justin
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c70097f1e1
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Remove duplicated selection/manipulation positions
Needs more testing to make sure it all works properly
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2026-05-14 20:40:46 +01:00 |
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justin
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59d128f87a
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Move towards unifying (your) creature manipulation with selection
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2026-05-14 13:42:33 +01:00 |
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justin
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ad998fb622
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Remove destroyed creatures rather than setting flag
Sill only set flag for avatar
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2026-05-08 10:45:05 +01:00 |
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justin
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5d5d0a539b
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Add debug to copy to clipboard any clicked-on creature
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2026-05-04 21:17:22 +01:00 |
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justin
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259325f81f
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Improve creature turning wrt inertia
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2026-04-27 22:23:39 +01:00 |
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justin
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8a57aa2f2c
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Slime crit collisions
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2026-04-12 19:11:01 +01:00 |
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justin
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def204d211
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Creature springs checks for heights
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2026-04-04 08:33:09 +01:00 |
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justin
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43a5817ef3
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Work on Falling carriage state
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2026-04-03 10:32:54 +01:00 |
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justin
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5f886106e2
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Add smoothing to feet, start new chase crit picture
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2026-04-01 12:12:17 +01:00 |
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justin
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aea7e6434e
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Work on weapon positioning
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2026-04-01 10:04:22 +01:00 |
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justin
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ecdc19fb5e
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Tweak posture
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2026-03-31 22:50:53 +01:00 |
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justin
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7917192b77
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Stop gibbed/pitted creatures from opening doors
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2026-03-23 22:59:35 +00:00 |
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justin
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5e6ed1d793
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Make _targetCr an Int id rather than a full creature
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2025-10-15 20:09:17 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
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justin
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40d2d316cb
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Cleanup
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2025-08-27 18:55:25 +01:00 |
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justin
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86696deb56
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Continue to refactor body/equipment positionings
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2025-08-27 14:40:13 +01:00 |
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justin
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9d2a2e6730
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Work on refactoring positioning relative to creature body
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2025-08-27 12:11:01 +01:00 |
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justin
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2e6b7a1b41
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Add AimStance to creature posture when Aiming
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2025-08-27 11:46:41 +01:00 |
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justin
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06d50ac752
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Make equipment indices point to item indices
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2025-08-26 23:57:02 +01:00 |
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justin
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3f6f1b4019
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Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
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justin
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c2daa86463
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Fix at least one bug from item refactor, more remain
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2025-08-24 21:01:02 +01:00 |
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justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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justin
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dc631263da
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Cleanup, hlints
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2025-07-12 21:35:35 +01:00 |
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justin
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f47f99eac4
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Continue removing LDTs
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2025-07-12 14:01:44 +01:00 |
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justin
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cd46f34787
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Migrate LDTs to DTs
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2025-07-10 22:13:47 +01:00 |
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justin
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164499fe4e
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Move towards unifying some orientation code
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2025-07-05 18:35:18 +01:00 |
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justin
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07c6298743
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Hand/handle position refactor
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2025-07-05 15:01:21 +01:00 |
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justin
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d88aed10c7
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Hack together correct positioning of grenades from attached items
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2025-06-28 22:32:12 +01:00 |
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justin
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494c7a4f89
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Commit before messing with item tree orientation etc
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2025-06-26 20:29:48 +01:00 |
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justin
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0f55257bff
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Remove creature records
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2025-06-06 13:36:18 +01:00 |
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justin
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16f5c05f19
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Vleanup
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2025-06-05 16:21:30 +01:00 |
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justin
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33ebdcb0de
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Continue reorganising records into functions
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2025-06-03 22:20:42 +01:00 |
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justin
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a17961eac7
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Make aimStance record into function
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2025-06-03 15:19:35 +01:00 |
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justin
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0bcf263db7
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Remove _crTwist
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2025-05-30 10:23:37 +01:00 |
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justin
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9b3518e4eb
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Correctly update root status of item in _ilIsRoot
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2024-11-05 18:25:30 +00:00 |
|
justin
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fc5539cb38
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Cleanup
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2024-09-30 12:54:31 +01:00 |
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justin
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25cec10313
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Flatten values in creature manipulation data types
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2024-09-24 21:50:21 +01:00 |
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justin
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31b5db6e9e
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Distinguish between selected item and root-selected item
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2024-09-21 21:59:53 +01:00 |
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justin
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e03c8dd830
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Partial removal of reloading
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2024-09-08 10:21:35 +01:00 |
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justin
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8e127f0603
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Make ammo magazines into own item type
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2024-06-22 12:03:32 +01:00 |
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justin
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944b40cb56
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Remove old ammo code, add magazines to some test loadouts
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2024-06-21 23:24:26 +01:00 |
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justin
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0a1b0386b9
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Remove internal ammo
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2024-06-21 12:48:41 +01:00 |
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justin
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f26d380c1b
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Start implementing attachable scroll items
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2023-11-08 18:39:38 +00:00 |
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justin
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29017e6b06
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Move handle positions
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2023-05-28 15:02:23 +01:00 |
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justin
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ac87621640
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Commit before extending selection sections: overlapping elements
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2023-05-19 13:38:21 +01:00 |
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justin
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7df81559d9
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Work towards adding external ammo sources
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2023-05-17 11:01:52 +01:00 |
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justin
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9972e0fdea
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Work on debugging
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2023-04-27 11:35:48 +01:00 |
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justin
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734d74af52
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Tweak pause camera movement
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2023-04-25 10:23:43 +01:00 |
|
justin
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4afc216b25
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Continue inventory tweak
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2023-02-16 17:07:59 +00:00 |
|
justin
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934dd64704
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Work on inventory management
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2023-02-16 16:12:03 +00:00 |
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