justin
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c8a06bc084
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Add randomness to multiple crab evasions
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2026-04-09 13:28:39 +01:00 |
|
justin
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0a8a2210c0
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Work on crab feet
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2026-04-09 10:01:11 +01:00 |
|
justin
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52d389f342
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Work on crab crit
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2026-04-08 23:47:22 +01:00 |
|
justin
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77c0680bd5
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Tweak corpse cliff interaction
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2026-04-08 23:13:19 +01:00 |
|
justin
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34192777a6
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Add randomness to chase crit corpses
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2026-04-08 23:11:36 +01:00 |
|
justin
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68eaf84ec2
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Work on crab crit hammers
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2026-04-08 23:03:28 +01:00 |
|
justin
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707ccae971
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Work on crab
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2026-04-07 23:22:56 +01:00 |
|
justin
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333f2875cb
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Work on crab evasion
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2026-04-07 17:24:53 +01:00 |
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justin
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f0e568e694
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Add crab crit, rethink Action datatype slightly
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2026-04-07 15:29:02 +01:00 |
|
justin
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9d7c9f1db2
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Tweak inventory manipulation
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2026-04-06 18:07:35 +01:00 |
|
justin
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21573d0b05
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Cleanup
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2026-04-06 11:38:21 +01:00 |
|
justin
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017e92470e
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Cleanup
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2026-04-05 15:18:00 +01:00 |
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justin
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d5c98f7c4e
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Tweak creature cliff interaction, using updateCarriage
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2026-04-05 15:14:50 +01:00 |
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justin
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22a1162e14
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Work on chase crit corpse
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2026-04-05 10:16:20 +01:00 |
|
justin
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73dfd1f319
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Improve falling, hover corpse
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2026-04-05 09:31:25 +01:00 |
|
justin
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3952b2b1b7
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Make falling creatures land on cliff corners
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2026-04-05 09:07:31 +01:00 |
|
justin
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b3b1fc6d87
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Cleanup
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2026-04-04 20:55:39 +01:00 |
|
justin
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def204d211
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Creature springs checks for heights
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2026-04-04 08:33:09 +01:00 |
|
justin
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615295ca3e
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Improve falling, remove stride advance while falling
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2026-04-03 21:25:05 +01:00 |
|
justin
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348a1d7537
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Stop you from having wasd control while falling
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2026-04-03 21:14:59 +01:00 |
|
justin
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30b0bb55c0
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Allow for more variation in death timers
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2026-04-03 21:06:53 +01:00 |
|
justin
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789b94b514
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Remove _crZVel
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2026-04-03 20:52:57 +01:00 |
|
justin
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dc30f7ca15
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Continue tweaking movement, remove _crMvAim
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2026-04-03 20:50:41 +01:00 |
|
justin
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47ecfb7fd3
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Test making walking movement slightly more floaty
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2026-04-03 19:52:56 +01:00 |
|
justin
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2b2ac53466
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Improve gibs
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2026-04-03 16:47:06 +01:00 |
|
justin
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e8069073b5
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Hover death sounds
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2026-04-03 16:34:15 +01:00 |
|
justin
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07006ee5b5
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Add whine to hover crit
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2026-04-03 16:31:17 +01:00 |
|
justin
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1d8594dff4
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Cleanup
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2026-04-03 15:45:43 +01:00 |
|
justin
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d15fbc902c
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Add action to perform on pathing failure
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2026-04-03 15:45:16 +01:00 |
|
justin
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2d1cf4b371
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Improve chaseCrit shape
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2026-04-03 15:31:11 +01:00 |
|
justin
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921f860e83
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Cleanup your aim posture
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2026-04-03 15:11:53 +01:00 |
|
justin
|
de7f430c2a
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Stop pain jitter moving feet
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2026-04-03 15:05:11 +01:00 |
|
justin
|
c4d65094d8
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Fix CloseToMelee bug
The problem was not updating the strategy to WarningCry.
The whole procedure needs more work.
|
2026-04-03 14:52:27 +01:00 |
|
justin
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532628c6da
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Tweak perception. Bug: CloseToMelee is not getting applied
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2026-04-03 14:38:37 +01:00 |
|
justin
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4e415a41ed
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Unify some perception updates
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2026-04-03 12:13:29 +01:00 |
|
justin
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b7b42f50a5
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Move stride/footforward datatypes
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2026-04-03 11:21:09 +01:00 |
|
justin
|
d65a4529be
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Work on Falling carriage type
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2026-04-03 11:03:05 +01:00 |
|
justin
|
43a5817ef3
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Work on Falling carriage state
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2026-04-03 10:32:54 +01:00 |
|
justin
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18dc469408
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Tweak corpse/chasm interaction
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2026-04-03 09:14:18 +01:00 |
|
justin
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b4d7c43307
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Add placeholder sound for hover crit alert
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2026-04-03 00:37:54 +01:00 |
|
justin
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8037c69d16
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Tweak hover crit height
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2026-04-03 00:10:59 +01:00 |
|
justin
|
06c7e89dee
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Work on flying creature inertia
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2026-04-02 22:04:58 +01:00 |
|
justin
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ff903bfb3b
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Generalise pathing, usable with flying creatures
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2026-04-02 19:30:44 +01:00 |
|
justin
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c2de804fa9
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Simplify creature stride length
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2026-04-01 20:46:48 +01:00 |
|
justin
|
735cc8d92d
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Simplify vocalization
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2026-04-01 20:30:31 +01:00 |
|
justin
|
b77170c4bc
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Add HoverCrit
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2026-04-01 19:19:14 +01:00 |
|
justin
|
cf912279d6
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Remove unused datatype
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2026-04-01 19:06:56 +01:00 |
|
justin
|
97134e2652
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Add movement on chaseCrit vocalization
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2026-04-01 16:45:35 +01:00 |
|
justin
|
c1bddbae20
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Work on chase crit shape
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2026-04-01 16:21:19 +01:00 |
|
justin
|
6d1cdcc9f3
|
Work on chase crit shape
|
2026-04-01 13:46:27 +01:00 |
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