Commit Graph

415 Commits

Author SHA1 Message Date
justin 127d85e7ce Cleanup constructors FooUse -> UseFoo 2024-10-03 20:39:41 +01:00
justin 1953fb2d0c Cleanup, fix broken records in LeftUse 2024-10-03 10:34:17 +01:00
justin 91bf1bc62a Cleanup UseEquip constructor 2024-10-03 10:15:17 +01:00
justin 844bb486e6 Make torch use battery power 2024-10-02 23:53:38 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin dc44d20baf Cleanup 2024-10-01 01:50:15 +01:00
justin 53e959e6cc Cleanup 2024-09-30 14:21:19 +01:00
justin 06cca549d9 Start removing tweakables 2024-09-30 14:07:20 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin 4545caa7e6 Implement bullet trajectories using attachable items 2024-09-29 21:51:14 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 6c3d0d5def Cleanup 2024-09-27 21:55:17 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 600b8cd309 Commit before changes to item grammar 2024-09-25 11:13:01 +01:00
justin 265da89791 Add newtype to floor item ids 2024-09-23 22:42:09 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 2154abfb1d Add roots and parents to adjacency function from Double Trees 2024-09-21 20:30:29 +01:00
justin 9dff2fcd7a Commit before partial cleanup, continue weapon effect refactor 2024-09-21 16:04:23 +01:00
justin bb18831393 Continue weapon refactor, gas combinations 2024-09-19 09:49:56 +01:00
justin 2c96a514ea Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
2024-09-18 00:36:28 +01:00
justin 791003ebb9 Implement burstRifle using attachment weapon chain 2024-09-17 11:05:34 +01:00
justin e23c7a0154 Continue refactor of bullet gun effect chain 2024-09-16 23:34:54 +01:00
justin 1d1d1527e7 Continue weapon effect chain refactor 2024-09-16 19:27:21 +01:00
justin abc0dd1106 Partial refactor of bullet weapon effect chain 2024-09-16 13:05:59 +01:00
justin 6f372109d9 Start unifying heldUse and heldMods 2024-09-15 10:54:24 +01:00
justin 52d0008441 Add files, move towards joining items in inventory 2024-09-09 23:13:00 +01:00
justin db4a6a10de Only display combinations for first items in list 2024-09-08 21:00:16 +01:00
justin 86795f1a10 Commit before removing stackable items 2024-09-08 15:17:59 +01:00
justin 32cb2b2e80 Make launcherX use multiple ammo sources 2024-06-28 22:40:24 +01:00
justin c723d1b1e1 Move around ammo source checks 2024-06-22 16:23:34 +01:00
justin a9ac974a2c Move bullet modifications from weapons to magazines 2024-06-22 10:40:11 +01:00
justin a3eca3a674 Start moving bullet ammo parameters to more sensible places 2024-06-22 00:08:42 +01:00
justin ecefba21d6 Implement reloading of single external magazines 2024-06-21 14:50:08 +01:00
justin 0a1b0386b9 Remove internal ammo 2024-06-21 12:48:41 +01:00
justin 7162893c4f Tweak lighting shaders, add commented versions without normal mapping 2024-06-20 16:33:23 +01:00
justin f26d380c1b Start implementing attachable scroll items 2023-11-08 18:39:38 +00:00
justin 0a7f5079ad Work on weapon attachments 2023-09-25 13:38:47 +01:00
justin f9c6769262 Remove _itInvColor 2023-09-25 10:51:24 +01:00
justin 9ee925f13a Commit on returning to work 2023-09-21 09:17:49 +01:00
justin 9283ae187f Fix scope rotation after torque 2023-05-28 16:22:54 +01:00
justin 29017e6b06 Move handle positions 2023-05-28 15:02:23 +01:00
justin 7fc36ab028 Improve weapon handle offsets 2023-05-28 13:59:58 +01:00
justin ec8317c14e Work on held item usage 2023-05-27 12:32:09 +01:00
justin 2d3b76dfd4 Move towards positional item targeting 2023-05-19 23:03:52 +01:00
justin 7df81559d9 Work towards adding external ammo sources 2023-05-17 11:01:52 +01:00
justin 0735b46266 Stop equip after combining 2023-05-15 06:46:09 +01:00
justin 031af611cd Cleanup, stop assigning hotkeys to unequipped items 2023-05-05 01:59:40 +01:00
justin aeefbd4c40 Start move towards using assignable hotkeys for active equipment 2023-05-03 22:37:57 +01:00