Commit Graph

153 Commits

Author SHA1 Message Date
justin c7866cf668 Move hands to touch walls 2026-03-30 15:50:25 +01:00
justin 08fcc4baab Improve wall crushing 2026-03-28 21:43:06 +00:00
justin ac09ed6629 Improve carriage/stride when falling down pit 2026-03-27 00:33:19 +00:00
justin 8b088425a9 Stop gibbed/pitted creatures from pushing other creatures 2026-03-26 23:09:23 +00:00
justin 0ddedf7fd6 Improve wall squashing further 2026-03-26 20:25:59 +00:00
justin 01b765300e Improve door crushing 2026-03-26 19:21:10 +00:00
justin 9081bdc97f Tweak lasers 2026-03-26 16:17:34 +00:00
justin c53e60b956 Improve pulse laser/ball hit detection 2026-03-26 15:07:33 +00:00
justin 40f5d22d88 Cleanup 2026-03-26 13:03:58 +00:00
justin 5a6479faa8 Cleanup 2026-03-26 12:53:56 +00:00
justin 7999373b69 Sometimes crush creatures when doors close on them 2026-03-26 12:39:54 +00:00
justin 8ff2f37af5 Improve scroll selection/inventory modification 2026-03-24 19:21:04 +00:00
justin 832bebb597 Improve doors 2026-03-24 00:35:15 +00:00
justin 508b848204 Function for adding random lights to roomNGon 2026-03-19 11:40:49 +00:00
justin 3b4cf68a15 Work on room generation/laser run past 2026-03-17 21:50:28 +00:00
justin 13b12f01a8 Delete location double trees 2026-03-17 15:37:15 +00:00
justin 0ca3bf33c9 Tweak turret health 2026-03-16 13:08:24 +00:00
justin be72daf6d5 Add machine direction to turret direction 2026-03-12 17:58:54 +00:00
justin 851b26262a Allow for inventory item bolding 2025-12-09 22:46:57 +00:00
justin 8b028c7f94 Start adding machines for storing/distributing items 2025-12-08 22:37:43 +00:00
justin 189c3da84f Zoom in when spawning 2025-12-06 00:04:00 +00:00
justin 0a34db312f Add text messages on loading screens 2025-12-05 10:29:16 +00:00
justin c5c494522c Play with upscaling shaders 2025-11-27 21:59:52 +00:00
justin 1205823ddb Work on distortion shader 2025-11-15 23:17:44 +00:00
justin c79e5df683 Cleanup 2025-11-14 01:32:09 +00:00
justin 1f01147821 Draw walls using vertex pulling 2025-11-10 19:05:54 +00:00
justin aa82519e05 Fix bugs in zones near segments 2025-10-27 00:03:57 +00:00
justin c55c3e874d Hack solution to path graph space leak: evaluate all edge obstacles 2025-10-26 11:38:22 +00:00
justin d4f2cdd3fd Cleanup 2025-09-19 19:56:12 +01:00
justin 103f1e7e99 First implementation of no-item-zone sensor 2025-09-16 22:35:53 +01:00
justin 5880bd8b8c Cleanup 2025-08-27 11:04:50 +01:00
justin 06d50ac752 Make equipment indices point to item indices 2025-08-26 23:57:02 +01:00
justin a2c32907f0 Fix bugs in drag pickup when releasing mouse outside of inventory list 2025-08-25 12:59:12 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin d776c91cfd Fix more item bugs 2025-08-24 23:50:16 +01:00
justin c2daa86463 Fix at least one bug from item refactor, more remain 2025-08-24 21:01:02 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 7336177edf Fix close floor item bug 2025-08-23 23:00:19 +01:00
justin a373b31152 Improve terminal update/display 2025-08-19 19:37:36 +01:00
justin b07280e50c Cleanup 2025-08-19 17:29:36 +01:00
justin dd1f3b2ef5 Start to add respawn points, re-fix semi-auto triggers 2025-08-11 00:00:32 +01:00
justin b433c1de43 Simplify projectile wall bounce 2025-08-05 09:15:10 +01:00
justin 7714e2e298 Make projectile use 3d position/velocity records 2025-08-04 12:15:42 +01:00
justin a68013b934 Partially implement grenades down chasms 2025-08-04 09:39:04 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 81f88c32e9 Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
2025-07-28 23:16:05 +01:00
justin c2f234b842 Cleanup 2025-07-08 09:59:12 +01:00
justin 978823c87c Cleanup 2025-07-03 22:36:57 +01:00
justin a207073846 Fold together useDelay and itemTriggerType 2025-07-03 22:25:32 +01:00