justin
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3c9941923d
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Fix bug in creature death drop/destruction ordering
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2024-10-03 11:19:53 +01:00 |
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justin
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1953fb2d0c
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Cleanup, fix broken records in LeftUse
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2024-10-03 10:34:17 +01:00 |
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justin
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e88b3c7443
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Cleanup
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2024-10-03 10:25:08 +01:00 |
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justin
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91bf1bc62a
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Cleanup UseEquip constructor
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2024-10-03 10:15:17 +01:00 |
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justin
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3b75ab73aa
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Cleanup code for your control
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2024-10-03 10:08:13 +01:00 |
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justin
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844bb486e6
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Make torch use battery power
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2024-10-02 23:53:38 +01:00 |
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justin
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49ffbfafc2
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Fix bug in attached item position orienting
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2024-10-02 22:57:10 +01:00 |
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justin
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6bcd5bc591
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Cleanup
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2024-10-02 18:54:31 +01:00 |
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justin
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effd89dc78
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Cleanup, remove jetpack
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2024-10-02 18:23:49 +01:00 |
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justin
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bac57a702d
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Allow determination of attach item relative positions
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2024-10-02 10:24:10 +01:00 |
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justin
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7ce5225491
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Work on orienting positions for attachment items
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2024-10-02 00:30:52 +01:00 |
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justin
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8df6b31062
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Move towards being able to orient positions on attached items
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2024-10-01 20:13:08 +01:00 |
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justin
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fa4e117f93
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Attempt to simplify attachment process
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2024-10-01 15:34:53 +01:00 |
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justin
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f90bbc1cd0
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Work on AttachUse -> UseAttach
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2024-10-01 14:21:40 +01:00 |
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justin
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36238669f5
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Cleanup invLDT
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2024-10-01 13:28:25 +01:00 |
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justin
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ea353f8bcc
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Fully remove forcefieldgun
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2024-10-01 13:20:55 +01:00 |
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justin
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d357d5a03c
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Some cleanup of rendering/poking, remove forcefield gun
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2024-10-01 13:19:34 +01:00 |
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justin
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6438da0037
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Commit AFTER playing around with poking/vector sizing a little
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2024-10-01 12:32:23 +01:00 |
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justin
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8348c1234c
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Cleanup
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2024-10-01 10:33:15 +01:00 |
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justin
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87cbaf911f
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Cleanup combining code, flatten modules
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2024-10-01 10:01:21 +01:00 |
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justin
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f69d150e00
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Cleanup
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2024-10-01 02:46:18 +01:00 |
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justin
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c4f3961672
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Cleanup
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2024-10-01 02:25:04 +01:00 |
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justin
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dc44d20baf
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Cleanup
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2024-10-01 01:50:15 +01:00 |
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justin
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5091709f70
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Cleanup launcher code
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2024-10-01 01:43:51 +01:00 |
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justin
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5a4f2711c8
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Use strict tuples for SPics
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2024-10-01 01:20:29 +01:00 |
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justin
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c3d112e52e
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Commit before attempting to remove bottom and mid picture layers
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2024-10-01 00:16:46 +01:00 |
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justin
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c2214dae60
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Reenable mid layer rendering, may remove bottom layer rendering
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2024-09-30 23:32:01 +01:00 |
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justin
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752b568a86
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Work on orienting and drawing attachments
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2024-09-30 23:02:22 +01:00 |
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justin
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48b8cfe7ef
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Cleanup
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2024-09-30 21:32:51 +01:00 |
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justin
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b7d949c035
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Draw cursor when targeting with HUD
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2024-09-30 21:11:56 +01:00 |
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justin
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d8d3a01f06
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Allow for assigning attach items orientations
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2024-09-30 16:09:56 +01:00 |
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justin
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fd8adcea92
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Cleanup, prepare ground to allow for drawing attached items
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2024-09-30 15:09:21 +01:00 |
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justin
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18219d0bff
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Cleanup
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2024-09-30 14:27:50 +01:00 |
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justin
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53e959e6cc
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Cleanup
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2024-09-30 14:21:19 +01:00 |
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justin
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06cca549d9
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Start removing tweakables
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2024-09-30 14:07:20 +01:00 |
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justin
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ad76359dcf
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Cleanup invSelectionItem
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2024-09-30 13:17:10 +01:00 |
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justin
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fc5539cb38
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Cleanup
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2024-09-30 12:54:31 +01:00 |
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justin
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65564c993b
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Cleanup
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2024-09-30 12:03:23 +01:00 |
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justin
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0701c4043e
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Remove (by commenting out) module item-type system
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2024-09-30 11:42:10 +01:00 |
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justin
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4545caa7e6
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Implement bullet trajectories using attachable items
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2024-09-29 21:51:14 +01:00 |
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justin
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88c3e02459
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Implement targeting launcher shells using separate item
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2024-09-29 16:24:26 +01:00 |
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justin
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7d72fa3c5d
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Add newtype for item id int
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2024-09-28 23:34:32 +01:00 |
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justin
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241191ee1b
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Move towards external targeting items
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2024-09-28 23:01:50 +01:00 |
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justin
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d1690ed3ac
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Cleanup
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2024-09-27 23:10:01 +01:00 |
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justin
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6c3d0d5def
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Cleanup
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2024-09-27 21:55:17 +01:00 |
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justin
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dd6cbc0bfb
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Cleanup projectile creation
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2024-09-27 14:14:58 +01:00 |
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justin
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21e49ddefc
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Unify launcher projectiles
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2024-09-27 13:55:34 +01:00 |
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justin
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5f9fb183a9
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Implement remote screen for launcher projectiles
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2024-09-27 10:39:21 +01:00 |
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justin
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fb6fcff61c
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Cleanup
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2024-09-26 16:32:07 +01:00 |
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justin
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772886c8c6
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Allow for more complex item composition
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2024-09-26 00:00:46 +01:00 |
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