 3efdb9e4f8 Cleanup 2021-10-31 16:51:54 +00:00
justin 2c5cdbdc73 Tweak pillar room 2021-10-03 17:52:35 +01:00
justin b8af2ce9d8 Commit before placement refactor 2021-09-28 14:55:22 +01:00
justin 743c1c878d Make buttons have shape, expose multiple bugs 2021-09-27 12:28:53 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 834464db51 Remove RenderType datatype 2021-07-30 11:53:51 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 9f37ecb204 Tweak picture layers 2021-07-21 17:52:38 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin fdac382c61 Tweak switch doors 2021-04-22 17:10:53 +02:00
justin baed2716da Split trigger door module, improve trigger door shadows 2021-03-06 14:03:28 +01:00