Commit Graph

818 Commits

Author SHA1 Message Date
justin 9081bdc97f Tweak lasers 2026-03-26 16:17:34 +00:00
justin 80ef7ec909 Beamsplitter attachment for lasers 2026-03-26 15:51:16 +00:00
justin c53e60b956 Improve pulse laser/ball hit detection 2026-03-26 15:07:33 +00:00
justin be2f7160ba Cleanup 2026-03-24 09:38:32 +00:00
justin 7917192b77 Stop gibbed/pitted creatures from opening doors 2026-03-23 22:59:35 +00:00
justin daba012e83 Improve chasm falls, add ear clipping 2026-03-23 19:35:07 +00:00
justin d1c2870d63 Automatically order placements 2026-03-17 23:38:14 +00:00
justin 4cacb45252 Allow for pump attachment to flamethrower 2026-03-17 15:16:24 +00:00
justin 38eef8fd54 Tweak corpses 2026-02-11 09:57:01 +00:00
justin e608664f11 Gut sounds when gibbing 2026-02-10 23:40:04 +00:00
justin ed86d310d5 Corpses fall down cliff edges 2026-02-10 23:19:44 +00:00
justin 1d85ee6330 Rotate camera on chasm edges 2026-02-08 14:32:30 +00:00
justin a6976eae8d Non-convex chasms 2026-01-26 10:59:51 +00:00
justin 962df63e62 Remove mtl dependency 2026-01-23 09:59:18 +00:00
justin a464d4dc38 Improve wrist forcefield positioning
Not perfect for left wrist when aiming two handed twist weapons
2026-01-22 21:19:40 +00:00
justin 71f56c0638 Allow for creature death sounds 2026-01-02 15:06:02 +00:00
justin b414da7dab Fix flatshield wall creation and remove muzzle 2026-01-02 12:34:17 +00:00
justin 60a69d0092 Improve handle position for one handed at ease carry 2025-12-26 16:58:25 +00:00
justin b9a6bd5f67 Make Nearby Items subheading disappear if none nearby/not filtering 2025-12-24 22:14:13 +00:00
justin 27cb05b8f7 Only update stride amount when actually moving 2025-12-24 22:02:43 +00:00
justin 92e4552f66 Work on windows 2025-11-23 19:08:22 +00:00
justin 229350120a Cleanup 2025-11-22 11:53:18 +00:00
justin 4e6876c983 Cleanup 2025-11-22 11:47:35 +00:00
justin f9f4fc02ea Cleanup 2025-11-21 11:02:37 +00:00
justin 1205823ddb Work on distortion shader 2025-11-15 23:17:44 +00:00
justin db62de75d8 Tweak 2025-11-14 10:53:53 +00:00
justin 7ae50adb55 Cleanup 2025-11-09 16:42:55 +00:00
justin 9a3c642684 Apply different damage amounts to different materials 2025-10-24 10:08:36 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin b2fd0543dd Cleanup, remove DeriveGeneric language extensions 2025-10-20 12:10:11 +01:00
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin b8f6a29e28 Cleanup actions/impulses 2025-10-18 18:01:14 +01:00
justin 4542a6cea6 Simplify creature action/impulse code 2025-10-18 17:32:23 +01:00
justin 11c7b25fe9 Cleanup impulses/actions 2025-10-18 16:00:08 +01:00
justin 4ee389efb1 Remove reified impulses from creature record 2025-10-18 15:42:35 +01:00
justin b43168ae33 Simplify creature impulse chain 2025-10-18 14:34:05 +01:00
justin ebc4b9d715 Simplify creature update 2025-10-18 10:46:27 +01:00
justin f3fafc6bf2 Fix enemy stride/footsteps 2025-10-17 22:32:40 +01:00
justin f969056912 Commit before attempting to simplify creature update 2025-10-17 10:36:19 +01:00
justin 3bfe6f5dfd Fix reversed impulse pathfinding bug 2025-10-16 12:07:10 +01:00
justin b8006b44cf Cleanup 2025-10-15 20:40:16 +01:00
justin fe95bf381b Delete some reified action/impulse stuff 2025-10-15 20:37:22 +01:00
justin 4d12d6cf2b Cleanup 2025-10-15 20:29:43 +01:00
justin 5e6ed1d793 Make _targetCr an Int id rather than a full creature 2025-10-15 20:09:17 +01:00
justin 57ca53638a Remove a usage of StrategyActions 2025-10-15 19:41:26 +01:00
justin f9bcac915f Commit before trying to remove reified impulses 2025-10-15 14:19:38 +01:00
justin 6b5090e697 Start work on pathfinding 2025-10-13 06:30:55 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 77fcf8353a LED tweak 2025-10-08 00:29:00 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00