justin
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5394450800
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Work on rooms
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2026-03-21 18:48:44 +00:00 |
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justin
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3b7e33cab8
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Tweak ledge room, rename roomRectAutoLinks
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2026-02-02 10:44:27 +00:00 |
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justin
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7c40db7153
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Fix pathing for zChasm
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2025-10-27 19:07:04 +00:00 |
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justin
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323a50ed31
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Get out external function for grid room positions
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2025-10-27 17:22:55 +00:00 |
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justin
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329fcc237b
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Work on grid for room placements
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2025-10-27 17:08:16 +00:00 |
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justin
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0946ee1310
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Try to simplify link code in roomRect
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2025-10-27 15:10:19 +00:00 |
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justin
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c88fc1c729
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Simplify grid/lattice creation
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2025-10-27 12:21:18 +00:00 |
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justin
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3f5f5d2c6b
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Cleanup
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2025-10-24 23:22:16 +01:00 |
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justin
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b4012af312
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Unify PutDoor PSType
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2025-10-24 22:31:08 +01:00 |
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justin
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6457f00ba7
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Automatically determine automatic doors
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2025-10-24 21:08:41 +01:00 |
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justin
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f94b914ceb
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Cleanup door placement/auto path generation
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2025-10-24 20:51:38 +01:00 |
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justin
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488428b1ef
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Single source of truth for wall pathing
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2025-10-24 14:25:19 +01:00 |
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justin
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0eeae7e6bc
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Work on wall materials etc
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2025-10-24 13:30:46 +01:00 |
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justin
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9eed2706b0
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Work on autodoor pathing
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2025-10-24 13:19:21 +01:00 |
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justin
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3c6d269d00
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Remove separate wall color, should be handled by material type
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2025-10-23 21:27:14 +01:00 |
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justin
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819f0d37ea
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Start simplifying/removing Wall records
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2025-10-23 18:11:01 +01:00 |
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justin
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fc7c4d6468
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Start to make wall flags/pathing interaction more sensible
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2025-10-23 11:35:24 +01:00 |
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justin
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e9178f9643
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Make chasms remove RoomPos within their boundaries
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2025-10-07 10:43:15 +01:00 |
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justin
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4cc5477f07
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Somewhat simplify RoomPos types
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2025-10-05 20:47:28 +01:00 |
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justin
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cba3ca784a
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Cleanup
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2025-10-03 20:14:41 +01:00 |
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justin
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2d44809900
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Simplify room link functions
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2025-10-03 18:55:18 +01:00 |
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justin
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2973ad6eed
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Increase default mounted lamp range
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2025-10-01 17:26:08 +01:00 |
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justin
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a2eb0e026b
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Allow to log position of placement spot
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2025-09-29 22:34:44 +01:00 |
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justin
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f278af0f30
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Make Placement into a product type
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2025-09-02 12:31:55 +01:00 |
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justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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justin
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e2330618f2
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Update stack lts
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2024-10-22 10:07:13 +01:00 |
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justin
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5769477ad4
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Refactor shader types
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2023-03-22 14:08:07 +00:00 |
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justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
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justin
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e90989ee2d
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Improve textures
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2023-03-19 13:46:18 +00:00 |
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justin
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70c15fea5d
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Play with floor textures
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2023-03-18 22:31:24 +00:00 |
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justin
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c6120f2fc9
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Fix normal map transformations for floor
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2023-03-18 12:17:42 +00:00 |
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justin
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df905ce2cc
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Remove unnecessary packages
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2022-08-21 23:11:28 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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d6a94ec4bc
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Refactor doors
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2022-07-24 20:36:27 +01:00 |
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justin
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b58444f931
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Move button data
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2022-07-21 18:22:08 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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67b612fe60
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Improve pathing debugging, work on door pathing
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2022-07-03 00:24:25 +01:00 |
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justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
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justin
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8d266a6770
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Various improvements, metal debris
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2022-06-23 18:53:26 +01:00 |
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justin
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0f01e422f6
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Move towards allowing partial destruction of doors
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2022-06-23 14:52:25 +01:00 |
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justin
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a7e6d6f3cc
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Move wall damages to external position
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2022-06-19 15:05:12 +01:00 |
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justin
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f2d6504634
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Fix bug in room position generation
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2022-06-19 13:19:15 +01:00 |
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justin
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55d2fcc8d0
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Add possible cosmetic pipes to tanks
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2022-06-19 10:17:03 +01:00 |
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justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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justin
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e30f7a0585
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Add more rooms
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2022-06-15 14:05:59 +01:00 |
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justin
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29e1ee14a1
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Further add information to room positions
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2022-06-15 12:57:31 +01:00 |
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justin
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62dae5bebe
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Add more information to Room Positions
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2022-06-15 12:34:36 +01:00 |
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justin
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bf1bfa5453
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Rename ItemAttachments
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2022-06-15 08:21:53 +01:00 |
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justin
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88e5f40f06
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Cleanup
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2022-06-14 11:35:40 +01:00 |
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justin
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4a910566e6
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Commit before generalising FromWest/South etc
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2022-06-14 10:37:24 +01:00 |
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