Commit Graph

725 Commits

Author SHA1 Message Date
justin fa377171a4 Reinstate HammerTrigger (no weapons use it currently) 2025-07-29 10:47:09 +01:00
justin 15077be769 Cleanup 2025-07-29 10:10:25 +01:00
justin 81f88c32e9 Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
2025-07-28 23:16:05 +01:00
justin ea35753744 Fix various attachment issues involving pulse laser 2025-07-28 18:30:02 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin ff3699e6cb First implementation of pulse lasers 2025-07-23 23:22:26 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin d861be8acf Cleanup 2025-07-13 21:13:31 +01:00
justin a054d433b3 Cleanup 2025-07-12 21:52:12 +01:00
justin 026dbf9d15 Cleanup 2025-07-12 21:47:08 +01:00
justin 06cf55aa73 Hlint pass 2025-07-12 21:45:51 +01:00
justin cab125a1e9 Remove ItemLink 2025-07-12 21:41:49 +01:00
justin dc631263da Cleanup, hlints 2025-07-12 21:35:35 +01:00
justin 8597f2bcc0 Remove more LDTs 2025-07-11 00:02:26 +01:00
justin ba352e7191 Remove external duplicated ItemLinks 2025-07-10 23:57:27 +01:00
justin 918f970ca8 Move towards removing functionality associated with ItemLinks 2025-07-10 23:08:59 +01:00
justin cd46f34787 Migrate LDTs to DTs 2025-07-10 22:13:47 +01:00
justin fd5f5105aa Remove ItemLink from item orientation code 2025-07-10 21:17:01 +01:00
justin a9d730a5c1 DoubleTree -> DTree 2025-07-10 11:28:55 +01:00
justin e3c6ef1398 Allow for laser to be attached to transformer to create weapon 2025-07-10 10:31:04 +01:00
justin c2f234b842 Cleanup 2025-07-08 09:59:12 +01:00
justin 7b9c1678f1 Cleanup, move bullet spawn random offset to muzzle 2025-07-05 20:55:24 +01:00
justin 978823c87c Cleanup 2025-07-03 22:36:57 +01:00
justin a207073846 Fold together useDelay and itemTriggerType 2025-07-03 22:25:32 +01:00
justin 6af2a8cc36 Add code for determining item orientation 2025-06-28 21:21:50 +01:00
justin 4f0dc64e72 Hack together general held item orientation 2025-06-27 21:29:57 +01:00
justin be6ea59d1e Use function on location to determine laser orientation 2025-06-27 10:42:23 +01:00
justin dd5a747559 Cleanup LabelDoubleTree -> LDTree 2025-06-27 08:55:00 +01:00
justin 377900662a Simplify item composition structure 2025-06-26 21:07:11 +01:00
justin 758c0aeec8 Globally assign attachment orientations 2025-06-26 20:59:38 +01:00
justin ab82bcbe20 Cleanup 2025-06-26 12:17:08 +01:00
justin d0f20da9f1 Randomise volleyGun bursts 2025-06-26 12:04:05 +01:00
justin 731bd5276a Hack machine pistol whir down when no ammo 2025-06-26 09:31:40 +01:00
justin 193bc481d2 Add whirdown for machine pistol 2025-06-26 02:09:22 +01:00
justin 7830b0e2c1 Work on machine pistol 2025-06-26 01:09:09 +01:00
justin 5b35b4c6c8 Fix burst rifle rate delay bug, various cleanups 2025-06-25 23:47:41 +01:00
justin 1bdf426c42 Cleanup 2025-06-25 22:13:24 +01:00
justin 2f130c5bed Fix switch detection, cleanup 2025-06-25 21:49:11 +01:00
justin a9cae4d409 Simplify buttons 2025-06-25 21:37:32 +01:00
justin 6e9d4918a1 Simplify button drawing 2025-06-25 15:40:12 +01:00
justin bf0bc22720 Start simplifying buttons 2025-06-25 15:16:11 +01:00
justin d4b2f23c9d Separate Clouds and Dust 2025-06-25 14:51:15 +01:00
justin 03bc733de9 Tweak clouds 2025-06-24 13:54:14 +01:00
justin 444be7b49c Refactor clouds 2025-06-24 13:28:17 +01:00
justin b1041d1eb0 Simplify clouds 2025-06-24 09:42:51 +01:00
justin 366b998989 Cleanup 2025-06-24 08:48:08 +01:00
justin 9fa3e060d7 Refactor damages to materials 2025-06-22 08:31:18 +01:00
justin 078a3cc7ea Cleanup 2025-06-14 23:16:29 +01:00