justin
ef7aee82e5
Allow grenades to bounce
2024-12-29 00:33:55 +00:00
justin
ad7be9152a
Cleanup projectile update
2024-12-28 22:07:05 +00:00
justin
30be7b0983
Continue projectile udpate refactor
2024-12-28 21:58:45 +00:00
justin
2fdc6ae557
Start making projectile update function rather than folded list
2024-12-28 21:31:33 +00:00
justin
39a76f758a
Remove unnecessary projectile code
2024-12-28 10:20:17 +00:00
justin
2abb70334f
Tweak rockets, smoke
2024-12-28 10:08:14 +00:00
justin
ed5c5d7b8a
Refactor projectiles, fix shell drawing
2024-12-27 23:27:53 +00:00
justin
233fe5995c
Refactor shells
2024-12-27 23:04:59 +00:00
justin
5c749bff63
Work on rocket/grenade launcher
2024-12-27 21:46:46 +00:00
justin
0ef28c132e
Replace buggy circle seg intersection with a simpler test
2024-12-26 21:53:18 +00:00
justin
53c981718c
Start allowing for more granular control of remote projectiles, cleanup
2024-12-26 10:16:18 +00:00
justin
84821a1531
Randomise volleygun muzzle order
2024-12-21 19:10:34 +00:00
justin
e1989eaa1e
Cleanup
2024-12-19 23:40:04 +00:00
justin
7e0184a54d
Remove _crCamouflage/wrist invisibility on equip/unequip
...
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin
a669632226
Make equipment effects use item locations
...
Move towards removing on/off equipment effects
2024-12-19 11:15:21 +00:00
justin
d0ef2628ce
Start more sensibly separating avatar from ai creatures
2024-12-17 19:55:07 +00:00
justin
82c53fc8e3
Continue inventory refactor
2024-11-24 22:08:36 +00:00
justin
9b3518e4eb
Correctly update root status of item in _ilIsRoot
2024-11-05 18:25:30 +00:00
justin
fc5539cb38
Cleanup
2024-09-30 12:54:31 +01:00
justin
88c3e02459
Implement targeting launcher shells using separate item
2024-09-29 16:24:26 +01:00
justin
7d72fa3c5d
Add newtype for item id int
2024-09-28 23:34:32 +01:00
justin
d1690ed3ac
Cleanup
2024-09-27 23:10:01 +01:00
justin
21e49ddefc
Unify launcher projectiles
2024-09-27 13:55:34 +01:00
justin
5f9fb183a9
Implement remote screen for launcher projectiles
2024-09-27 10:39:21 +01:00
justin
25cec10313
Flatten values in creature manipulation data types
2024-09-24 21:50:21 +01:00
justin
fe00af0e73
Extend inv item location information to include "attached" items
2024-09-24 21:26:26 +01:00
justin
31b5db6e9e
Distinguish between selected item and root-selected item
2024-09-21 21:59:53 +01:00
justin
bb18831393
Continue weapon refactor, gas combinations
2024-09-19 09:49:56 +01:00
justin
338d9e8422
Auto create tree structure for held item ammo, add derive instances
2024-09-13 17:34:29 +01:00
justin
1006bb5529
Continue reload removal
2024-09-08 10:33:16 +01:00
justin
e03c8dd830
Partial removal of reloading
2024-09-08 10:21:35 +01:00
justin
581d2494dc
Commit before removing reloading
...
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin
c723d1b1e1
Move around ammo source checks
2024-06-22 16:23:34 +01:00
justin
25cecb8ea6
Move shells to external magazines
2024-06-22 15:36:58 +01:00
justin
e977673aa2
Remove old datatypes, change ammomag inv text colour
2024-06-22 12:15:10 +01:00
justin
a9ac974a2c
Move bullet modifications from weapons to magazines
2024-06-22 10:40:11 +01:00
justin
944b40cb56
Remove old ammo code, add magazines to some test loadouts
2024-06-21 23:24:26 +01:00
justin
0a1b0386b9
Remove internal ammo
2024-06-21 12:48:41 +01:00
justin
f26d380c1b
Start implementing attachable scroll items
2023-11-08 18:39:38 +00:00
justin
9ee925f13a
Commit on returning to work
2023-09-21 09:17:49 +01:00
justin
b8f03f7d8c
Commit before moving to external weapon magazines
2023-05-30 11:07:30 +01:00
justin
ac87621640
Commit before extending selection sections: overlapping elements
2023-05-19 13:38:21 +01:00
justin
2f0bb5115b
Commit before implementing positional inventory
2023-05-18 09:52:46 +01:00
justin
7df81559d9
Work towards adding external ammo sources
2023-05-17 11:01:52 +01:00
justin
031af611cd
Cleanup, stop assigning hotkeys to unequipped items
2023-05-05 01:59:40 +01:00
justin
aeefbd4c40
Start move towards using assignable hotkeys for active equipment
2023-05-03 22:37:57 +01:00
justin
487280a475
Fix bug concerning effects when dropping items
2023-05-03 22:12:19 +01:00
justin
a38c77335c
Shuffle regexes
2023-02-20 12:16:46 +00:00
justin
c0ef36426a
Implement filter on nearby objects
2023-02-17 11:19:07 +00:00
justin
4afc216b25
Continue inventory tweak
2023-02-16 17:07:59 +00:00