justin
27e07a10c4
Make optical scope relative to camera rotation
2024-09-21 16:52:04 +01:00
justin
9dff2fcd7a
Commit before partial cleanup, continue weapon effect refactor
2024-09-21 16:04:23 +01:00
justin
bb18831393
Continue weapon refactor, gas combinations
2024-09-19 09:49:56 +01:00
justin
6f972bb316
Implement launcher using attachment weapon chain effects
2024-09-18 22:12:14 +01:00
justin
765e08117a
Add more weapons to attachment chain effects
2024-09-18 19:06:57 +01:00
justin
2c96a514ea
Continue weapon effect chain work
...
Start work on using muzzles to determine the effect of the ammo when
loaded
2024-09-18 00:36:28 +01:00
justin
791003ebb9
Implement burstRifle using attachment weapon chain
2024-09-17 11:05:34 +01:00
justin
ecc63a70cc
Fix bullet randomness (from eg bangCone)
2024-09-17 09:20:37 +01:00
justin
e8c4c8eba4
Add file
2024-09-16 23:35:45 +01:00
justin
e23c7a0154
Continue refactor of bullet gun effect chain
2024-09-16 23:34:54 +01:00
justin
40378d3de4
Add file
2024-09-16 19:27:49 +01:00
justin
1d1d1527e7
Continue weapon effect chain refactor
2024-09-16 19:27:21 +01:00
justin
abc0dd1106
Partial refactor of bullet weapon effect chain
2024-09-16 13:05:59 +01:00
justin
6f372109d9
Start unifying heldUse and heldMods
2024-09-15 10:54:24 +01:00
justin
cde7bc9aef
Move towards working implementation of attachment tree ammo
2024-09-14 10:44:35 +01:00
justin
51e133ebc1
Commit before changes to item usage using attachment tree
2024-09-13 22:50:00 +01:00
justin
338d9e8422
Auto create tree structure for held item ammo, add derive instances
2024-09-13 17:34:29 +01:00
justin
fb104a1719
Display basic tree of attachments in inventory
2024-09-13 16:19:17 +01:00
justin
bd681a577c
Move towards displaying tree links in inventory
2024-09-13 12:02:28 +01:00
justin
c81fd5490d
Cleanup
2024-09-13 09:43:56 +01:00
justin
d2e1b054d0
Cleanup
2024-09-12 18:30:38 +01:00
justin
e69abf1715
Implement simple indenting in selection menu
2024-09-12 18:14:52 +01:00
justin
4dedba8d30
Add file
2024-09-12 10:21:56 +01:00
justin
891fd0079c
Allow for indentation of individual selection items
2024-09-12 10:21:35 +01:00
justin
eddb313ea1
Simplify selection menu, remove overlapping
2024-09-11 16:39:56 +01:00
justin
c72278f728
Commit before working on displaying composed items in inventory
2024-09-11 16:04:33 +01:00
justin
60c399935e
Add link types to attachment tree
2024-09-11 11:33:08 +01:00
justin
c80217a970
Child items set to be above xor below
2024-09-10 16:52:44 +01:00
justin
26f3610f82
Continue tree based inventory update
2024-09-10 16:35:44 +01:00
justin
854fc96ac7
Work on converting inventory list to tree
2024-09-10 14:31:36 +01:00
justin
52d0008441
Add files, move towards joining items in inventory
2024-09-09 23:13:00 +01:00
justin
db4a6a10de
Only display combinations for first items in list
2024-09-08 21:00:16 +01:00
justin
4de15d2c21
Allow item combination to use non-stacking items
2024-09-08 20:33:18 +01:00
justin
3dcf8de3c3
Move towards a non-stacking inventory
2024-09-08 20:13:43 +01:00
justin
86795f1a10
Commit before removing stackable items
2024-09-08 15:17:59 +01:00
justin
1006bb5529
Continue reload removal
2024-09-08 10:33:16 +01:00
justin
e03c8dd830
Partial removal of reloading
2024-09-08 10:21:35 +01:00
justin
581d2494dc
Commit before removing reloading
...
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin
32cb2b2e80
Make launcherX use multiple ammo sources
2024-06-28 22:40:24 +01:00
justin
009a6cd30f
Pass ammo magazine items to held item use chain
2024-06-25 15:50:22 +01:00
justin
c723d1b1e1
Move around ammo source checks
2024-06-22 16:23:34 +01:00
justin
25cecb8ea6
Move shells to external magazines
2024-06-22 15:36:58 +01:00
justin
e977673aa2
Remove old datatypes, change ammomag inv text colour
2024-06-22 12:15:10 +01:00
justin
8e127f0603
Make ammo magazines into own item type
2024-06-22 12:03:32 +01:00
justin
35a56eef56
Fix minigun inter-frame bullet speed
2024-06-22 11:42:33 +01:00
justin
a9ac974a2c
Move bullet modifications from weapons to magazines
2024-06-22 10:40:11 +01:00
justin
a3eca3a674
Start moving bullet ammo parameters to more sensible places
2024-06-22 00:08:42 +01:00
justin
944b40cb56
Remove old ammo code, add magazines to some test loadouts
2024-06-21 23:24:26 +01:00
justin
ecefba21d6
Implement reloading of single external magazines
2024-06-21 14:50:08 +01:00
justin
872e60438e
Add loading cycles to magazines
2024-06-21 13:37:51 +01:00