Commit Graph

777 Commits

Author SHA1 Message Date
justin 1d5b2ea765 Work towards cross-room placements 2021-11-12 11:13:59 +00:00
justin d63c2ac943 Commit before changing links 2021-11-11 22:51:02 +00:00
justin 8c45a02e46 Display abstract tree of placement, stout 2021-11-11 18:41:59 +00:00
justin da22d9833a Improve diagnostics for level generation 2021-11-11 17:08:03 +00:00
justin f706e541b9 Dump some info to sdout when generating level 2021-11-11 11:00:31 +00:00
justin a195157e54 Move toward better info display during level generation 2021-11-10 23:40:04 +00:00
justin 9aefc11e17 Successfully stop reuse of link placement spots 2021-11-09 17:24:01 +00:00
justin 5b09c9aa37 Attempt to stop reuse of link placement spots 2021-11-09 17:00:42 +00:00
justin 28f8ac1fbd Add fallback placement for falled link based placement spots 2021-11-08 11:16:08 +00:00
justin 2d98c74ab3 Slight cleanup of placement spots 2021-11-07 20:38:40 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin f380e140e1 Refactor sliding door movement 2021-11-06 10:37:44 +00:00
justin 4c6437da26 Fix one bug in door wall movement, add airlock, cleanup 2021-11-06 01:06:04 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 2c768845b2 Move towards adding reflective shield 2021-11-05 12:14:11 +00:00
justin 5cbfa6f1ff Stun turret turn with electrical damage 2021-11-05 01:41:57 +00:00
justin 92026bf06a Implement randomness at the placement datatype level 2021-11-04 18:13:19 +00:00
justin f0c56cbcac Working use of links as placement spots 2021-11-04 16:39:16 +00:00
justin 6933c4d3b3 Continue work on using links for placement positions 2021-11-04 14:40:53 +00:00
justin a9b802b883 Attempt to incorporate free link positions into placement chain 2021-11-04 10:38:30 +00:00
justin f45d19a787 Commit before unifying positions 2021-11-03 19:01:19 +00:00
justin 903a79cf85 Assign used links during room generation 2021-11-02 22:27:19 +00:00
justin 0b058674ea Separate placement spot from placement type 2021-11-02 21:12:11 +00:00
justin 59f43a3602 Add lights to buttons, cleanup 2021-11-02 19:38:22 +00:00
justin 9eda8c81a9 Unify more doors 2021-11-02 11:04:23 +00:00
justin 7ef1da9be5 Work on sensor machines, remove some datatypes associated with placements 2021-11-01 23:07:58 +00:00
justin 82de39657b Implement basic laser sensor 2021-11-01 18:20:45 +00:00
justin 0dcb1d2c07 Cleanup bullet damage 2021-11-01 17:20:25 +00:00
justin e4c73b9b8b Control wall damage effects using the wall 2021-11-01 16:50:09 +00:00
justin 7ddbbdda14 Improve machines, tweak wall ids 2021-11-01 15:21:21 +00:00
justin 7692421112 Reorganise render collections 2021-11-01 02:15:22 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 08fa84c1fd Cleanup and reorganise 2021-10-31 19:46:32 +00:00
justin 41e64d14c3 Move unused functions 2021-10-31 16:52:07 +00:00
justin 3efdb9e4f8 Cleanup 2021-10-31 16:51:54 +00:00
justin e3a8417f07 Remove force fields, cleanup 2021-10-31 16:27:41 +00:00
justin 74a4267393 Cleanup 2021-10-31 15:03:05 +00:00
justin c443cc4372 Generalise flame flicker, cleanup 2021-10-31 14:18:57 +00:00
justin 49db8f804e Cleanup 2021-10-31 13:43:54 +00:00
justin 8dd6379d8e Cleanup 2021-10-31 13:34:22 +00:00
justin a6867b1fad Add muzzle flare 2021-10-31 13:04:18 +00:00
justin 502be6f64f Cleanup. Start tweaking flares, glares and flashes 2021-10-29 21:47:03 +01:00
justin 78f91e522b Unify config files, add capability to remember window position 2021-10-29 19:35:54 +01:00
justin 4df03e59f5 Make more point-free 2021-10-29 18:44:54 +01:00
justin d5d4c93007 Various cleanups 2021-10-29 18:40:28 +01:00
justin 4480d0f7c7 Fix thunk leak 2021-10-29 17:54:28 +01:00
justin 50d0f18ab7 Determine thunk leak when marking seen walls 2021-10-29 17:25:12 +01:00
justin 686a9fc3ee Unify block wall types 2021-10-28 00:05:57 +01:00
justin 74e19008b4 Working reimplementation of blocks and destruction 2021-10-27 12:12:51 +01:00